bod Level 1 of the Dungeon (2, -27, D:1) a whip (5, -22, D:1) a dagger (10, -28, D:1) a club (11, 17, D:1) a robe (15, -13, D:1) a dagger (16, -25, D:1) a short sword (25, -1, D:1) a ring mail (38, 20, D:1) a buckler (41, 22, D:1) a dagger (46, 3, D:1) a club (46, 17, D:1) a short sword (47, 13, D:1) a hand axe (48, -21, D:1) a dagger (49, -18, D:1) a club (56, 17, D:1) a dagger Level 2 of the Dungeon (0, 0, D:2) a club a leather armour (0, 3, D:2) a club (0, 4, D:2) a club (2, 3, D:2) a club (2, 4, D:2) a dagger (14, 8, D:2) a club (23, -5, D:2) a dagger (26, 9, D:2) a club (29, 2, D:2) a +0 scythe a +0 short sword a +0 spear a +0 robe (33, 5, D:2) a club (34, 8, D:2) a short sword (36, 44, D:2) a club (38, 18, D:2) a club Level 3 of the Dungeon (8, 13, D:3) a ring mail (15, 5, D:3) a hand axe (21, 8, D:3) a club (27, 17, D:3) a club (31, -5, D:3) a club (40, -1, D:3) a +0 hat a +0 animal skin a -1 spear (40, 4, D:3) a dagger Level 4 of the Dungeon [Shop] Qulovouw's Weapon Emporium a +0 trident (38 gold) a +2 mace of draining (191 gold) a +0 dagger (22 gold) 9 poisoned needles (39 gold) a +0 flail of crushing (79 gold) 21 stones (23 gold) a +0 quarterstaff (44 gold) a +0 short sword (33 gold) a +2 hand crossbow of flaming (201 gold) a +1 flail of protection (123 gold) 25 arrows (55 gold) [Shop] Cerif's General Store a +0 hand axe (36 gold) a wand of digging (18/24) (unknown) (528 gold) a scroll of identify (24 gold) a phantom mirror (360 gold) a scroll of immolation (unknown) (42 gold) a wand of paralysis (10/24) (unknown) (144 gold) a +0 whip (30 gold) the ring "Zuigg" {MR+ MP+9 Stlth+} (417 gold) [ring of protection from magic] It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. 26 arrows (62 gold) a +1 mace of holy wrath (148 gold) a meat ration (60 gold) (0, 0, D:4) an animal skin an animal skin (3, -17, D:4) a mace (4, -42, D:4) a dagger (6, -35, D:4) a club a dagger a ring mail (6, -34, D:4) a whip (8, -7, D:4) a club (25, -17, D:4) a flail a whip (25, -16, D:4) a robe (26, -17, D:4) a flail (28, -26, D:4) 6 large rocks (34, -19, D:4) a mace Level 5 of the Dungeon [Shop] Yciovuuqurgh's Book Shoppe a Young Poisoner's Handbook (unknown) (600 gold) a book of Geomancy (unknown) (525 gold) a book of Clouds (unknown) (675 gold) the Volume of Frigorific Earth (975 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Passwall Transmutation/Earth 2 d - Bolt of Cold Conjuration/Ice 6 e - Shatter Earth 9 a book of Power (unknown) (675 gold) a book of Summonings (unknown) (1050 gold) a book of Transfigurations (unknown) (825 gold) a book of Transfigurations (unknown) (825 gold) the Catalogue of Spatial Good Luck (1110 gold) Spells Type Level a - Apportation Translocation 1 b - Ozocubu's Armour Charms/Ice 3 c - Regeneration Charms/Necromancy 3 d - Force Lance Conjuration/Translocation 4 e - Ring of Flames Charms/Fire 7 a book of Fire (unknown) (975 gold) the Tome of Ignition and Sinister Secrets (1224 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Dispel Undead Necromancy 5 c - Ring of Flames Charms/Fire 7 [Shop] Sufav's General Store 6 bolts (14 gold) a bread ration (60 gold) a potion of curing (36 gold) an uncursed ring of see invisible (unknown) (180 gold) a scroll of random uselessness (unknown) (12 gold) a scroll of fog (unknown) (24 gold) the -4 pair of boots "Ewuvi" {Int+6} (49 gold) It affects your intelligence (+6). a potion of lignification (unknown) (36 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a disc of storms (240 gold) [Shop] Towk's Armour Emporium a +0 plate armour (322 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) a cursed +0 leather armour (14 gold) the +1 leather armour of the Engineer {rElec Stlth+} (333 gold) It insulates you from electricity. It makes you more stealthy. a +0 leather armour (28 gold) a +0 robe (9 gold) the +2 pair of gloves of Sin {Int+2} (359 gold) It affects your intelligence (+2). a +1 chain mail of fire resistance (231 gold) a +2 hat of magic resistance (294 gold) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 *Curse} (714 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. [Shop] Jur Secs's General Store a +0 war axe (35 gold) a scroll of random uselessness (unknown) (10 gold) a +0 long sword (35 gold) a potion of invisibility (unknown) (80 gold) 12 bolts (24 gold) 27 stones (27 gold) a +0 robe (7 gold) 19 sling bullets (95 gold) (16, 7, D:5) a mace a whip a club a scale mail a club a leather armour a dagger a robe (20, 50, D:5) a club a leather armour (23, 26, D:5) a mace (37, 30, D:5) a chain mail