Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9575351802033459697 0 bodes the Apothecary (level 1, 13/15 HPs) Began as a Djinni Ice Elementalist on Oct 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:19 (21 turns). bodes the Apothecary (Djinni Ice Elementalist) Turns: 21, Time: 00:01:20 Health: 13/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Frozen Ramparts Ice 28% 1d5 12% 3 c - Ozocubu's Armour Ice 14% N/A 12% 3 d - Summon Ice Beast Ice/Summ 14% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, bodes the Djinni Ice Elementalist. Will you be the one to retrieve the majestic Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. You reach down and open the door. There is an open door here. Found a stone staircase leading down. A rat comes into view. Found 7 stones. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A bat comes into view. Found Haxzudob's General Store. The rat squeaks loudly. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The rat squeaks loudly. Cast which spell? (? or * to list) Okay, then. Found a stone staircase leading down. The rat bites you. The bat closely misses you. Cast which spell? (? or * to list) You don't know that spell. Welcome back, bodes the Djinni Ice Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.# ..... ...# .∩... #..# ...g... ### #..# ....... >...##..##..r.... ......(.......... ......r.b....... #@.#...... ##...# #...## ##....##.. #.......... #+#####'#...##.## #P.P~~.≈#......# #.P.≈.~~##..#### #≈~~.P~~# .... You could see a goblin, a bat and 2 rats. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bodes the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | bodes set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 18 | D:1 | Found Haxzudob's General Store. 21 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, shop, shop, shop, nicolae_shop_rolling_square Action || total ---------------------------++------- Armour: Robe || 1 Dodge: Dodged || 1