Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 49805752961876205 58 bodes the Conjurer (level 3, -8/19 HPs) Began as a Deep Elf Conjurer on Oct 21, 2024. Mangled by Terence ... wielding a +0 flail (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:25 (1307 turns). bodes the Conjurer (Deep Elf Conjurer) Turns: 1307, Time: 00:02:25 Health: -8/19 AC: 2 Str: 4 XL: 3 Next: 76% Magic: 3/10 EV: 12 Int: 24 God: Gold: 69 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of torment {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 3.6 Dodging - Level 2.5 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 28% 3 Ozocubu's Armour Ice 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence barely misses you. You completely miss Terence. Terence is almost dead. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You completely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence screams, "Where's your power now?!" Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence misses you. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "And stay out!" ♣.P .. .♣♣.P (. ...... .# ....##. ...#.. #...# #.@# #@# ### You could see Terence. Vanquished Creatures An adder (D:3) A shadow imp (D:4) A dart slug (D:1) A bat (D:2) 4 endoplasms 2 giant cockroaches A goblin (D:4) 4 hobgoblins (D:1) 2 jackals (D:1) 4 kobolds 5 quokkas (D:1) 4 ball pythons (D:1) 2 frilled lizards (D:1) 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bodes the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 863 | D:1 | Reached XP level 3. HP: 7/19 MP: 2/10 1015 | D:1 | Learned a level 2 spell: Searing Ray 1234 | D:2 | You fall into a shaft and drop 2 floors! 1290 | D:3 | Noticed Terence 1307 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic D:2: minmay_chambers_of_ones, layout_loops_corners, hangedman_decor_push, kennysheep_generic_room_7 D:3: layout_rooms, mainiacjoe_overflow_concentric_impassable, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_zigzag_1, infiniplex_forest_join, infiniplex_forest_straight_4, infiniplex_forest_straight_5, infiniplex_forest_clump_large, infiniplex_forest_zigzag_1, infiniplex_forest_clump_diagonal, infiniplex_forest_zigzag_1, uniq_terence D:4: layout_rooms, serial_demonic, serial_demonic_f, serial_demonic_f, serial_demonic_e, serial_demonic_f Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.6 Spellcasting | 4 | 4.0 Stealth | | 2.5 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 71 Searing Ray || 3 Armour: Robe || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1306 | 1265 | 41 | 149 | 952 | 4 | 326.5 | Dungeon | 1306 | 1265 | 41 | 149 | 952 | 4 | 326.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1182 daAuts D:4: 55 daAuts D:2: 51 daAuts D:3: 16 daAuts