Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 3415824138335162189 16 bodes the Vexing (level 2, 13/13 HPs) Began as a Felid Enchanter on Oct 22, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:04:03 (549 turns). bodes the Vexing (Felid Enchanter) Turns: 549, Time: 00:04:03 Health: 13/13 AC: 1 Str: 4 XL: 2 Next: 41% Magic: 6/6 EV: 16 Int: 18 God: Gold: 47 SH: 0 Dex: 16 Spells: 3/5 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Jewellery b - a ring of fire Scrolls c - a scroll of teleportation {unknown} d - a scroll of fear {unknown} e - a scroll of torment {unknown} Potions a - 2 potions of invisibility f - a potion of brilliance {unknown} Skills: + Level 3.0 Dodging + Level 4.3 Stealth + Level 1.3 Unarmed Combat + Level 2.2 Spellcasting + Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You scratch the jackal. The jackal is almost dead. The jackal misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You scratch the jackal but do no damage. You bite the jackal. You kill the jackal! The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. The jackal completely misses you. You scratch the jackal but do no damage. The jackal completely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Nothing quivered! Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 62%) The jackal resists with significant effort. The jackal misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 62%) The jackal resists with significant effort. The jackal closely misses you. The jackal bites you. You die... You rejoin the land of the living... Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.#.# #.#.###.......##.# ......###.#)..........##.######## ..........#..##.......##.##...... .........##..##.......##.##.##### .##.####.##..##.......##.##.# .##.# #............####.##.##### .##.#######......#.### #......... .##.#........###.#.+.#.......###. .##.#.######## #@#.#.######..##.. .##...# #.#.#.# #...... .####.# #.#.#.# ##.#.## .# #.# #.#.#.## ..## .# #)# #.#.'.<# .## .####.##########.#.#.## .# .................#.#.# .####.#######.####.#.# .# #.# #.# #.#.# # There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bodes the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 177 | D:1 | Found Vueshra's Jewellery Shoppe. 209 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 212 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 548 | D:1 | Slain by a jackal 548 | D:1 | Lost a life (0 lives remaining) 549 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, serial_shops, nicolae_shop_back_alley_shop, hex_medium, supply_closet_lemuel Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | | 4.3 Unarmed Combat | | 1.3 Spellcasting | | 2.2 Hexes | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 47 Bite || 5 Punch || 3 Cast: Ensorcelled Hiber || 2 Stab: Sleeping || 6 Armour: Skin || 14 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 548 | 548 | 0 | 26 | 344 | 1 | 548.0 | Dungeon | 548 | 548 | 0 | 26 | 344 | 1 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 548 daAuts