bodes Level 1 of the Dungeon (3, 21, D:1) a hive talisman (3, 31, D:1) a ball python skeleton (5, 10, D:1) a +0 dagger (5, 12, D:1) a +0 short sword (6, -3, D:1) a +0 club (13, 12, D:1) a bat skeleton (24, 34, D:1) a +0 short sword 5 stones (26, 36, D:1) 7 stones (27, 33, D:1) a rat skeleton (28, 6, D:1) a +0 dagger 2 stones (35, 16, D:1) 7 stones (38, 33, D:1) a +0 dagger (43, 21, D:1) a +0 leather armour (45, 12, D:1) a hobgoblin skeleton (49, 3, D:1) a +0 dagger (49, 8, D:1) a frilled lizard corpse (skeletalised by now) (49, 35, D:1) a hobgoblin corpse (skeletalised by now) (60, 4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 sling (0, 1, D:2) a +0 ring mail (16, -26, D:2) an adder corpse (skeletalised by now) (17, -10, D:2) a +0 dagger (19, 32, D:2) a frilled lizard corpse (skeletalised by now) (25, -23, D:2) a +0 ring mail (28, -19, D:2) a +0 club (34, -10, D:2) a +0 ring mail (39, -16, D:2) a hobgoblin skeleton (41, -18, D:2) a +0 whip (41, -15, D:2) a +0 dagger (45, 20, D:2) a hobgoblin corpse (skeletalised by now) (48, -16, D:2) a +0 dagger 2 stones a kobold skeleton (52, -16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a scroll of brand weapon (0, 1, D:3) a scroll of identify (7, 1, D:3) a jackal corpse (skeletalised by now) (7, 3, D:3) a +0 club (7, 5, D:3) a quill talisman (9, -5, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -14, D:3) a rat corpse (27, 0, D:3) a +0 club (28, -11, D:3) a +0 sling (29, -14, D:3) a +0 spear (38, -16, D:3) the inkwell talisman of Zysost {+Inv Will+ rCorr Int-5} [inkwell talisman] +Inv: It lets you turn invisible. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (unseen) (45, 8, D:3) 4 stones (47, 7, D:3) a +0 sling a +0 dagger Level 5 of the Dungeon (8, -8, D:5) 6 gold pieces (10, -11, D:5) a scroll of fear (12, 8, D:5) a +0 hand axe (20, -4, D:5) 4 stones (20, 21, D:5) a +0 ring mail (26, 24, D:5) a scroll of teleportation Level 6 of the Dungeon (0, 0, D:6) a potion of heal wounds (3, -6, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) 16 gold pieces (1, -5, D:7) 8 gold pieces Level 8 of the Dungeon