bogdani Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (18, 1, D:1) 7 stones (34, -10, D:1) a +0 ring mail (35, 29, D:1) a +0 club (36, 29, D:1) a +0 short sword 4 stones (40, 26, D:1) a +0 hand axe (42, 23, D:1) a +0 mace (43, 20, D:1) a +0 dagger (46, 12, D:1) a +0 club (47, 34, D:1) a +0 spear (55, 27, D:1) a +0 short sword (58, 28, D:1) a +0 dagger Level 2 of the Dungeon (8, -1, D:2) a +0 short sword (10, -12, D:2) a +0 ring mail (11, 12, D:2) a +0 club (12, -13, D:2) a +0 dagger 3 stones (14, 11, D:2) a +0 flail a +0 whip (17, 9, D:2) a +0 spear (30, 4, D:2) 5 stones (34, 14, D:2) a +0 club (38, -10, D:2) 5 stones (38, 16, D:2) a +0 ring mail (43, 3, D:2) a +0 club Level 3 of the Dungeon (1, -4, D:3) a +0 long sword (3, 17, D:3) a +2 dagger of venom (12, 8, D:3) a +0 dagger (17, 3, D:3) a +0 short sword (22, 10, D:3) a +0 robe (26, 14, D:3) a +0 ring mail (30, 16, D:3) a +0 mace a +0 scale mail (40, 1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, 8, D:4) 4 large rocks (7, 16, D:4) a +0 dagger (12, 22, D:4) a +0 dagger (18, 0, D:4) a +0 club Level 5 of the Dungeon [Shop] Kikkysoe's Jewellery Boutique an amulet of magic regeneration (300 gold) a ring of poison resistance (200 gold) a ring of resist corrosion (200 gold) an amulet of reflection (300 gold) a +6 ring of strength (360 gold) a +4 ring of protection (360 gold) an amulet of regeneration (300 gold) an amulet of faith (400 gold) [Shop] Epeptis's Assorted Antiques a potion of curing (69 gold) a potion of flight (69 gold) 2 potions of curing (138 gold) a +0 pair of gloves (103 gold) a piece from Xom's chessboard (15/15) (460 gold) the +4 war axe of the Nurturing Augurer {freeze, *Slow rElec rF+ Int+6} (1248 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). rF: It protects you from fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a +0 falchion (69 gold) a +0 scimitar (92 gold) a wand of acid (4) (386 gold) (8, 5, D:5) a +0 mace (20, 12, D:5) a +0 great mace (20, 13, D:5) a potion of heal wounds (21, 12, D:5) a +6 ring of dexterity (23, -10, D:5) 8 stones (23, 1, D:5) 4 boomerangs (30, -12, D:5) a +0 robe (39, 14, D:5) a +0 shortbow (39, 19, D:5) 4 stones (40, -9, D:5) a +0 scale mail (44, 28, D:5) 7 stones (46, 24, D:5) a +0 dagger a +0 scale mail (57, -4, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 robe (3, -1, D:6) a +0 giant spiked club (15, -8, D:6) a +0 mace a +0 chain mail (15, -4, D:6) a +0 dagger (16, -5, D:6) a +0 dagger a +0 scale mail (16, -4, D:6) a +0 hand axe (17, -7, D:6) a +0 mace a +0 battleaxe a +0 chain mail (18, -4, D:6) a +0 hand axe a +0 leather armour (28, 16, D:6) a +0 short sword (31, 20, D:6) a +0 dagger (32, 20, D:6) a +2 war axe of electrocution a +0 trident a +0 leather armour (40, 27, D:6) a +0 long sword (43, -12, D:6) a +0 ring mail (48, -20, D:6) a +0 whip Level 7 of the Dungeon (1, -23, D:7) a +2 halberd of draining +0 steam dragon scales (2, -15, D:7) 6 stones (6, -13, D:7) a +0 giant club (7, 7, D:7) a +0 robe (18, 4, D:7) a +0 club (28, 1, D:7) a +0 short sword 2 boomerangs (31, -3, D:7) a +0 dagger 4 javelins (31, 7, D:7) a +0 vampiric dagger a +0 scale mail (31, 10, D:7) a +0 hand axe (33, -7, D:7) a +0 dagger a +0 robe (34, -25, D:7) a +0 falchion (41, -14, D:7) a +0 sling a +0 spectral quarterstaff (51, 13, D:7) a +0 buckler Level 8 of the Dungeon [Shop] Doud's Weapon Shop the +1 spear of Gijunwas {elec, Fly rF+} (371 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. Fly: It grants you flight. a +0 long sword (45 gold) a +5 vorpal great mace (477 gold) a +0 trident (45 gold) a +3 short sword of draining (291 gold) 7 stones (9 gold) 8 stones (10 gold) a +0 war axe (45 gold) (0, 0, D:8) a +0 robe (7, -44, D:8) a +3 scimitar of flaming a +2 robe (11, -4, D:8) 4 boomerangs (17, -33, D:8) a +0 dagger (21, -40, D:8) a +0 shortbow (26, -20, D:8) a +4 spear a +0 robe (26, -1, D:8) a +0 spear (28, -24, D:8) a +3 trident a +0 robe (28, -1, D:8) a +0 robe a +3 halberd of freezing (31, -3, D:8) a +0 robe a +5 flail (35, -22, D:8) a +0 rapier (37, -2, D:8) a +0 dagger a curare-tipped dart a +0 hand axe of flaming 2 boomerangs of dispersal a +0 leather armour (43, 3, D:8) a +2 whip of electrocution a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of protection a boomerang a +0 short sword (1, -4, D:9) a +0 dagger a +0 robe (1, -3, D:9) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (2, -4, D:9) a +3 dire flail a +0 plate armour (3, -30, D:9) a +0 falchion (3, -26, D:9) a +0 dagger (3, -3, D:9) a +0 club (7, -38, D:9) a curare-tipped dart a +0 trident (8, -34, D:9) 4 stones a +0 club (9, -35, D:9) a +0 club a +0 robe (13, -8, D:9) a +0 dagger (14, -45, D:9) a +0 battleaxe a +0 chain mail (15, -29, D:9) a +0 club (23, -28, D:9) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (23, -27, D:9) a +0 club a +0 leather armour (25, -15, D:9) a +0 ring mail a +0 whip (26, -7, D:9) a +0 robe a +0 dagger of venom (28, -10, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (10, 24, D:10) a +0 flail (10, 25, D:10) a +0 hand axe a +0 leather armour (10, 26, D:10) a +0 dagger a +0 robe (10, 27, D:10) a +0 dagger a +0 robe (13, 10, D:10) a +0 shortbow (14, 10, D:10) 2 large rocks (14, 27, D:10) a +2 shortbow of freezing (15, 27, D:10) a +0 arbalest (18, 33, D:10) a +0 giant club a +0 robe (23, 0, D:10) a +0 ring mail (26, 10, D:10) a +0 trident (43, 17, D:10) the +2 dagger of Internal Strife {flame, rN+} It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. Level 11 of the Dungeon (0, 0, D:11) a +0 trident (28, 4, D:11) a +0 dagger a +0 robe (29, 3, D:11) 6 large rocks (33, -14, D:11) a +1 hand axe of draining Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (0, 1, D:12) a +0 flail a +0 chain mail (1, -1, D:12) a +0 club a +0 leather armour a +0 club (2, -2, D:12) a +0 short sword a +0 falchion a +0 battleaxe a +0 plate armour a +0 club a +0 leather armour a +0 long sword 3 boomerangs a +0 chain mail (3, -2, D:12) a +0 trident a +0 plate armour a +0 halberd a +0 chain mail (4, -20, D:12) a +0 mace (4, -2, D:12) a +0 club a +0 flail a +0 leather armour a +0 hand axe a +0 dire flail a +0 plate armour a +0 war axe a +0 short sword a +0 falchion a +0 dagger a +0 dagger of venom a +0 dagger a +0 leather armour a +0 short sword a +0 whip a +0 morningstar (5, -3, D:12) a +0 hand axe a +0 plate armour (6, -32, D:12) a +0 quarterstaff (8, -46, D:12) a +0 flail (18, -34, D:12) a Grand Grimoire (19, -18, D:12) 6 stones (29, -39, D:12) a +0 sling (30, -3, D:12) a +2 buckler Level 13 of the Dungeon (0, 0, D:13) a +0 war axe (3, 8, D:13) a +0 long sword of holy wrath (39, -29, D:13) 24 gold pieces (39, -21, D:13) a +0 battleaxe (40, -27, D:13) Kikubaaqudgha's Parchment of Evil Spells Type Level a - Anguish Hexes/Necromancy 4 b - Animate Dead Necromancy 4 c - Agony Necromancy 5 d - Death Channel Necromancy 6 e - Borgnjor's Revivification Necromancy 8 f - Necromutation Transmutation/Necromancy 8 (unseen) (40, -23, D:13) the ring of Psychosis {rElec MP+9 Str+6 Int+4 SInv} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+4). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (unseen) (41, -25, D:13) the +1 helmet "Bemme" {Str+3} Str: It affects your strength (+3). (unseen) (45, -2, D:13) a +0 spear (46, -28, D:13) a +0 ring mail (50, -20, D:13) a boulder beetle corpse (50, -4, D:13) the +7 trident of Butodess {protect, Will+ rCorr Dex+3 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 leather armour a +0 shortbow (50, -3, D:13) 3 potions of degeneration 3 potions of attraction a scroll of noise (51, -3, D:13) a +0 ring mail (52, -3, D:13) a +0 rapier (55, -19, D:13) 7 stones