Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 2784793382513788175 25 bonety the Ducker (level 3, 25/25 HPs) Began as a Djinni Fire Elementalist on Aug 31, 2023. Quit the game on level 2 of the Dungeon on Sept 2, 2023. The game lasted 00:09:39 (1453 turns). bonety the Ducker (Djinni Fire Elementalist) Turns: 1453, Time: 00:09:39 Health: 25/25 AC: 3 Str: 7 XL: 3 Next: 20% Gold: 66 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 2.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 17% 3 d - Inner Flame Hex/Fire 12% N/A 17% 3 e - Flame Wave Conj/Fire 12% 2d6 50% 4 f - Sting Tmut/Pois 48% 1d5 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the dart slug. You kill the dart slug! Your foxfire dissipates! x2 Your magical contamination has completely faded away. Your foxfire dissipates! You start resting. HP restored. As you open the door, it creaks loudly! You hear a shout! An endoplasm comes into view. There is an open door here. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! A kobold comes into view. It is wielding a +0 dagger. There are monsters nearby! There are monsters nearby! Your foxfire dissipates! x2 Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is moderately wounded. The foxfire hits the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the kobold. The kobold is moderately wounded. The foxfire hits the kobold. You kill the kobold! Things that are here: a +0 dagger; a stone; a kobold corpse There is an open door here. Found a pair of gloves. Found a stone staircase leading down. Save game and exit? Welcome back, bonety the Djinni Fire Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..># #...# ....# .....###### ...#......# #.##......# #.##.....[# #@##......# ###.##..... ##.##...#...######### ............#.......# .#.#####.#..#.⌠.⌠.⌠.# # #....##.#.......# #.#####.')...†.<# .. ###.......# ... #.⌠.⌠.⌠.# There were no monsters in sight! Vanquished Creatures 2 dart slugs 2 ball pythons (D:1) 2 endoplasms (D:2) 2 hobgoblins (D:1) 4 frilled lizards (D:1) 8 kobolds 2 rats (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) A foxfire (D:1) 1 creature vanquished. Vanquished Creatures (others) 71 foxfires 71 creatures vanquished. Grand Total: 94 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonety the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | bonety set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 213 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1386 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 1386 | D:2 | Learned a level 1 spell: Sting 1453 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, serial_bayou_lake_a D:2: layout_rooms, shapermc_ecumenical_altar_pompeii, serial_park_tiny_1, grunt_ministairs_3 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Foxfire || 47 Scorch || 1 Use: Scroll || 2 Armour: Robe || 2 Dodge: Dodged || 8