Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17458953833631205649 116 bonker the Caller (level 5, -1/37 HPs) Began as a Merfolk Summoner on Feb 20, 2025. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:17:14 (2000 turns). bonker the Caller (Merfolk Summoner) Turns: 2000, Time: 00:17:17 Health: -1/37 AC: 2 Str: 8 XL: 5 Next: 0% Magic: 6/8 EV: 12 Int: 17 God: Gold: 136 SH: 0 Dex: 14 Spells: 2/8 levels left rFire x . . c - +0 sling rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - ring of ice HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) i - a +0 orcbow Armour a - a +0 robe (worn) Jewellery m - a ring of ice (left hand) Scrolls d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} g - 3 scrolls of identify {unknown} Potions b - a potion of magic f - 2 potions of brilliance {unknown} h - a potion of curing {unknown} j - a potion of might {unknown} k - a potion of berserk rage {unknown} l - a potion of attraction {unknown} Skills: + Level 1.1 Fighting + Level 2.2 Ranged Weapons + Level 3.0 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 4.8 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 3% 2 c - Summon Ice Beast Ice/Summ 15% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Call Canine Familiar Summ 18% N/A 8% 3 Fugue of the Fallen Necr 1% N/A 50% 3 Hailstorm Conj/Ice 2% 3d5 50% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 56% 4 Summon Lightning Spire Summ/Air 10% 3d4 56% 4 Anguish Hex/Necr 0% N/A 88% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Things that are here: a +0 spear; a +0 spear; a gnoll corpse Found a club. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Summon Ice Beast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A chill wind blows around you. A frilled lizard comes into view. Sigmund shouts! The frilled lizard hisses angrily. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. You swap places. The frilled lizard bites you. Your ice beast misses the frilled lizard. The frilled lizard attacks as it pursues you! The frilled lizard bites you. Your ice beast closely misses the frilled lizard. The frilled lizard attacks as it pursues you! The frilled lizard barely misses you. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. Something hits your ice beast! Your ice beast hits the frilled lizard. The frilled lizard dies! Something hits you. You swap places. Something barely misses you. You shoot a sling bullet. Something hits you. You shoot a sling bullet. Something hits you. A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. Something hits you! * * * LOW HITPOINT WARNING * * * You swap places. Fire: c) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (47% to hit) You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Something hits you! You die... ##..#.## ###..####. ........ ....##... .......# #..##)#. #.#.#..# ##..##)#. #.#.#.)#####......#. #.#............####. #.###..######....... ##.#.#.###..# #.###### .......Y@)..# #.# ##.###.{###.# #.# .....# #.# #.# #.####.. ... ..# ### #.## ### ..# ### You could see a friendly ice beast (summoned). Vanquished Creatures 2 adders A ribbon worm (D:2) 2 ball pythons 3 bats An endoplasm (D:1) 4 goblins 2 hobgoblins (D:1) A kobold (D:2) A quokka (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A nameless horror (D:2) 3 gnolls (D:3) 2 adders (D:2) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 5 goblins (D:2) 4 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 5 frilled lizards 4 kobolds 2 rats (D:1) 33 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonker the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 145 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 200 | D:1 | Learned a level 2 spell: Call Imp 540 | D:1 | Reached XP level 3. HP: 16/24 MP: 2/6 550 | D:1 | Found Holuewk's Magic Scroll Shoppe. 861 | D:2 | Learned a level 3 spell: Summon Ice Beast 883 | D:2 | Reached skill level 1 in Ranged Weapons 1128 | D:2 | Reached XP level 4. HP: 31/31 MP: 3/7 1248 | D:2 | Noticed a nameless horror 1255 | D:2 | Killed a nameless horror 1864 | D:3 | Reached skill level 1 in Fighting 1872 | D:3 | Reached XP level 5. HP: 14/37 MP: 6/8 1979 | D:3 | Noticed Sigmund 2000 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors, nrook_campfire, dreamdust_mushroom_princess D:2: layout_basic, grunt_ministairs_6, minmay_misc_feat_secret_circle, minmay_goblin_outpost D:3: layout_loops_ring, dreamdust_princess_bridge, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 1 2 | 2.2 Dodging | 3 | 3.0 Fighting | 1 | 1.1 Stealth | | 2.2 Spellcasting | | 2.2 Summonings | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 55 | 72 || 127 Orcbow | 2 | || 2 Cast: Summon Small Mamm | 4 | || 4 Call Imp | 10 | || 10 Summon Ice Beast | 2 | 4 || 6 Use: Potion | 1 | || 1 Armour: Robe | 68 | 75 || 143 Dodge: Dodged | 61 | 81 || 142