bonkthebonk Level 1 of the Dungeon (0, 0, D:1) 15 bolts (6, -28, D:1) a +0 animal skin (31, -27, D:1) a +0 mace (35, -10, D:1) 12 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -34, D:2) a +0 short sword (6, -35, D:2) a +0 club (6, -23, D:2) a +0 leather armour (8, -41, D:2) 19 arrows (11, -34, D:2) a +0 dagger of draining (16, -31, D:2) a +0 dagger (17, -30, D:2) a +0 leather armour (23, -35, D:2) a +0 short sword 3 stones (25, 4, D:2) a +0 scythe a +0 robe (45, -49, D:2) 20 sling bullets Level 3 of the Dungeon (0, 0, D:3) 19 arrows (16, 11, D:3) 14 sling bullets (21, -10, D:3) a +0 dagger 4 stones (22, -4, D:3) a +0 mace a +0 club 22 stones (23, -4, D:3) a +0 club (23, -2, D:3) a +0 hand axe a +0 leather armour (26, -1, D:3) a +0 trident (27, -27, D:3) a +0 dagger a stone (29, -26, D:3) a +0 giant spiked club Level 4 of the Dungeon [Shop] Fegue's Weapon Boutique a +0 glaive (71 gold) a +0 trident (38 gold) the +1 mace of Quantum Leap {venom, rF+ Int+4} (341 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). rF: It protects you from fire. a +3 vampiric lajatang (682 gold) a +2 vorpal trident (189 gold) a +2 vorpal shortbow (181 gold) (23, 21, D:4) a +0 ring mail (24, 9, D:4) 8 stones (25, -8, D:4) a +0 giant spiked club (28, -5, D:4) 8 sling bullets (35, -15, D:4) a +0 club (38, 4, D:4) a +0 dagger (39, -7, D:4) a +0 chain mail (49, -1, D:4) a +0 dagger (54, -10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 whip a +0 club a +0 hand axe a +0 ring mail a +0 dagger a +0 scale mail (8, -16, D:5) 23 stones a +0 scale mail a +0 hand axe (9, -16, D:5) a +0 robe a +0 dagger (9, -15, D:5) a +0 trident a +0 robe (10, -25, D:5) a +0 dagger (14, -4, D:5) a +0 quarterstaff (23, 2, D:5) a +0 dagger (36, -19, D:5) a +0 ring mail (36, -18, D:5) 18 stones (37, -13, D:5) a +0 trident (38, -9, D:5) a +0 chain mail (39, -8, D:5) a +3 morningstar a +0 robe a +0 dagger a +0 dagger (42, -25, D:5) a +0 war axe (48, -6, D:5) 26 stones (52, -3, D:5) a staff of death Level 6 of the Dungeon [Shop] Beloila's Jewellery Shoppe an amulet of reflection (420 gold) an amulet of reflection (420 gold) an amulet of the acrobat (420 gold) an amulet of guardian spirit (420 gold) a ring of poison resistance (280 gold) an amulet of faith (560 gold) a +6 ring of strength (819 gold) a +4 ring of slaying (1092 gold) a ring of protection from cold (350 gold) a +4 ring of evasion (504 gold) (0, 0, D:6) a +0 dagger a +0 dagger a +0 robe a +0 whip (0, 1, D:6) a +0 dagger a +0 ring mail (1, 0, D:6) a +0 flail a +0 scale mail (2, 14, D:6) a +0 quarterstaff (10, -12, D:6) a +0 leather armour (12, 19, D:6) a +0 long sword (17, -5, D:6) a +0 robe (22, -2, D:6) a +0 flail (24, -12, D:6) 23 sling bullets (29, 18, D:6) a +0 spear of freezing (30, 3, D:6) a +0 rapier (30, 18, D:6) a +0 flail (30, 19, D:6) a +0 whip (44, 21, D:6) a +0 club (46, -4, D:6) 12 stones (47, -4, D:6) 24 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 12, D:7) a +2 dagger of venom (5, 12, D:7) a +0 ring mail 20 sling bullets a +0 quarterstaff a +0 hunting sling (13, -33, D:7) a staff of fire (14, -23, D:7) a +1 long sword a +0 robe (14, 0, D:7) a +0 dagger a +0 robe (14, 1, D:7) a +0 halberd a +0 chain mail (15, 1, D:7) a +0 dagger a +0 robe (16, -28, D:7) a +0 battleaxe a +0 robe a +0 flail a +0 robe (18, -24, D:7) a +4 short sword of freezing a +0 robe (23, -32, D:7) a +0 long sword (27, -28, D:7) a +0 giant spiked club (39, -33, D:7) 18 sling bullets (42, -36, D:7) 24 arrows (42, -34, D:7) 9 stones (42, -14, D:7) a +0 giant club (43, -20, D:7) a +0 ring mail (44, 4, D:7) a +0 rapier a +0 ring mail of poison resistance (46, -16, D:7) a +0 hand axe a +0 ring mail a +0 shortbow 18 arrows (46, -14, D:7) a +0 hand axe a +0 mace a +0 chain mail (46, 4, D:7) a +0 dagger a +2 robe of positive energy (47, -16, D:7) a +0 shortbow 17 arrows (47, -15, D:7) a +0 club (47, -14, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Fasieh's Firing Range 12 bolts (28 gold) 18 sling bullets (108 gold) a +0 fustibalus (180 gold) 8 javelins (76 gold) 8 boomerangs (48 gold) 5 large rocks (42 gold) (0, 0, D:8) a +0 flail (13, 15, D:8) a +0 dagger a +0 robe (19, 11, D:8) 25 arrows (22, -6, D:8) a +0 spear of freezing a +0 ring mail (23, 13, D:8) a +0 whip (26, -19, D:8) a sling bullet an arrow a sling bullet (26, -3, D:8) a +0 dagger a +0 leather armour (27, -24, D:8) a bolt (27, -21, D:8) an arrow (27, -19, D:8) a sling bullet a sling bullet (27, -3, D:8) a +6 spear of venom a +0 ring mail (27, -1, D:8) a +0 flail a +0 war axe a +0 leather armour (27, 1, D:8) a +0 mace a +0 leather armour (28, -22, D:8) a sling bullet (28, -19, D:8) a throwing net (30, 15, D:8) 15 stones (31, -13, D:8) a +0 trident (31, 19, D:8) 4 large rocks (32, 1, D:8) a book of Pain (32, 14, D:8) a +0 longbow 29 arrows (32, 19, D:8) 12 bolts (34, -1, D:8) a book of Air (34, 7, D:8) a +3 dagger of venom (34, 13, D:8) 29 bolts (37, 3, D:8) a +0 flail (38, 2, D:8) a +0 dagger a +0 dagger a +0 chain mail (38, 7, D:8) a +6 ring of dexterity (40, -21, D:8) a +0 trident 14 stones (40, 1, D:8) a +2 glaive of flaming (42, 12, D:8) a +0 club a curare-tipped dart a +0 hand axe a +0 chain mail (44, -5, D:8) a +0 glaive a +0 chain mail (44, 10, D:8) a +0 trident (45, 9, D:8) a +0 short sword (45, 10, D:8) a +0 flail a +0 leather armour (46, 10, D:8) a +0 dagger a +0 robe (47, 3, D:8) 21 stones (58, 7, D:8) a +0 war axe a +2 flail of venom a +0 chain mail a +0 hand axe (61, 13, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (62, 8, D:8) a +0 hand axe a +0 plate armour Level 9 of the Dungeon [Shop] Alurphant's Distillery a potion of flight (42 gold) 2 potions of mutation (224 gold) a potion of ambrosia (112 gold) a potion of heal wounds (70 gold) a potion of cancellation (112 gold) a potion of flight (42 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) 2 potions of mutation (224 gold) a potion of curing (42 gold) a potion of magic (112 gold) a potion of might (56 gold) (0, 0, D:9) a +0 shortbow 17 arrows (0, 39, D:9) a +0 mace a +0 chain mail (1, 38, D:9) a +0 hand axe (1, 39, D:9) a +0 dagger (2, 37, D:9) a +0 shortbow 24 arrows (2, 38, D:9) a +0 flail (3, 38, D:9) a +0 flail (12, 36, D:9) a +0 ring mail (12, 44, D:9) a +0 scale mail (17, 19, D:9) a +0 pair of boots (28, 0, D:9) a +0 trident a +0 scale mail (29, -1, D:9) a +0 dagger (30, -1, D:9) a +0 trident a +0 plate armour (37, 34, D:9) 24 stones (38, 42, D:9) 16 stones (39, 28, D:9) 17 stones (48, 15, D:9) a +0 dagger of holy wrath a +2 robe of cold resistance (49, 14, D:9) a +0 whip a +0 ring mail a +0 dagger a +0 robe (49, 15, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (53, 21, D:9) 14 arrows (56, 19, D:9) a +0 long sword Level 10 of the Dungeon (1, -11, D:10) a +0 dagger (14, -13, D:10) a +0 trident (16, -36, D:10) a +0 dagger a +0 robe a +0 club (16, -35, D:10) a +0 whip a +0 leather armour (18, -39, D:10) a +0 dagger a +0 robe (22, -20, D:10) a +0 rapier (24, -39, D:10) a +0 chain mail (39, 4, D:10) a +0 troll leather armour (51, -11, D:10) 15 sling bullets (52, -4, D:10) a +0 club (54, -20, D:10) a +0 flail (55, -24, D:10) a +0 flail (55, -23, D:10) a +0 whip (55, 7, D:10) a +0 long sword (56, -23, D:10) a +0 club (57, -24, D:10) a +0 flail (58, -46, D:10) a yak corpse (skeletalised by now) (58, -28, D:10) a +0 spear of freezing a +0 scale mail a +0 buckler (60, -47, D:10) a blink frog corpse (skeletalised by now) (60, -46, D:10) 19 stones (60, -42, D:10) a +0 giant spiked club a +0 giant club (63, -32, D:10) 19 arrows Level 11 of the Dungeon [Shop] Zoyz's Weapon Shop a +0 falchion of holy wrath (111 gold) a +3 dagger (285 gold) 10 bolts (30 gold) a +0 club (15 gold) the +5 fustibalus of Liduodd {speed, rF+ Str-4 Dex+6 Stlth+} (1365 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (-4). Dex: It affects your dexterity (+6). rF: It protects you from fire. Stlth: It makes you more stealthy. a +0 trident (52 gold) a +2 vorpal scimitar (270 gold) 13 arrows (39 gold) a +0 lajatang (225 gold) a +0 war axe (52 gold) (9, -37, D:11) a +3 dire flail a +0 longbow 7 arrows a +0 ring mail a +0 long sword a +0 leather armour a +0 kite shield (11, -33, D:11) 2 gold pieces (11, -32, D:11) the +6 longbow of Callousness {flame, rN+ Will+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. Will: It increases your willpower. (11, -31, D:11) 16 bolts (13, -26, D:11) a +0 robe (18, -32, D:11) a +0 robe (26, -15, D:11) 26 stones (32, -6, D:11) a +0 rapier (41, -32, D:11) a +0 shortbow 18 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (3, 14, D:12) a +0 flail (38, 2, D:12) 15 bolts Level 1 of the Lair of Beasts (6, -18, Lair:1) a +0 leather armour (11, -8, Lair:1) a blink frog corpse (skeletalised by now) (11, -6, Lair:1) a water moccasin corpse (skeletalised by now) (12, -8, Lair:1) a yak corpse (12, -6, Lair:1) a blink frog corpse (skeletalised by now) (19, -1, Lair:1) a scroll of amnesia (30, 0, Lair:1) 7 gold pieces (33, -11, Lair:1) a black mamba corpse (36, -9, Lair:1) a water moccasin corpse (39, -16, Lair:1) a potion of brilliance (39, -10, Lair:1) a wand of flame (10) (40, -11, Lair:1) the +9 dagger of Plunder {spect, *Slow rElec Will++ Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. (41, -12, Lair:1) a staff of poison