bonkthebonk the Dungeon (2, 15, D) a staff of poison (2, 16, D) a staff of fire (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 15, D) a book of Storms (3, 16, D) a +1 flail of holy wrath (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a book of the Sky (4, 16, D) a +2 mace of protection (5, 15, D) a staff of fire (5, 16, D) a +1 hunting sling of freezing (5, 20, D) a +0 scythe of venom (6, 15, D) the +1 pair of boots of Conscience {rCorr} rCorr: It protects you from acid and corrosion. (6, 16, D) a manual of Translocations (6, 18, D) a +2 scythe of distortion (7, 15, D) a book of Changes (7, 16, D) a staff of cold (7, 20, D) a +0 halberd (7, 21, D) a +0 giant spiked club (8, 15, D) a +3 rapier of electrocution (8, 16, D) a +0 trident (still there?) the +2 great sword "Fish" {drain, Fly rElec rN+ Dex-3} (still there?) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. (8, 18, D) a +0 trident (8, 19, D) a +3 plate armour of willpower (9, 15, D) a +3 chain mail of fire resistance (9, 16, D) a +0 robe of fire resistance (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 15, D) a +3 scale mail of willpower (10, 16, D) a +1 robe of willpower (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 15, D) a condenser vane (11, 16, D) a staff of earth (12, 15, D) a +2 triple crossbow of flaming (12, 16, D) the +1 ring mail of Yhiemadu {rN+ Int-2 SInv} Int: It affects your intelligence (-2). rN: It protects you from negative energy. SInv: It lets you see invisible. (13, -1, D) a +0 scale mail a +0 kite shield a +0 war axe a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (18, 25, D) a +1 rapier of holy wrath a +0 cloak (19, 0, D) a +2 whip of venom (19, 16, D) a +0 long sword (19, 17, D) a +2 vorpal war axe (19, 27, D) a +0 glaive of freezing (19, 32, D) the amulet "Giajoiz" {Faith Str+4 Int+3 Stlth-} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+4). Int: It affects your intelligence (+3). Stlth: It makes you less stealthy. (19, 33, D) the +6 great mace of Optimality {venom, Int+2} It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). (20, 0, D) a +2 dagger of venom (20, 16, D) a +2 shortbow of flaming (20, 17, D) a phantom mirror (20, 28, D) a +0 rapier a +3 flail of draining a +0 kite shield (20, 29, D) a +0 dagger a +0 cloak (20, 33, D) a +2 scale mail of willpower (21, 0, D) the +1 hunting sling of the Muttering Whale {venom, rF- Int+4 SInv} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. (21, 25, D) a +0 scimitar (21, 27, D) a +0 hand axe a +0 cloak an amulet of reflection a +2 war axe of electrocution a +0 cloak (21, 32, D) a +4 shortbow (21, 33, D) a +2 pair of gloves of dexterity a scroll of brand weapon (21, 34, D) a ring of resist corrosion (21, 36, D) 3 large rocks a cyclops skeleton (21, 37, D) a +2 great sword of flaming a fire giant skeleton (21, 38, D) a +5 battleaxe of freezing a frost giant skeleton (22, 0, D) a piece from Xom's chessboard (15/15) (22, 1, D) a staff of conjuration (22, 16, D) a +0 short sword (22, 17, D) a piece from Xom's chessboard (15/15) (22, 23, D) a +0 hand axe (22, 25, D) a +0 glaive a +0 battleaxe (22, 26, D) a +0 glaive a +0 trident a +0 short sword a +0 hand axe (22, 27, D) a +4 falchion of draining a +0 cloak (22, 32, D) a +2 shortbow of flaming (22, 33, D) a book of Dangerous Friends (22, 34, D) a book of Spatial Translocations (22, 36, D) a +0 great sword of flaming (22, 37, D) a titan skeleton (22, 38, D) 4 large rocks a stone giant skeleton (22, 40, D) a +1 great sword of flaming (23, 1, D) a phial of floods (23, 8, D) quicksilver dragon scales (23, 16, D) a +0 dagger (23, 18, D) the +5 glaive "Fiskiylu" {vorpal, rElec rPois} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rPois: It protects you from poison. (23, 21, D) the amulet "Haem" {Spirit Harm +Inv Str+3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+3). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. the ring "Vidgh" {rPois EV+4 Str+4 Slay-5} [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rPois: It protects you from poison. a ring of resist corrosion (23, 24, D) a +0 whip a +0 cloak a +0 scimitar a +0 trident (23, 25, D) a +6 quick blade a +0 cloak (23, 26, D) a +0 short sword (23, 32, D) a phantom mirror (23, 33, D) a +3 mace of protection (23, 34, D) a staff of fire (23, 37, D) a +1 battleaxe of freezing a frost giant skeleton (23, 38, D) a +0 battleaxe of freezing (23, 39, D) a +1 battleaxe of freezing a frost giant skeleton (23, 40, D) 4 large rocks a stone giant skeleton (24, 0, D) a +2 demon whip of flaming (24, 1, D) a phial of floods (24, 18, D) a phial of floods (24, 24, D) a +0 battleaxe an amulet of reflection (24, 25, D) the +5 short sword "Ikue" {freeze, rF+ Will++} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. Will: It greatly increases your willpower. a +0 halberd a +0 short sword (24, 32, D) a +2 chain mail of fire resistance (24, 34, D) a +0 cloak (24, 35, D) a +0 great sword of flaming 2 large rocks a fire giant skeleton (24, 36, D) a +0 dire flail a +0 dire flail (24, 37, D) 4 large rocks a +3 great sword of flaming a titan skeleton a stone giant skeleton a titan skeleton (24, 38, D) 6 large rocks (25, 0, D) the +10 quarterstaff of the Wizarding Goat {antimagic, rC- rN+ Str+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+5). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (25, 1, D) a tin of tremorstones (1/2) (25, 7, D) quicksilver dragon scales (25, 8, D) 3 large rocks (25, 32, D) a staff of earth (25, 33, D) a +3 demon trident of flaming (25, 34, D) the +5 flail of Collusion {pain, rN+ rCorr Str-4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-4). rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (25, 35, D) a +0 dire flail a +0 dire flail (25, 36, D) 3 large rocks (25, 38, D) 3 large rocks a stone giant skeleton (25, 39, D) a +1 battleaxe of freezing a frost giant skeleton (25, 40, D) a +1 great sword of flaming (26, 16, D) a tin of tremorstones (1/2) (26, 17, D) a +0 halberd (26, 32, D) a ring of ice (26, 33, D) a +2 leather armour of cold resistance (26, 34, D) a +2 leather armour of positive energy (26, 37, D) a +0 great sword of flaming a +4 great sword of flaming (27, 0, D) the ring of Midwinter {Fire Dex+3} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. (27, 1, D) a +2 robe of willpower (27, 16, D) a +1 mace of protection (27, 17, D) a +4 ring mail of cold resistance (27, 32, D) a staff of death (27, 33, D) a lightning rod (3/4) (27, 34, D) a phial of floods (27, 35, D) a +0 great mace a +0 dire flail an ettin skeleton (27, 36, D) a +0 dire flail a +0 dire flail (28, 0, D) a phial of floods (28, 1, D) a box of beasts (28, 16, D) a +0 dagger (28, 17, D) a phial of floods (28, 32, D) a staff of air (28, 33, D) the +1 shortbow "Otwoz" {vorpal, *Slow rElec Int+7 Stlth-} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Stlth: It makes you less stealthy. (29, 0, D) the +8 mace of Esusiley {distort, rF+ Will+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rF: It protects you from fire. Will: It increases your willpower. (29, 16, D) a staff of earth (29, 32, D) the Reference Book on Poison and Transmutation Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 yes b - Blade Hands Transmutation 5 yes c - Statue Form Transmutation/Earth 6 no (29, 33, D) the +9 plate armour "Livyewo" {rPois rF+} rF: It protects you from fire. rPois: It protects you from poison. (35, 0, D) the ring "Ujuv" {Fire rN++ Will- rCorr Str+3} [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (35, 14, D) a +8 hand crossbow (35, 15, D) a +2 chain mail of fire resistance (35, 28, D) the +2 leather armour of Sif Muna's Benevolence {Str+8} Str: It affects your strength (+8). (35, 29, D) a staff of air (36, 0, D) the amulet "Idatepn" {Faith rPois Slay+2 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. Stlth: It makes you more stealthy. (36, 1, D) a condenser vane (36, 14, D) a staff of death (36, 15, D) a +1 vorpal flail (36, 29, D) a +1 demon trident of pain (37, 1, D) a +3 scale mail of fire resistance (37, 14, D) an amulet of guardian spirit (37, 15, D) the +6 short sword "Pevuin" {speed, *Slow rC- rN+++ Dex+6} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. (37, 28, D) a staff of fire (37, 32, D) a +1 antimagic rapier a +0 animal skin (38, 0, D) a +0 long sword of draining (38, 1, D) a book of the Sky (38, 14, D) a ring of resist corrosion (38, 15, D) a staff of conjuration (38, 28, D) a phantom mirror (38, 31, D) a +0 war axe a +0 animal skin (38, 34, D) a +0 quarterstaff of speed a +0 animal skin (39, 0, D) a lightning rod (3/4) (39, 1, D) an amulet of guardian spirit (39, 14, D) a staff of poison (39, 28, D) the -3 helmet of Naklypuj {rF+} rF: It protects you from fire. (39, 29, D) a +5 scimitar of holy wrath (40, 0, D) a phial of floods (40, 1, D) a staff of conjuration (40, 19, D) a +2 antimagic scythe (40, 29, D) a +3 scale mail of poison resistance (40, 31, D) a +0 robe (41, 1, D) the +1 chain mail of Qyemiach {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (41, 14, D) a +2 scimitar of electrocution (41, 15, D) a +0 demon blade a +0 scale mail a condenser vane (41, 28, D) the +2 plate armour "Liguimp Fame" {+Inv Int+4} Int: It affects your intelligence (+4). +Inv: It lets you turn invisible. (41, 29, D) a +0 rapier a +0 animal skin the +2 war axe of Battle {holy, *Slow rC++ Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+4). rC: It greatly protects you from cold. *Slow: It may slow you when you take damage. (42, 1, D) a +1 executioner's axe of freezing (42, 15, D) a staff of death (42, 29, D) a staff of cold (43, 14, D) a +1 demon whip of freezing (43, 15, D) a +0 plate armour a +2 ring mail of cold resistance (43, 28, D) a staff of cold (43, 29, D) the +4 hand axe "Ezuharhe" {venom, rElec rN+ MP+9 Dex-4} It poisons the flesh of those it strikes. Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (44, 28, D) a +2 leather armour of positive energy (49, 3, D) a +0 halberd a +0 chain mail (49, 12, D) a +2 mace of draining (49, 16, D) a +3 hand axe of freezing a +0 plate armour (49, 24, D) a +1 whip of electrocution (49, 37, D) a staff of death (50, 0, D) a staff of air (50, 1, D) a staff of earth (50, 3, D) a +0 battleaxe (50, 5, D) a +2 halberd a +0 arbalest 21 bolts a +0 chain mail (50, 12, D) a +0 trident (50, 25, D) a lightning rod (3/4) (50, 36, D) a staff of cold (50, 37, D) a staff of cold (51, 1, D) a +1 hand crossbow of freezing (51, 2, D) a +4 lajatang of electrocution a +0 chain mail (51, 12, D) a staff of earth (51, 13, D) a +0 dagger a +0 robe a +1 vorpal hand axe (51, 16, D) a +0 trident a +0 dire flail a +0 plate armour (51, 24, D) a ring of resist corrosion (51, 25, D) a +5 rapier of distortion (51, 36, D) a book of Debilitation (52, 0, D) a +0 mace (52, 2, D) a +0 club (52, 4, D) a +0 dire flail a +0 chain mail (52, 5, D) a +3 glaive a +0 chain mail (52, 6, D) a +0 dire flail a +0 plate armour (52, 14, D) a +0 mace a +0 plate armour a +0 dire flail a +0 plate armour (52, 16, D) a +0 plate armour a +0 battleaxe a +0 chain mail (52, 17, D) a +0 bardiche a +0 plate armour (52, 24, D) a +2 vorpal hunting sling (52, 25, D) a +3 leather armour of willpower (52, 36, D) a +6 dagger of speed (52, 37, D) a piece from Xom's chessboard (15/15) (53, 0, D) the +6 battleaxe of the Lumpy Wonders {freeze, *Slow rPois MP+9 Dex+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. (53, 1, D) a +1 vorpal arbalest (53, 6, D) a +0 battleaxe a +2 chain mail of poison resistance (53, 12, D) a book of Power (53, 13, D) a lightning rod (3/4) (53, 16, D) a +0 short sword a +0 chain mail (53, 24, D) a +2 robe of fire resistance (53, 25, D) a +0 vorpal spear (53, 36, D) a +1 short sword of draining (53, 37, D) a piece from Xom's chessboard (15/15) (54, 0, D) a +0 war axe (54, 1, D) a staff of air (54, 2, D) a +2 battleaxe of venom a +0 chain mail (54, 4, D) a +0 giant club (54, 13, D) a condenser vane (54, 24, D) a staff of earth (55, 0, D) a staff of fire (55, 1, D) a phantom mirror (55, 13, D) a +0 demon trident of electrocution (55, 24, D) a ring of wizardry (55, 26, D) a +5 halberd of freezing a +0 robe (59, 36, D) a staff of earth (59, 37, D) a phial of floods (60, 29, D) a +0 hand axe (60, 36, D) the +1 plate armour "Oqoawuh" {Rampage Int+6} Int: It affects your intelligence (+6). Rampage: It bestows one free step when moving towards enemies. (60, 37, D) a box of beasts (61, 8, D) an amulet of magic regeneration (61, 16, D) a +1 arbalest of flaming (61, 36, D) a piece from Xom's chessboard (15/15) (61, 37, D) a +3 leather armour of cold resistance (61, 42, D) a +6 ring of strength a +6 ring of intelligence the ring of Kucaem {rElec rC+} [ring of protection from cold] rC: It protects you from cold. rElec: It insulates you from electricity. (62, 1, D) a staff of cold (62, 9, D) a lightning rod (3/4) (62, 17, D) the +1 acid dragon scales of Dithmenos's Generosity {+Inv rCorr} +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (62, 26, D) a +4 hand axe of freezing (62, 29, D) a +0 trident a +0 halberd (62, 36, D) a staff of air (62, 37, D) a +2 leather armour of fire resistance (63, 0, D) the +3 ring mail "Timputuo" {Drain rPois Will+} rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (63, 16, D) a +1 flail of draining (63, 27, D) a +1 shortbow of freezing (63, 28, D) a +0 trident (63, 29, D) a +0 halberd (63, 36, D) a staff of conjuration (63, 37, D) a +8 plate armour of ponderousness (64, 16, D) a staff of death (64, 17, D) a lightning rod (3/4) (64, 26, D) the +4 flail of Courage {flame, Contam rN+++ Str+2 Dex-5} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). Dex: It affects your dexterity (-5). rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. (64, 27, D) a book of Power (64, 29, D) a +0 mace a +0 dire flail (65, 26, D) a ring of protection from fire (65, 28, D) a +0 whip (67, 3, D) a +0 trident (68, 0, D) a ring of poison resistance (68, 3, D) a +0 trident (69, 0, D) a staff of fire (69, 3, D) a +0 trident (69, 36, D) a +4 ring of evasion (69, 37, D) a +0 dagger a +0 robe (70, 12, D) a +0 hand axe (70, 13, D) a +0 club (unseen) (70, 36, D) a +0 club a tin of tremorstones (1/2) (70, 40, D) a +0 halberd (still there?) a +0 plate armour (still there?) (71, 8, D) a ring of willpower (71, 12, D) a +0 war axe (71, 16, D) a staff of poison (71, 17, D) the +3 ring mail "Elavi Etivea" {Dex+4 SInv Stlth+} Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (71, 26, D) a +0 hunting sling of freezing (71, 36, D) a +0 dagger a +0 robe a piece from Xom's chessboard (15/15) (71, 37, D) a +0 hand axe a +0 leather armour a staff of death (71, 40, D) a +0 halberd (still there?) a +0 plate armour (still there?) (72, 8, D) a +2 giant club (72, 9, D) a condenser vane (72, 12, D) a +0 club (72, 13, D) a +0 short sword (72, 17, D) a +3 scimitar of draining (72, 21, D) a +0 mace a +0 robe (72, 37, D) a +0 hand axe a +1 vorpal spear (72, 38, D) a +0 whip (73, 16, D) a staff of cold (73, 17, D) a ring of resist corrosion (73, 26, D) a staff of death (73, 36, D) the +0 chain mail of Pyujuag {SInv} SInv: It lets you see invisible. (73, 38, D) a +0 dagger (74, 2, D) a +0 hand axe a +0 leather armour (74, 3, D) a +0 falchion a +0 leather armour