Dungeon Crawl Stone Soup version 0.31-a0-917-ga885b83477 (webtiles) character file. Game seed: 9266458919313915520 6 boombarfnjin2354fg the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Oct 17, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (270 turns). boombarfnjin2354fg the Conjurer (Octopode Conjurer) Turns: 270, Time: 00:01:01 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 0/3 EV: 13 Int: 20 God: Gold: 22 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Scrolls d - a scroll of identify {unknown} f - a scroll of blinking {unknown} Potions a - a potion of magic b - a potion of brilliance {unknown} c - a potion of lignification {unknown} e - a potion of heal wounds {unknown} Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. You miss the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal barely misses you. You miss the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is severely wounded. The jackal closely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal closely misses you. The endoplasm hits you. Your magical contamination has completely faded away. You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal misses you. The endoplasm hits you. You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the endoplasm. You constrict the jackal. The jackal barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ############ ................#.#.. .. ..#.............#.#?.... .#...8....# ...#...... .#.......# #.†#..#.# . #........## ##..#....... ...#'##...###...#..#.... ..##..##........#....... ..#>##(#...8....@J# ..###.##..^.....#h# ...####...###...#h# .........## ##..#hh .........## ##..#K.. ##...8)...###...#.### ..#.............#.. ................#.. ################# You could see an endoplasm, 4 jackals and a kobold. Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boombarfnjin2354fg the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 270 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic Action || total ---------------------------++------- Melee: Unarmed || 12 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 10 Armour: Skin || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 270 | 260 | 10 | 0 | 216 | 1 | 270.0 | Dungeon | 270 | 260 | 10 | 0 | 216 | 1 | 270.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 270 daAuts