Dungeon Crawl Stone Soup version 0.31-a0-924-ge39a22a033 (webtiles) character file. Game seed: 15262042206914649435 21 boombarfnjin2354fg the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Oct 18, 2023. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (480 turns). boombarfnjin2354fg the Conjurer (Octopode Conjurer) Turns: 480, Time: 00:01:18 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 83% Magic: 1/5 EV: 13 Int: 20 God: Gold: 44 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Scrolls b - 3 scrolls of teleportation {unknown} d - a scroll of identify {unknown} g - a scroll of poison {unknown} Potions a - a potion of magic c - a potion of curing {unknown} f - a potion of degeneration {unknown} Skills: + Level 2.1 Dodging + Level 2.7 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal completely misses you. The jackal misses you. The jackal bites you. You hit the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. x3 The jackal closely misses you. The jackal misses you. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. x2 You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. The rat misses you. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. You grab the jackal. You squeeze the jackal, but do no damage. You constrict the jackal. The jackal closely misses you. The rat closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal bites you. The jackal barely misses you. The rat bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You squeeze the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... #≈....§§§# #≈.§..§§§#.. ### #≈......≈#..# #.. . #8...<..8#.... ..# .. ###########...##.. ... ##.....# #.#.....# .... .......####......?#..# .....#......)...rh†.## .........##.#...@†...# ##...###..#.#....h##.# #....# ##...#.......... #....####.............[ ..............)......... .#.....####.......!..... .#[#..## ##.###.#...... .#.#..# ...>>........ .......# #....###..... You could see 2 jackals and a rat. Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boombarfnjin2354fg the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 110 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 480 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 3 Dagger || 9 Tentacles || 4 Cast: Magic Dart || 28 Armour: Skin || 15 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 479 | 479 | 0 | 0 | 390 | 1 | 479.0 | Dungeon | 479 | 479 | 0 | 0 | 390 | 1 | 479.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 479 daAuts