Seeded DCSS version 0.31-a0-1002-g8e65716e6e (webtiles) character file. Game seed: 6 (custom seed) 102 boombarfnjin2354fg the Conjurer (level 4, -6/28 HPs) Began as an Octopode Conjurer on Nov 9, 2023. Mangled by Terence ... wielding a +2 flail of protection (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:28 (2422 turns). boombarfnjin2354fg the Conjurer (Octopode Conjurer) Turns: 2422, Time: 00:03:28 Health: -6/28 AC: 1 Str: 6 XL: 4 Next: 77% Magic: 2/8 EV: 13 Int: 22 God: Gold: 196 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 196 gold pieces. Inventory: Jewellery i - an amulet of faith Wands g - a wand of flame (26) Scrolls b - 4 scrolls of identify {unknown} c - a scroll of teleportation {unknown} e - a scroll of fog {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} l - a scroll of amnesia {unknown} Potions a - a potion of magic d - 2 potions of cancellation {unknown} f - a potion of heal wounds {unknown} k - a potion of mutation {unknown} Skills: + Level 1.0 Fighting + Level 2.2 Dodging + Level 3.2 Stealth + Level 0.2 Unarmed Combat + Level 2.7 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 14% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Passwall Tmut/Erth 2% N/A 19% 2 Swiftness Air 3% N/A 36% 3 Tukima's Dance Hex 3% N/A 36% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Passage of Golubria Tloc 3% N/A 77% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 98% 5 Starburst Conj/Fire 7% 6d4 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of protection and wearing a +2 scale mail of willpower (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You tentacle-slap Terence but do no damage. You grab Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence barely misses you. You tentacle-slap Terence but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +2 flail of protection! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of protection and wearing a +2 scale mail of willpower (severely wounded, constricted by you, 100% to hit) The magic dart hits Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You tentacle-slap Terence but do no damage. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence misses you. You tentacle-slap Terence but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +2 flail of protection! You die... Terence says, "Rest in peace." #.......#..... #.# #......##..... #.# #.....###....# #.# #.....# #..#.# #†# ####### #..... #.# ##### #..... #.# ##...######.# #@# ##.....## #.# ##@###.......####.. #.................. ##.#.#.......####.. ###.##......# #.. #.##....#.# #.. ..##.##.#.# ##.† #.........###... ................ ................ You could see Terence. Vanquished Creatures 5 adders 2 worms (D:2) 2 bats 2 endoplasms (D:2) 3 giant cockroaches 9 goblins 8 hobgoblins 7 quokkas 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boombarfnjin2354fg the Octopode Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 287 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1061 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1682 | D:2 | Reached XP level 4. HP: 25/27 MP: 5/7 2201 | D:3 | Reached skill level 1 in Fighting 2260 | D:3 | Reached skill level 5 in Conjurations 2411 | D:3 | Noticed Terence 2422 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, minmay_misc_feat_hallway D:2: layout_loops_ring, kennysheep_generic_room_10 D:3: minmay_goblin_kobold_castle, layout_loops_cross, cheibrodos_worm_habitat, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.2 Fighting | 1 | 1.0 Conjurations | 5 | 5.0 Dodging | | 2.2 Unarmed Combat | | 0.2 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 27 | 12 || 39 Constrict | 8 | 3 || 11 Tentacles | 7 | 3 || 10 Cast: Magic Dart | 64 | 42 || 106 Armour: Skin | 8 | 6 || 14 Dodge: Dodged | 23 | 9 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2421 | 2300 | 121 | 0 | 2047 | 3 | 807.0 | Dungeon | 2421 | 2300 | 121 | 0 | 2047 | 3 | 807.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 968 daAuts D:2: 938 daAuts D:3: 514 daAuts