Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5120503645198942573 (custom seed) 8 boomerpotato the Caller (level 2, 2/2 HPs) Began as a Felid Summoner on Aug 20, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:06:22 (904 turns). boomerpotato the Caller (Felid Summoner) Turns: 904, Time: 00:06:23 Health: 2/2 AC: 0 Str: 4 XL: 2 Next: 0% Magic: 6/6 EV: 14 Int: 18 God: Gold: 68 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 1 rFire + + . g - amulet of the acrobat rCold + . . Y - +4 ring of slaying rNeg . . . (no ring) rPois x rElec + rCorr . SInv + Will ..... Stlth ++ HPRegen 0.20/turn MPRegen 0.10/turn %: acrobat @: scarab-form, studying Dodging A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, (claws 1), (fangs 3), see invisible, (shaggy fur 1), (stealthy paws), no weapons or thrown items, no armour, multi-lived a: Begin Untransformation You were on level 2 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) (You have sharp claws.) (You have razor-sharp teeth.) You have supernaturally acute vision. (SInv) (You are covered in fur. (AC +1)) (Your paws help you pounce on unaware monsters.) You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.2 Summonings + Level 0.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Summon Small Mammal Summ 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 34% N/A 4% 2 Call Canine Familiar Summ 17% N/A 10% 3 Magic Dart Conj 8% 1d3 19% 1 Blink Tloc 4% N/A 26% 2 Eringya's Surprising Cr Summ 17% N/A 30% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 58% 4 Inventory: Jewellery g - an amulet of the acrobat (worn) Y - a +4 ring of slaying (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} Potions a - a potion of magic d - a potion of might {unknown} Talismans f - the scarab talisman of Woiqim (active) {rElec rC+} (You acquired it on level 1 of the Dungeon) [scarab talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin .#✱...# .###### #.#.# .# ..#. .# ..$. .# #.. .# #.. r# #.# ## #.# #B# #.....# #.....# ##..... #..... #....#. #....#. #....#.# There were no monsters in sight! Message History The goblin barely misses your quokka. The goblin hits your quokka with a +0 club. The goblin closely misses your quokka. The goblin misses your quokka. Your quokka barely misses the goblin. The goblin no longer looks unusually strong. The goblin hits your quokka with a +0 club. Your quokka dies! You weave more energy into your solar ember. Your quokka barely misses the goblin. The goblin barely misses your quokka. The goblin misses your quokka. The goblin barely misses your quokka. Your quokka misses the goblin. A goblin comes into view. It is wielding a +0 club. The goblin hits your quokka with a +0 dagger. The goblin hits your quokka with a +2 dagger of speed. Your quokka dies! The goblin moves out of view. The goblin hits your solar ember with a +2 dagger of speed! The goblin hits your solar ember with a +2 dagger of speed. Robin of the Strong Arm comes into view. They are wielding a +7 spectral club. The goblin barely misses your solar ember. The goblin no longer looks unusually strong. Robin throws the goblin at you! Ouch! That really hurt! You die... Your shape twists and changes as you die. The goblin closely misses you. The goblin hits your solar ember with a +2 dagger of speed. You rejoin the land of the living... Found 18 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Summon Small Mamm || 22 Use: Scroll || 4 Armour: Skin || 4 Dodge: Dodged || 11 Form: Scarab || 1 Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_misc_feat_four_crosses, serial_bayou_lagoon_a, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boomerpotato the Felid Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 555 | D:1 | Identified 4 scrolls of acquirement 555 | D:1 | Acquired a book of Minor Magic 556 | D:1 | Acquired the scarab talisman of Woiqim {rElec rC+} 587 | D:1 | Acquired an amulet of the acrobat 595 | D:1 | Acquired a manual of Dodging 889 | D:2 | Reached XP level 2. HP: 2/13 MP: 3/6 902 | D:2 | Noticed Robin 903 | D:2 | Hit by a goblin thrown by Robin 903 | D:2 | Lost a life (0 lives remaining) 904 | D:2 | Quit the game Vanquished Creatures A rat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A hobgoblin (D:2) 3 ball pythons (D:1) A goblin (D:1) A kobold (D:1) A rat (D:2) 9 creatures vanquished. Grand Total: 10 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 902 | 862 | 40 | 44 | 512 | 2 | 451.0 | Dungeon | 902 | 862 | 40 | 44 | 512 | 2 | 451.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 753 daAuts D:2: 149 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 2 | 16.7 | 9 | 1 | 10.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 1 | 2 | 66.7 | 1 | 1 | 50.0 +---------+---------+-------+---------+---------+-------