Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5120503645198942573 (custom seed) 9 boomerpotato the Caller (level 2, 1/1 HPs) Began as a Felid Summoner on Aug 20, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:05:34 (999 turns). boomerpotato the Caller (Felid Summoner) Turns: 999, Time: 00:05:35 Health: 1/1 AC: 6 Str: 4 XL: 2 Next: 6% Magic: 6/6 EV: 16 Int: 24 God: Gold: 68 SH: 0 Dex: 19 Spells: 4/5 levels left Lives: 0 Deaths: 1 rFire . . . g - amulet of the Devil's Team {Spirit Will+ Dex+3} rCold . . . f - ring "Gunn" {rN+ Int+6} rNeg + . . Y - +4 ring of slaying rPois . rElec . rCorr . SInv + Will +.... Stlth ++ HPRegen 0.20/turn MPRegen 0.10/turn %: guardian spirit @: hive-form, studying Translocations A: hive swarm, hive regen, reduced hp, very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Begin Untransformation You were on level 2 of the Dungeon. You were a living hive. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Innate Abilities, Weirdness & Mutations You are a living hive. When at low health, angry bees swarm out to defend you. You regenerate HP and MP more quickly. Your maximum health is decreased, since you lack skill for your form. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.2 Summonings + Level 0.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Summon Small Mammal Summ 92% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 46% N/A 3% 2 Call Canine Familiar Summ 23% N/A 6% 3 Eringya's Surprising Cr Summ 23% N/A 21% 4 Summon Seismosaurus Egg Summ/Erth 12% N/A 43% 4 Inventory: Jewellery f - the ring "Gunn" (worn) {rN+ Int+6} (You acquired it on level 1 of the Dungeon) [ring of intelligence] rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). g - the amulet of the Devil's Team (worn) {Spirit Will+ Dex+3} (You acquired it on level 1 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Y - a +4 ring of slaying (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} Potions a - a potion of magic d - a potion of might {unknown} Talismans b - a hive talisman (active) Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin #.# #.# #.# #.# #.# #.# #.# #.# #.########## #.# #......s...# #.# ......####.# #.# .#### #.# #.# #.# #.# #.# #.# There were no monsters in sight! Message History You have reached level 2! Okay, then. The goblin misses you. Robin roars a battlecry! The goblin goes into a battle-frenzy! Something hits your quokka. You hear a shout! You scratch the goblin. You kill the goblin! You hear a shout! Robin throws the goblin at you! The goblin misses you. You scratch the goblin. Your bite misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. You scratch the goblin. You kill the goblin! Your bat hits the goblin. The goblin misses your bat. A hobgoblin comes into view. An adder comes into view. The goblin closely misses you. The hobgoblin moves out of view. You see here a +0 dagger. Your bat hits the goblin. The adder bites you. Ouch! That really hurt! You die... Your shape twists and changes as you die. Robin throws the goblin at you! The goblin hits you with a +0 club. Your quokka misses the goblin. The adder barely misses you. You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Action || total ---------------------------++------- Melee: Unarmed || 4 Bite || 1 Cast: Summon Small Mamm || 25 Use: Scroll || 4 Armour: Skin || 8 Dodge: Dodged || 6 Form: Hive || 1 Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_misc_feat_four_crosses, serial_bayou_lagoon_a, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boomerpotato the Felid Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 722 | D:1 | Identified 4 scrolls of acquirement 722 | D:1 | Acquired a manual of Translocations 724 | D:1 | Acquired the ring "Gunn" {rN+ Int+6} 727 | D:1 | Acquired the amulet of the Devil's Team {Spirit Will+ | Dex+3} 735 | D:1 | Acquired a hive talisman 982 | D:2 | Noticed Robin 991 | D:2 | Reached XP level 2. HP: 1/13 MP: 4/6 998 | D:2 | Slain by an adder 998 | D:2 | Lost a life (0 lives remaining) 999 | D:2 | Quit the game Vanquished Creatures 3 goblins (D:2) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) 3 ball pythons (D:1) 2 goblins A kobold (D:1) 2 rats 10 creatures vanquished. Grand Total: 13 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 996 | 976 | 20 | 51 | 684 | 2 | 498.0 | Dungeon | 996 | 976 | 20 | 51 | 684 | 2 | 498.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 765 daAuts D:2: 231 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 4 | 28.6 | 9 | 4 | 30.8 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 1 | 4 | 80.0 | 1 | 4 | 80.0 +---------+---------+-------+---------+---------+-------