borgmanm Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 3, D:1) a cursed -3 club (8, -7, D:1) 195 bolts (11, -14, D:1) a ration {!d} (11, -1, D:1) a cursed -3 dagger (23, 10, D:1) a +0 club (30, -7, D:1) a potion of brilliance (33, 24, D:1) a +0 whip (39, -7, D:1) 158 sling bullets (40, -2, D:1) a +0 whip (48, 6, D:1) a ration {!d} (60, -11, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (6, 8, D:2) a +0 whip a kobold corpse (skeletalised by now) (7, -10, D:2) a quokka corpse (skeletalised by now) (12, -20, D:2) a +0 club (13, -8, D:2) a bat corpse (skeletalised by now) (16, -34, D:2) a ration (16, 8, D:2) a +0 dagger (20, -36, D:2) a ration (20, -35, D:2) a +0 mace (still there?) a +0 dagger (still there?) (22, -33, D:2) a leopard gecko skeleton (23, 9, D:2) a +0 leather armour (31, -37, D:2) a +0 hand axe (32, -42, D:2) an uncursed ring of protection from cold (32, 7, D:2) a potion of degeneration (34, -41, D:2) a +4 ring of dexterity (34, -10, D:2) a +0 short sword a kobold corpse (skeletalised by now) (35, 5, D:2) a +0 club a kobold corpse (skeletalised by now) (37, -5, D:2) a potion of might (37, 1, D:2) a quokka corpse (skeletalised by now) (44, -10, D:2) a +0 hunting sling (45, -27, D:2) a ration {!d} (51, -17, D:2) a +0 club