boringman Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, 6, D:1) a potion of might Level 2 of the Dungeon (10, 10, D:2) a +0 club (-31, 22, D:2) a +0 dagger (1, 24, D:2) a +0 leather armour (4, 28, D:2) a +0 short sword (-27, 49, D:2) a +0 leather armour (-26, 49, D:2) a +0 whip a +0 leather armour a +0 trident a +0 leather armour (-27, 53, D:2) a cursed -1 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of beneficial mutation (7, 6, D:3) a +0 club