borntocrawl Level 1 of the Dungeon (0, 0, D:1) a +0 robe (14, -11, D:1) a +0 sling (16, -2, D:1) a +0 leather armour (18, -45, D:1) a +0 dagger (28, -28, D:1) a +0 dagger (28, -22, D:1) a +0 whip 2 stones (35, -4, D:1) a +0 dagger 3 stones (40, -17, D:1) 6 stones Level 2 of the Dungeon [Shop] Tuawew's Antique Weapon Boutique a +0 club (29 gold) a +0 quarterstaff (116 gold) a +0 demon blade of venom (580 gold) a +0 dagger (58 gold) a +0 quarterstaff of distortion (348 gold) a +0 shortbow (87 gold) a +0 dagger (58 gold) the +4 long sword "Dipnaulial" {pain, Str+2 Stlth+} (1238 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+2). Stlth: It makes you more stealthy. [Shop] Huir's Magic Scroll Shop a scroll of identify (22 gold) a scroll of vulnerability (44 gold) a scroll of enchant armour (82 gold) a scroll of identify (22 gold) a scroll of vulnerability (44 gold) a scroll of teleportation (33 gold) a scroll of enchant armour (82 gold) a scroll of identify (22 gold) [Shop] Uxiuwubo's Magic Scroll Boutique a scroll of torment (114 gold) a scroll of teleportation (36 gold) a scroll of amnesia (48 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) [Shop] Osuil's Jewellery Shoppe a ring of ice (300 gold) a ring of resist corrosion (240 gold) a ring of magical power (240 gold) a ring of ice (300 gold) an amulet of guardian spirit (360 gold) the ring "Warheg" {EV+4 Dex+2} (566 gold) [ring of evasion] EV: It affects your evasion (+4). Dex: It affects your dexterity (+2). the ring of the Assorted Demons {EV+4 Dex+2 Slay+5} (818 gold) [ring of evasion] EV: It affects your evasion (+4). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). a +6 ring of strength (432 gold) [Shop] Dob Xyeh's Distillery a potion of ambrosia (104 gold) a potion of berserk rage (65 gold) a potion of cancellation (104 gold) 2 potions of attraction (78 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of curing (39 gold) (0, 0, D:2) 5 stones (1, 23, D:2) a +0 ring mail (7, 34, D:2) a +1 short sword of freezing (9, 5, D:2) a +0 quarterstaff (13, -5, D:2) a +0 quarterstaff (13, 35, D:2) a +2 dagger of speed a +0 robe (16, -15, D:2) a +0 scale mail (25, 19, D:2) a +0 dagger (26, -6, D:2) a +0 dagger a +0 sling (26, 19, D:2) a +0 club 3 stones (27, -2, D:2) a +0 short sword (37, -6, D:2) a scroll of noise Level 3 of the Dungeon (0, 0, D:3) 4 gold pieces (3, -33, D:3) a bat corpse (skeletalised by now) (4, -34, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, -34, D:3) a rat corpse (skeletalised by now) (6, -7, D:3) a +0 whip an orc corpse (7, -7, D:3) a +0 flail of protection (still there?) an orc corpse (still there?) (7, -6, D:3) a +0 hand axe an orc corpse (9, -31, D:3) 2 stones (10, -13, D:3) a scroll of vulnerability (12, -13, D:3) a potion of ambrosia (13, -30, D:3) a bat corpse (skeletalised by now) (13, 4, D:3) a giant cockroach corpse (15, 0, D:3) a +0 club a +0 club a +0 hand axe a +0 mace a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (16, -33, D:3) a quokka corpse (skeletalised by now) (20, -23, D:3) 2 stones