borntocrawl Level 1 of the Dungeon (0, 0, D:1) a +0 sling (15, 6, D:1) a +0 whip (18, 20, D:1) a +0 dagger (19, 20, D:1) a +0 dagger (23, 12, D:1) a +0 whip (23, 13, D:1) a +0 robe (26, 14, D:1) a +0 dagger (27, -5, D:1) a +0 whip a +0 dagger a +0 club (28, -18, D:1) a +0 short sword (28, -2, D:1) a +0 club (29, -2, D:1) a +0 leather armour (35, -8, D:1) a +0 club (45, -26, D:1) a +0 chain mail (47, 10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 13, D:2) a +0 dagger (12, 31, D:2) a +0 club (17, 32, D:2) a +0 short sword (20, 22, D:2) a +0 short sword (20, 26, D:2) a +0 club (27, 15, D:2) a +0 helmet (43, 0, D:2) a +0 club (45, -3, D:2) a +0 whip (46, 26, D:2) a +0 club (47, 26, D:2) a +0 flail (51, 8, D:2) a +2 flail of holy wrath Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, -15, D:3) a +0 trident (5, 16, D:3) a +0 club (11, 16, D:3) a +0 dagger (14, -5, D:3) a +0 whip (14, 18, D:3) a +0 whip (14, 19, D:3) a +0 club (15, 17, D:3) a +0 hand axe a +0 leather armour a +0 short sword (16, -19, D:3) a +0 whip (36, -9, D:3) a +0 short sword (36, 32, D:3) a +0 sling (37, -8, D:3) a +0 falchion (43, 12, D:3) a +0 chain mail a +0 short sword (45, 16, D:3) a +0 chain mail a +0 flail (45, 18, D:3) a +0 robe a +0 dagger (46, 18, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, -17, D:4) a +0 flail (7, -27, D:4) a +0 pair of gloves (8, -18, D:4) a +0 club (9, -15, D:4) a +0 ring mail a +0 leather armour (12, -13, D:4) a +0 dagger (27, -2, D:4) a +0 leather armour (29, -20, D:4) a +0 short sword (29, -19, D:4) a +0 short sword (29, 9, D:4) 2 potions of degeneration 3 scrolls of amnesia (30, -20, D:4) a +0 leather armour a +0 whip (33, -3, D:4) a +0 robe a +0 dagger (35, 9, D:4) a +0 club (43, -16, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 19, D:5) a +0 ring mail (13, 16, D:5) a +0 giant club (17, 37, D:5) a +0 war axe (23, 24, D:5) a +0 whip (35, 36, D:5) a +0 whip (36, 2, D:5) a +0 hand axe (46, 5, D:5) a +0 robe (47, 6, D:5) a +0 trident a +0 scale mail (51, 40, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (15, 17, D:6) a +0 robe a +1 whip of flaming (24, 6, D:6) a +0 ring mail (38, 29, D:6) a book of Cantrips (39, 24, D:6) a +0 ring mail (44, 4, D:6) a +0 dagger (48, 30, D:6) a +0 mace (49, 30, D:6) a +0 robe (61, 11, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (5, -28, D:7) a +0 leather armour (6, -14, D:7) a +0 leather armour a +0 short sword a +0 club (7, -14, D:7) a +0 war axe (25, -50, D:7) a +0 dagger (28, -38, D:7) a +0 dagger a +0 leather armour (32, -4, D:7) a +0 robe a +0 long sword (35, 1, D:7) a +0 quarterstaff (36, -38, D:7) a +0 short sword a +0 short sword (37, -45, D:7) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (37, -38, D:7) a +0 flail a +0 plate armour a +0 scimitar (37, -37, D:7) a +0 flail a +0 leather armour (38, -38, D:7) a +2 vampiric whip a +1 vorpal hand axe (45, -30, D:7) a +0 giant club (50, -8, D:7) a +0 robe a +0 morningstar (52, -12, D:7) a +0 robe (59, -2, D:7) a +0 giant spiked club (72, -42, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, -19, D:8) a +0 mace (5, 10, D:8) a +0 shortbow (5, 12, D:8) a +0 spear (6, 12, D:8) a +0 spear (7, -8, D:8) a +0 leather armour (7, 13, D:8) a +0 club (7, 14, D:8) a +0 whip a +0 robe (7, 20, D:8) a +0 leather armour (8, -16, D:8) a +0 dagger (8, 17, D:8) a +0 whip a +0 robe (8, 18, D:8) a +0 dagger a +0 chain mail (9, -20, D:8) a +0 scale mail (9, -16, D:8) a +0 club (9, -15, D:8) a +0 short sword (13, 9, D:8) a +0 giant club a +0 giant spiked club (15, -7, D:8) a +0 leather armour (19, -13, D:8) a +0 dagger a +0 robe (22, -12, D:8) a +0 dagger a +0 sling a +0 ring mail (23, -22, D:8) a +0 war axe (28, 4, D:8) a +0 ring mail a +0 short sword (29, 4, D:8) a +0 whip a +0 robe a +0 dagger (32, 9, D:8) a staff of earth (39, -3, D:8) a +0 shortbow (41, 4, D:8) a +0 whip a +0 leather armour +0 steam dragon scales (41, 5, D:8) a +0 flail a +0 robe (41, 7, D:8) a +0 flail a +0 antimagic dagger (42, -4, D:8) a +0 short sword (43, -4, D:8) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (48, -3, D:8) a +0 giant club (55, 20, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, 0, D:9) a +0 whip a +0 club a +0 club (2, 0, D:9) a +0 club a +0 short sword (6, -6, D:9) a +2 quarterstaff of distortion a +0 robe (10, -19, D:9) the +5 quarterstaff of Mayhem {elec, rPois MP+9 Int+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). (19, -3, D:9) a +2 morningstar of protection a +0 scale mail a +0 club a +0 flail a +0 plate armour (21, -1, D:9) a +0 spear a +0 spear (22, -2, D:9) a +0 spear (23, -2, D:9) a +0 spear (26, -27, D:9) a +0 war axe (27, -17, D:9) a +0 club (30, -9, D:9) a +0 long sword a +0 ring mail (34, -3, D:9) a +0 dagger (37, -31, D:9) a +0 leather armour (39, -31, D:9) a +0 hand axe (46, 11, D:9) a +0 halberd (51, 14, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (9, 10, D:10) a +0 club a +0 leather armour (9, 11, D:10) a +0 dagger a +0 robe a +0 dagger of flaming a +0 robe (10, 11, D:10) a +0 dagger (15, -4, D:10) a +0 club (17, 38, D:10) a +0 flail (19, 38, D:10) a +0 robe (41, 15, D:10) a +0 leather armour a +0 whip (41, 16, D:10) a +0 robe a +0 dagger (42, 16, D:10) a +0 flail (43, 15, D:10) a +0 chain mail a +0 mace a +0 dagger (43, 27, D:10) a +0 giant club a +0 giant club (53, 6, D:10) a +0 morningstar (55, 28, D:10) a +0 broad axe a +0 chain mail (55, 29, D:10) 98 stones a +0 war axe (56, 29, D:10) a +0 short sword (59, 7, D:10) a +0 trident (60, 44, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a book of Frost (18, 13, D:11) a +0 scale mail a +0 short sword (19, 16, D:11) a +0 club (20, 9, D:11) a +0 dagger (22, 13, D:11) a +0 troll leather armour (23, 19, D:11) a +0 leather armour a +3 vorpal hand axe (24, 23, D:11) a +0 dagger (24, 24, D:11) a +0 giant club a +0 giant spiked club (25, 20, D:11) a +0 dagger (25, 23, D:11) a +0 chain mail a +0 club a +0 plate armour a +0 scimitar (25, 24, D:11) a +0 club (35, 15, D:11) a +0 club Level 12 of the Dungeon [Shop] Ymmac's Antique Weapon Boutique a +0 dagger (66 gold) a +0 great sword (214 gold) a +0 quarterstaff (132 gold) a +0 club (33 gold) a +0 dagger (66 gold) a +2 war axe of electrocution (683 gold) a +2 vorpal trident (567 gold) a +0 quarterstaff (132 gold) (0, 0, D:12) a +0 rapier (8, -9, D:12) a +0 trident of freezing (9, -6, D:12) a +0 longbow (14, -11, D:12) a +0 dire flail (17, -13, D:12) a +0 pair of gloves (23, -56, D:12) a +3 long sword of draining (28, -38, D:12) the +4 ring mail of the Boiling Point {Harm rC+ Int+3 SInv} Int: It affects your intelligence (+3). rC: It protects you from cold. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (35, -26, D:12) a +0 shortbow (40, -20, D:12) a +0 robe a +0 dagger (45, -23, D:12) a +0 mace (48, -14, D:12) 2 scrolls of amnesia (49, -14, D:12) +0 steam dragon scales (62, -54, D:12) a +0 plate armour Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (3, 17, D:13) 5 stones (18, -18, D:13) 3 stones (20, -22, D:13) 4 stones (20, -16, D:13) a +0 ring mail (21, 7, D:13) a +2 shortbow of flaming a +0 giant club a +0 shortbow a +0 giant club (22, -19, D:13) 2 stones (22, 5, D:13) a +0 giant club a +0 giant club (22, 6, D:13) a +0 giant club (22, 7, D:13) a +1 vorpal shortbow a +0 shortbow (23, 7, D:13) a +0 shortbow a +0 dire flail a +0 giant club (34, 1, D:13) 2 scrolls of enchant weapon Level 14 of the Dungeon (0, 0, D:14) a +0 mace (2, -15, D:14) a +0 shortbow a +0 shortbow a manticore corpse a centaur corpse (2, -14, D:14) a +0 shortbow a centaur corpse (4, -1, D:14) 9 stones (7, -33, D:14) a +0 scimitar (15, -18, D:14) a +2 lajatang of venom a +2 robe (18, -1, D:14) a scroll of enchant weapon (23, -4, D:14) a book of Burglary (24, -31, D:14) a scroll of amnesia (24, 5, D:14) 3 stones (29, -18, D:14) a +0 war axe a +0 ring mail a +0 kite shield a +0 troll leather armour (34, 3, D:14) 2 stones (35, -5, D:14) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (3, -7, Orc:1) a +0 club (3, -6, Orc:1) a +0 dagger a +0 robe a +0 falchion a +0 ring mail (4, -8, Orc:1) a +0 halberd a +0 chain mail (4, -7, Orc:1) a +0 dagger (15, -2, Orc:1) a +0 chain mail a +0 dire flail (15, 12, Orc:1) a +0 giant club (16, -2, Orc:1) a +1 great sword a +0 chain mail (19, 3, Orc:1) a +0 scimitar of freezing (20, 3, Orc:1) a +5 short sword of freezing (20, 4, Orc:1) 2 scrolls of enchant weapon (32, -13, Orc:1) a +0 chain mail a +0 morningstar (33, -13, Orc:1) a +0 robe a +0 dagger a +0 short sword (33, -12, Orc:1) a +0 falchion Level 2 of the Orcish Mines [Shop] Joaxtavina's Book Boutique a book of Flames (450 gold) the Disquisition on the Doomed Snowflakes (450 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Summon Ice Beast Ice/Summoning 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Touch (390 gold) a Trismegistus Codex (420 gold) a book of Unlife (540 gold) a book of Maledictions (390 gold) a Young Poisoner's Handbook (300 gold) a book of Scorching (450 gold) a book of Power (630 gold) an Inescapable Atlas (510 gold) [Shop] Susedia's Book Shoppe an Inescapable Atlas (510 gold) a book of Blasting (480 gold) a book of Rime (420 gold) a book of the Spheres (810 gold) Dimmax's Spellbook of Outbursts (660 gold) Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Starburst Conjuration/Fire 6 c - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Party Tricks (240 gold) [Shop] Wabuigh's Assorted Antiques a +1 rapier of venom (342 gold) a +1 longbow of freezing (542 gold) a scroll of fear (116 gold) a +0 ring mail (116 gold) a +0 lajatang (435 gold) a +3 mace of protection (597 gold) [Shop] Zeser's Weapon Shoppe 5 stones (6 gold) a +0 morningstar (52 gold) a +0 falchion (39 gold) the +5 dagger of Voofoil {freeze, rElec rF+ Str+3 Int-5} (590 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Int: It affects your intelligence (-5). rF: It protects you from fire. rElec: It insulates you from electricity. a +2 demon whip of venom (390 gold) the +8 war axe of the Asp {freeze, rF+ rN+ Will- rCorr} (856 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +0 falchion (39 gold) a +0 whip (32 gold) a +0 quarterstaff (52 gold) a +0 sling (19 gold) (0, 0, Orc:2) a +0 chain mail a +0 scimitar (5, -5, Orc:2) a +0 flail a +0 chain mail (6, -4, Orc:2) a +0 war axe a +0 chain mail (7, -4, Orc:2) a +0 falchion (9, 1, Orc:2) a +0 dagger (12, 0, Orc:2) a +0 chain mail a +0 dire flail (12, 1, Orc:2) a +0 hand axe (12, 16, Orc:2) a +0 club a +0 chain mail a +0 long sword (12, 19, Orc:2) the +6 scale mail of Luokesu {+Blink} +Blink: It lets you blink. (13, 2, Orc:2) a +0 chain mail a silver boomerang a +0 halberd (13, 16, Orc:2) a +0 mace a +0 leather armour (13, 20, Orc:2) a +1 scimitar of flaming (16, -3, Orc:2) a +3 leather armour a +0 mace (16, 0, Orc:2) a +0 whip (18, -3, Orc:2) a +1 mace of protection (24, 18, Orc:2) a +0 hand axe (26, 17, Orc:2) a +0 halberd a +0 chain mail (27, 18, Orc:2) a +0 whip a +0 ring mail a +0 morningstar a +0 chain mail a +0 short sword a +0 chain mail (28, 13, Orc:2) a +0 chain mail a +0 hand axe a +0 plate armour a +0 mace a +0 plate armour a +0 hand axe a +0 club (28, 18, Orc:2) a +0 short sword a +0 plate armour (30, 14, Orc:2) a +0 short sword a +0 leather armour a +0 club a +0 chain mail a +0 war axe (30, 18, Orc:2) a +0 chain mail a +0 battleaxe (31, -2, Orc:2) a +0 spear (32, -1, Orc:2) a +0 flail a +0 leather armour a +0 vampiric whip (33, -1, Orc:2) a +0 flail (38, 1, Orc:2) a +0 plate armour a +0 bardiche (38, 17, Orc:2) a +0 flail (39, 16, Orc:2) a +0 club (40, 16, Orc:2) a +0 plate armour a +2 great sword a +0 chain mail a +0 short sword a +0 morningstar (41, 16, Orc:2) a +0 chain mail a +0 trident (42, 15, Orc:2) a +0 whip (42, 18, Orc:2) a +0 plate armour a +0 halberd of freezing a +1 arbalest of flaming (43, 13, Orc:2) a +0 chain mail a +0 trident (43, 14, Orc:2) a +0 ring mail a +0 club a +0 mace (43, 15, Orc:2) a +0 plate armour a +0 flail of protection a +0 arbalest a +0 whip a +0 plate armour a +0 trident (43, 18, Orc:2) a +0 mace a +0 plate armour (44, 13, Orc:2) a +0 hand axe a +0 plate armour (44, 15, Orc:2) a +0 chain mail a +0 battleaxe (45, 13, Orc:2) a +0 leather armour a +0 falchion (45, 15, Orc:2) a +0 flail a +0 chain mail (49, -4, Orc:2) a +0 chain mail (60, 10, Orc:2) a +2 kite shield of reflection a +0 plate armour a +0 eveningstar of draining Level 1 of the Lair of Beasts (0, 0, Lair:1) a +4 vampiric short sword (18, -1, Lair:1) 3 stones (20, -14, Lair:1) a +0 robe (21, 5, Lair:1) a +0 hand axe (27, -10, Lair:1) a +0 dagger (31, -5, Lair:1) a +0 helmet (33, -25, Lair:1) 9 stones (48, 15, Lair:1) a +0 robe (55, -33, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (4, -26, Lair:2) a +0 whip (24, 25, Lair:2) a +0 pair of gloves (31, -24, Lair:2) a potion of mutation (40, 16, Lair:2) a +0 dagger a +0 robe (51, -1, Lair:2) 4 stones (59, 14, Lair:2) a +0 robe (66, -8, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 stones (0, 33, Lair:3) a +0 demon whip of venom (9, -3, Lair:3) a +0 robe (17, 8, Lair:3) 3 potions of brilliance (20, 22, Lair:3) +0 acid dragon scales a +6 ring of intelligence (21, 24, Lair:3) a +0 pair of gloves (31, 21, Lair:3) a +0 dagger (31, 41, Lair:3) a +4 ring of protection (37, 13, Lair:3) 7 stones (38, 13, Lair:3) 3 stones (38, 15, Lair:3) 9 stones (38, 17, Lair:3) 4 stones (39, 20, Lair:3) a +0 trident Level 4 of the Lair of Beasts (20, -33, Lair:4) a +0 sling (29, -39, Lair:4) a +0 trident (39, 3, Lair:4) the +2 whip of Ysaih {vorpal, Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). (42, -25, Lair:4) a book of Rime (42, 6, Lair:4) a +0 pair of gloves (50, 12, Lair:4) a potion of degeneration (55, -25, Lair:4) 2 stones (61, -15, Lair:4) a +0 long sword (63, -2, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 stones (2, 28, Lair:5) a +2 morningstar of flaming (10, -1, Lair:5) 7 stones (26, 7, Lair:5) a +1 mace of protection (28, 17, Lair:5) 2 stones (41, 11, Lair:5) a +0 mace (47, 37, Lair:5) a scroll of torment (48, -2, Lair:5) a +0 robe (51, 34, Lair:5) a stone (54, 34, Lair:5) 30 gold pieces (54, 36, Lair:5) 32 gold pieces (56, 37, Lair:5) a +0 arbalest (61, 36, Lair:5) a tin of tremorstones (2/2)