bosakos Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 15, D:1) a +0 club (1, 0, D:1) a +0 club (3, 28, D:1) a +0 hand axe (5, 19, D:1) a +0 club (23, 32, D:1) a +0 club (32, 24, D:1) a +0 short sword (33, 24, D:1) a cursed -3 club (34, 36, D:1) a +0 short sword (36, 29, D:1) a +0 scale mail Level 2 of the Dungeon (5, -2, D:2) a +0 club (7, -5, D:2) a +0 hunting sling a +0 dagger (8, -4, D:2) a potion of degeneration (11, 7, D:2) a +0 leather armour (12, 4, D:2) a +0 robe (14, -5, D:2) a +0 club (28, -24, D:2) a +0 ring mail (33, 5, D:2) a +0 club (35, -17, D:2) a +0 rapier (44, -14, D:2) a +0 plate armour Level 3 of the Dungeon (12, -1, D:3) a +0 club (14, -13, D:3) a +0 ring mail (20, 11, D:3) 18 bolts (22, -12, D:3) a +0 hunting sling (27, -20, D:3) a +0 club (27, -15, D:3) a +0 war axe (28, -27, D:3) 6 silver tomahawks (34, -27, D:3) a +0 spear (39, -7, D:3) a +0 short sword (42, -28, D:3) a +0 spear (42, -3, D:3) a +0 hand axe (45, 3, D:3) 16 arrows (45, 6, D:3) a +0 dagger a +0 robe a +0 hunting sling (46, 7, D:3) a +0 mace a +0 club (48, -21, D:3) 27 arrows (48, 7, D:3) a +0 hand axe a +0 ring mail (51, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a book of Flames (2, -1, D:4) a +0 dagger (8, -1, D:4) a tomahawk (9, -4, D:4) a +0 club (10, -7, D:4) a tomahawk (11, -7, D:4) a +0 club a +0 leather armour (13, 9, D:4) a +0 ring mail (25, 34, D:4) a +0 rapier (28, -22, D:4) a +0 falchion (28, 35, D:4) a +0 quarterstaff (29, -21, D:4) a +0 whip (32, -21, D:4) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (39, -23, D:4) 19 bolts (39, -1, D:4) 14 arrows (41, -9, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Qesaom's Book Emporium the Handbook of Damaging Intoxication (1068 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Bolt of Cold Conjuration/Ice 6 d - Spellforged Servitor Conjuration/Summoning 7 a book of Spatial Translocations (975 gold) a book of Callings (450 gold) a book of Enchantments (750 gold) the Collected Works on Translocation (1174 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Teleport Other Translocation 3 c - Force Lance Conjuration/Translocation 4 a book of Misfortune (300 gold) a book of Minor Magic (300 gold) a manual of Unarmed Combat (1656 gold) a book of Necromancy (450 gold) a book of Summonings (1050 gold) a book of Necromancy (450 gold) [Shop] Impi's Weapon Boutique a +0 great mace (65 gold) a +5 blowgun (295 gold) a +0 trident (35 gold) a +0 falchion of electrocution (95 gold) a +0 long sword (35 gold) a +0 long sword of holy wrath (83 gold) a +0 flail (35 gold) a +4 quarterstaff of protection (268 gold) a +0 flail (35 gold) (0, 0, D:5) a -2 trident a +0 dagger an uncursed amulet of inaccuracy a -3 blowgun (9, 21, D:5) 26 arrows (10, -34, D:5) a +0 dagger (11, -11, D:5) a +0 war axe (11, -1, D:5) a tomahawk (12, -3, D:5) a +0 ring mail a +0 falchion a +0 ring mail a tomahawk a +0 club (12, 0, D:5) a tomahawk (21, 0, D:5) the +5 falchion "Uzeij" {pain, rElec rPois MR- Int-4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-4). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (50, -26, D:5) a +0 ring mail a +0 short sword (55, -21, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (5, -4, D:6) 18 arrows (6, -1, D:6) a +0 robe (10, 5, D:6) a +0 whip (10, 6, D:6) a +0 robe (11, 6, D:6) a +0 spear (12, -16, D:6) an uncursed staff of cold (12, 5, D:6) a +0 spear (15, -17, D:6) a cursed -1 hand axe a +0 chain mail (26, 5, D:6) a +0 giant spiked club (32, 1, D:6) an uncursed ring of loudness 8 stones (33, 8, D:6) 16 arrows (34, -17, D:6) a cursed +0 flail a +0 robe (37, -18, D:6) a +0 shortbow (40, -17, D:6) a +0 dagger a +0 robe (43, -19, D:6) a cursed +0 scimitar a cursed +0 robe (43, -18, D:6) a cursed +3 long sword of freezing a +0 robe (45, -19, D:6) a +0 war axe a +0 robe (46, 14, D:6) a cursed +0 chain mail (46, 15, D:6) a +0 mace a +0 leather armour (49, -9, D:6) 14 arrows (50, 11, D:6) a +0 flail (52, 12, D:6) a +0 dagger of holy wrath a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (3, -1, D:7) a +0 dagger (3, 0, D:7) a +0 dagger a +0 chain mail a +0 flail (5, 4, D:7) 5 arrows a +0 shortbow (6, -8, D:7) 8 javelins (11, 10, D:7) a +0 robe (12, -2, D:7) 4 arrows (16, -11, D:7) a +0 quarterstaff (19, 1, D:7) a cursed +0 giant club (23, -4, D:7) a +0 hand axe (23, 0, D:7) a +0 trident (24, 22, D:7) a +0 plate armour (25, -12, D:7) a +0 ring mail (26, -11, D:7) a +0 leather armour a +0 flail (28, 29, D:7) a +0 shortbow 21 arrows (52, 26, D:7) the +1 dagger of the Extremes {antimagic, rF+ rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from negative energy. (60, -3, D:7) a +0 club (60, 0, D:7) a +0 short sword (61, -4, D:7) 4 javelins (62, -5, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, 0, D:8) a +0 short sword (3, 0, D:8) a +0 short sword (3, 24, D:8) an uncursed amulet of rage (15, 43, D:8) a +0 dagger a +0 mace (18, 33, D:8) a +0 dagger a +0 robe (32, 12, D:8) a +0 leather armour a +0 long sword a +0 plate armour (32, 24, D:8) a +0 trident (33, 12, D:8) a +0 dagger a +0 robe (39, 14, D:8) a +0 dagger (42, 2, D:8) a cursed +0 long sword a cursed +0 robe (46, 58, D:8) a +0 dagger a +0 scale mail (50, 41, D:8) a potion of degeneration Level 9 of the Dungeon (0, 0, D:9) the +4 shield of the Dungeon {rN+} It protects you from negative energy. (0, 11, D:9) 7 poisoned tomahawks (1, 9, D:9) 22 arrows (1, 10, D:9) a sky beast corpse (8, -16, D:9) a +0 morningstar 3 tomahawks of returning a +0 leather armour (12, -2, D:9) 3 gold pieces (13, 0, D:9) a +0 flail (18, -19, D:9) 15 arrows (21, 2, D:9) an arrow (23, 3, D:9) an arrow (23, 8, D:9) 15 gold pieces the Ecumenical Temple