Dungeon Crawl Stone Soup version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 10853450063020459015 22 bosakos the Conjurer (level 2, -6/15 HPs) Began as a Deep Elf Conjurer on Nov 29, 2022. Mangled by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (966 turns). bosakos the Conjurer (Deep Elf Conjurer) Turns: 966, Time: 00:02:23 Health: -6/15 AC: 3 Str: 4 XL: 2 Next: 68% Magic: 0/8 EV: 12 Int: 22 God: Gold: 19 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... g - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Jewellery f - a ring of fire Potions b - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History The searing ray misses Terence. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence closely misses you. A hobgoblin comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. The searing ray hits Terence. Terence is severely wounded. Terence closely misses you. Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. Unknown command. Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. As you read the scroll labelled VUUT EWYCHIH, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear an angry hiss. You hear a shout! You hear an angry hiss. You hear a shout! Terence hits you with a +0 flail! Ouch! That really hurt! You die... .. #### ##.## #.. ..# #...# #.. #.# #...##### ###..##)## #........ .........#####....#### .#.g..#..#...........#.# ..................<....# .......@.#...........#.# .......@.#####....#### .....##.## #....... .... #.# #.#.#### ... #.# #...# .. ..# ##..# # ### .... You could see Terence and a hobgoblin. Vanquished Creatures 3 dart slugs (D:1) 2 bats (D:1) A hobgoblin (D:1) 3 ball pythons A frilled lizard (D:1) 3 goblins (D:1) 4 kobolds 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bosakos the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 145 | D:1 | Reached XP level 2. HP: 10/15 MP: 0/8 802 | D:1 | Learned a level 2 spell: Searing Ray 842 | D:2 | Noticed Terence 966 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring D:2: layout_loops_cross, uniq_terence, uniq_robin Action || total -------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 32 Searing Ray || 2 Use: Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 965 | 903 | 62 | 43 | 735 | 2 | 482.5 | Dungeon | 965 | 903 | 62 | 43 | 735 | 2 | 482.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 905 daAuts D:2: 60 daAuts