bosm Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 5, D:1) 20 sling bullets (21, 5, D:1) a +0 plate armour (-12, 6, D:1) a +0 dagger (29, 7, D:1) a +0 chain mail (-8, 11, D:1) a +0 whip (-8, 13, D:1) a +0 club (15, 17, D:1) a +0 whip (15, 19, D:1) 20 sling bullets (-13, 23, D:1) a cursed +0 halberd (0, 25, D:1) a +0 leather armour (9, 27, D:1) a +0 dagger (-10, 30, D:1) a +0 short sword (-13, 35, D:1) 29 stones (-4, 35, D:1) a +0 club (34, 49, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-12, 5, D:2) a +0 dagger (3, 5, D:2) a +0 trident (-10, 7, D:2) a +0 chain mail (-5, 11, D:2) 8 stones (-17, 12, D:2) 3 stones (-34, 20, D:2) a +0 ring mail (-37, 33, D:2) a +0 spear a +0 hunting sling 38 stones a +0 leather armour (-42, 34, D:2) 20 stones (-39, 38, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (27, 2, D:3) a +0 dagger a +0 robe (22, 3, D:3) a cursed +0 leather armour (51, 6, D:3) a cursed -3 club (38, 9, D:3) a scroll of random uselessness (-3, 10, D:3) a +0 robe (5, 12, D:3) a +0 club (41, 12, D:3) a scroll of noise (36, 14, D:3) a +0 club (17, 19, D:3) a potion of mutation a +0 whip (19, 19, D:3) a +0 whip a +0 robe (11, 21, D:3) a +0 club a +0 robe (10, 26, D:3) a stone (11, 29, D:3) a stone (10, 30, D:3) 2 stones (9, 32, D:3) a +0 dagger (10, 32, D:3) a +0 club (16, 38, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a wand of polymorph (10) (29, 1, D:4) the +1 leather armour of Resilience {MR+ Str+5} It affects your strength (+5). It affects your resistance to hostile enchantments. (11, 2, D:4) 20 stones (22, 2, D:4) a poisoned needle (25, 3, D:4) a +0 blowgun 6 poisoned needles (26, 3, D:4) a poisoned needle (27, 3, D:4) a poisoned needle (28, 3, D:4) a poisoned needle (12, 12, D:4) a +0 whip (29, 14, D:4) a +0 ring mail a +0 leather armour a +2 war axe of electrocution (30, 14, D:4) a +0 club a +0 dagger a +0 robe (11, 15, D:4) a +0 giant club (-9, 16, D:4) a +0 robe (-10, 20, D:4) a +0 dagger (27, 23, D:4) a +0 dagger (36, 24, D:4) a scroll of noise (3, 26, D:4) a +0 dagger (11, 26, D:4) a cursed +0 pair of boots (33, 26, D:4) 22 arrows (-2, 28, D:4) a +0 spear (35, 35, D:4) 19 stones (28, 42, D:4) a +0 leather armour a +2 rapier of venom (37, 49, D:4) a scroll of immolation (38, 49, D:4) 27 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 robe (-50, 6, D:5) a +0 robe (-17, 11, D:5) a +0 shortbow 16 arrows (0, 13, D:5) the +1 mace of Xommesuo {freeze, *Rage rC++ Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It greatly protects you from cold. It may make you go berserk in combat. (-1, 14, D:5) a +0 robe (-10, 30, D:5) a +0 falchion (-28, 31, D:5) 27 stones (-57, 44, D:5) 21 poisoned needles (-41, 56, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a poisoned arrow (2, 0, D:6) 2 poisoned arrows (6, 0, D:6) a +0 shortbow a centaur corpse (2, 15, D:6) an arrow (4, 15, D:6) a +0 shortbow 12 arrows (6, 24, D:6) a +0 ring mail (13, 24, D:6) an arrow (14, 25, D:6) an arrow (17, 27, D:6) 20 arrows (49, 53, D:6) 11 gold pieces