bosm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 28, D:1) a +0 short sword 2 stones (8, 30, D:1) a stone (9, 24, D:1) a +0 dagger (9, 27, D:1) a +0 club a stone (12, 1, D:1) 13 stones (18, 4, D:1) a stone (20, 4, D:1) a stone (23, 4, D:1) 2 stones (23, 30, D:1) a +0 hand axe (31, 2, D:1) 25 arrows (31, 4, D:1) a +0 hunting sling (37, 22, D:1) 12 arrows (39, 8, D:1) a +2 dagger of venom (41, 13, D:1) 20 stones (58, 18, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 20 stones (7, 9, D:2) 17 stones (9, 14, D:2) a +0 hand axe (20, 21, D:2) 2 stones a +0 dagger (21, 20, D:2) a stone (22, 18, D:2) a stone (24, -1, D:2) 28 stones (25, 9, D:2) a +0 chain mail (25, 46, D:2) 14 bolts (34, 13, D:2) a +0 dagger a +0 chain mail (37, 27, D:2) a +0 club (39, 33, D:2) a +0 dagger (51, 21, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (1, 3, D:3) 23 arrows (6, -29, D:3) a +0 plate armour (6, -17, D:3) a +0 dagger (10, 0, D:3) 30 bolts (11, -8, D:3) 18 stones (17, -32, D:3) a wand of confusion (20/48) a +0 helmet a +0 leather armour (22, -3, D:3) a +0 robe a +0 dagger (22, 13, D:3) a +0 dagger (23, -6, D:3) a stone (23, -3, D:3) a +0 trident (24, -5, D:3) a stone a +0 flail (24, -4, D:3) a +0 morningstar a +0 flail (24, -3, D:3) 2 stones (27, -31, D:3) an uncursed amulet of inaccuracy (28, -32, D:3) a +0 club (30, 8, D:3) a +0 club (32, -6, D:3) a +0 whip (34, -27, D:3) a +0 short sword (35, 8, D:3) a +0 hand axe (39, -31, D:3) 28 stones (40, 13, D:3) a +1 flail of venom Level 4 of the Dungeon (0, 0, D:4) 21 stones (0, 17, D:4) a +0 falchion (6, -25, D:4) a +0 hand crossbow (6, 6, D:4) a +0 flail (7, -2, D:4) a +0 mace of holy wrath (22, 14, D:4) a +0 dagger (27, -23, D:4) a +0 mace (28, 5, D:4) a +0 giant club (30, -16, D:4) a +0 giant spiked club (31, -28, D:4) 2 stones (32, -29, D:4) a +0 hunting sling 13 stones a +0 robe (33, -32, D:4) 2 stones (33, -31, D:4) a stone (36, 13, D:4) a +0 flail 4 tomahawks a +0 short sword a +0 leather armour a +0 morningstar (37, -36, D:4) a stone (40, -10, D:4) a -3 ring of dexterity (41, 19, D:4) a +0 robe (42, -36, D:4) a stone (43, -35, D:4) a +0 hunting sling 7 stones a +0 club (44, -36, D:4) a +0 dagger a +0 club (44, -35, D:4) a +0 club a +0 hunting sling 35 stones (45, -36, D:4) a +0 dagger (50, -27, D:4) 25 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, -8, D:5) 24 arrows a +2 naga barding of cold resistance (1, 0, D:5) a +0 spear a +0 halberd (13, -2, D:5) 17 arrows (39, 10, D:5) a +0 whip (47, -14, D:5) a +0 dagger (48, -19, D:5) a +0 leather armour (53, -8, D:5) a +0 chain mail (58, -18, D:5) 11 arrows (58, -13, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +2 whip of freezing a +0 robe (3, 6, D:6) a +0 animal skin (5, -24, D:6) 16 arrows (10, 22, D:6) a +0 animal skin (17, 1, D:6) a +2 ring of dexterity (23, -38, D:6) a +0 chain mail (24, -18, D:6) 20 arrows (28, 10, D:6) a +0 leather armour (37, 16, D:6) a +0 trident (45, -24, D:6) a +0 giant club (49, 8, D:6) a +0 shortbow 6 arrows (50, -24, D:6) 16 bolts (50, -3, D:6) a +1 dagger of draining (50, 4, D:6) an arrow (50, 5, D:6) an arrow (50, 6, D:6) an arrow (58, 10, D:6) a +0 robe (64, 10, D:6) 17 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, -24, D:7) a poisoned tomahawk (4, -23, D:7) 18 arrows a +0 shortbow (4, 10, D:7) a +0 great mace (9, 0, D:7) a +0 long sword (10, -15, D:7) 13 stones 18 bolts a +0 short sword a +1 hand crossbow of freezing (10, -14, D:7) a cursed +0 dagger (11, -17, D:7) a +0 whip (12, -15, D:7) 3 stones (13, -12, D:7) a +0 leather armour a +0 war axe (13, -5, D:7) a +0 robe a +0 dagger (14, -11, D:7) a stone (14, -8, D:7) a +0 short sword (15, -1, D:7) a +0 helmet (18, -2, D:7) the +1 chain mail "Igyffaf" {*Contam rElec Str+4} It affects your strength (+4). It insulates you from electricity. It causes magical contamination when unequipped. (18, 9, D:7) 26 stones (19, 14, D:7) a +0 trident (21, -38, D:7) 21 stones (25, 3, D:7) a +4 quarterstaff of chaos a +0 cloak (26, 0, D:7) a +0 mace (38, -7, D:7) 4 poisoned tomahawks Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour (1, 0, D:8) a +0 club (2, 1, D:8) a +0 club a +0 ring mail (2, 4, D:8) a +0 plate armour a +0 halberd (3, 2, D:8) a +0 scale mail a +0 war axe (3, 3, D:8) a +0 club (3, 4, D:8) a +0 leather armour a +0 whip (4, 5, D:8) a +0 dagger a +0 robe (14, 1, D:8) a +0 ring mail (32, 19, D:8) 10 stones (34, -6, D:8) 18 sling bullets (35, -5, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a poisoned javelin (still there?) a killer bee corpse (still there?) (0, 1, D:9) a poisoned javelin (1, -6, D:9) a royal jelly (17, 15, D:9) a potion of mutation a wand of polymorph (18/24) (19, 11, D:9) 10 stones (53, -4, D:9) a +0 whip (53, -3, D:9) a +0 halberd (60, 3, D:9) the +2 scale mail "Cozomnat" {-Tele rPois Regen+} It protects you from poison. It prevents most forms of teleportation. It increases your rate of regeneration. a +0 ring mail the Ecumenical Temple