Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 1600537512359079792 0 boysha the Magician (level 1, 0/13 HPs) Began as a Merfolk Hedge Wizard on May 9, 2021. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (33 turns). boysha the Magician (Merfolk Hedge Wizard) Turns: 33, Time: 00:01:08 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 0.0 Fighting + Level 2.6 Dodging + Level 2.1 Stealth + Level 3.0 Spellcasting + Level 0.7 Conjurations - Level 1.0 Summonings - Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 12% 1d3 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 22% 2 Blink Tloc N/A N/A 26% 2 Slow Hex 1% N/A 34% 2 Conjure Flame Conj/Fire 2% 6-21 52% 3 Mephitic Cloud Conj/Pois/Air 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, boysha the Merfolk Hedge Wizard. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Unknown command. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! The goblin hits you with a +0 club. The goblin hits you with a +0 club. The goblin hits you with a +0 club. The goblin barely misses you. The goblin hits you but does no damage. The goblin hits you with a +0 club. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The goblin closely misses you. The goblin hits you with a +0 club. You die... ########### . ......g@..# .. #########.# ####.# #.# #....## #.# ###.##..### #.# #.........# ##.####.≈≈≈≈≈≈≈.# #.......≈.....≈.# #..##.........≈.# #..##.≈≈≈≈≈...≈.# You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boysha the Merfolk Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 33 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring, minmay_split_cup_large Action || total -------------------------++------- Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 10 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 10 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts