Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 13753958750074895657 5 boysha the Grave Robber (level 1, -1/12 HPs) Began as a Vampire Necromancer on May 9, 2021. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:19 (428 turns). boysha the Grave Robber (Vampire Necromancer) Turns: 428, Time: 00:05:20 Health: -1/12 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 3/3 EV: 12 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, unbreathing 1, vampiric 1, [frail 1] a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of brilliance {unknown} Skills: + Level 0.3 Fighting - Level 2.1 Dodging + Level 3.2 Stealth + Level 2.1 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 68% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 34% N/A 3% 1 Vampiric Draining Necr 8% 2d7 9% 3 Animate Dead Necr 8% N/A 30% 4 Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. You are afflicted with vampirism. [You are frail. (-10% HP)] Message History You start resting. Magic restored. You start resting. HP restored. You begin the revivification ritual. You continue your ritual. x5 Now alive. You feel frail. You start resting. HP restored. There is an open door here. Things that are here: a +0 club; a goblin corpse b - a brown potion You now have 16 gold pieces. You open the door. Okay, then. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. The endoplasm barely misses you. The endoplasm hits you. The endoplasm freezes you. You are frozen. The endoplasm hits you. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You die... #............'#.+... #.....#...##....#... #....##....##....... #....##..##......... #....##...##........ #................... #................... #..J........#....... #..@................ #................... ##.................. #####.............. ########....... #.....). #....... #....... #......# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 rats (D:1) 4 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boysha the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 428 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, minmay_gold_behind_fungi, minmay_tetromino_s2 Action || total -------------------------++------- Melee: Unarmed || 3 Bite || 1 Cast: Pain || 5 Abil: Exsanguinate || 1 Revivify || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 428 | 428 | 0 | 280 | 6 | 1 | 428.0 | Dungeon | 428 | 428 | 0 | 280 | 6 | 1 | 428.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 428 daAuts