Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 4482991039180436541 149 boysha the Conjurer (level 5, -1/34 HPs) Began as an Octopode Conjurer on May 10, 2021. Slain by a wight ... wielding a +4 dire flail of freezing (22 damage) ... on level 2 of the Dungeon. The game lasted 00:12:35 (3428 turns). boysha the Conjurer (Octopode Conjurer) Turns: 3428, Time: 00:12:36 Health: -1/34 AC: 1 Str: 6 XL: 5 Next: 31% Magic: 9/9 EV: 13 Int: 21 God: Gold: 80 SH: 0 Dex: 11 Spells: 6/9 levels left rFire + . . SeeInvis . a - +0 spear rCold x . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . e - ring of fire rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) i - a +0 hunting sling of freezing Missiles b - 97 stones Jewellery e - a ring of fire (left tentacle) Scrolls c - a scroll of enchant armour {unknown} g - a scroll of immolation {unknown} Potions d - a potion of lignification {unknown} f - a potion of curing h - a potion of might {unknown} Skills: + Level 2.0 Fighting + Level 2.9 Dodging + Level 4.1 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Your Fighting skill increases to level 2! Unknown command. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel A stone staircase leading up. Unknown command. The wight closely misses you. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The wight completely misses you. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The wight hits you from afar with a +0 halberd. The wight hits you from afar with a +4 spear! You climb upwards. There is a stone staircase leading down here. You climb downwards. The wight barely misses you. There is a stone staircase leading up here. The wight closely misses you. You climb upwards. There is a stone staircase leading down here. The wight misses you. You see here a +0 dagger. The wight hits you with a +4 dire flail of freezing!! Ouch! That really hurt! You die... ###...##..##.##..PP..#.....# #.....###.##.##..♣♣....#.#.# #.#...# #.##.###..♣♣.......# ######.#.### #..#.......♣^...#### .......#.# ##.#.####....#)..... ########.# #.#.#####.......... .........# #.........#..#..... ########## #####z)..###.#..#..... .....# #....@.....#.#..#.##.# .#†#.# #......#...#....#.##.# .#...# #.......#######.#.##.# .#...############..........#.##.# .#...##.......# ##.#########.##.# ......'.......####).# #....# #######..........#..## ###### ...# ######'##.#.#...# ###### ##.# #.........#....># #.)[<# You could see a wight. Vanquished Creatures Jessica (D:2) Terence (D:2) Robin (D:2) 3 adders 2 dart slugs 7 endoplasms 4 giant cockroaches (D:2) 11 goblins 7 hobgoblins 2 jackals (D:2) A quokka (D:1) 4 ball pythons 4 bats 2 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boysha the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 268 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 490 | D:1 | Found a faded altar of an unknown god. 1313 | D:2 | Reached XP level 3. HP: 22/22 MP: 3/6 1316 | D:2 | Reached skill level 1 in Fighting 1322 | D:2 | Noticed Robin 1440 | D:2 | Killed Robin 1687 | D:1 | Learned a level 2 spell: Searing Ray 2052 | D:2 | Reached XP level 4. HP: 28/28 MP: 2/7 2268 | D:2 | Noticed Terence 2523 | D:2 | Killed Terence 2847 | D:2 | Reached XP level 5. HP: 34/34 MP: 7/9 2888 | D:2 | Noticed Jessica 2921 | D:2 | Killed Jessica 3428 | D:2 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, columned_hall_lemuel, serial_park_tiny_2, uniq_jessica, uniq_robin, uniq_terence D:3: layout_rooms, serial_shops, nicolae_shop_crystal Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.1 Fighting | 1 2 | 2.0 Dodging | | 2.9 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 36 | 4 || 40 Constrict | 10 | 2 || 12 Cast: Magic Dart | 61 | 29 || 90 Searing Ray | 1 | 4 || 5 Armor: Skin | 1 | 3 || 4 Dodge: Dodged | 25 | 23 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3438 | 3438 | 0 | 1765 | 1162 | 3 | 1146.0 | Dungeon | 3438 | 3438 | 0 | 1765 | 1162 | 3 | 1146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1762 daAuts D:1: 1657 daAuts D:3: 17 daAuts