Dungeon Crawl Stone Soup version 0.27-a0-1147-gb3d8e82157 (webtiles) character file. Game seed: 3564195372157763157 41 boysha the Sneak (level 3, -1/23 HPs) Began as an Octopode Enchanter on May 12, 2021. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:06:49 (2178 turns). boysha the Sneak (Octopode Enchanter) Turns: 2178, Time: 00:06:54 Health: -1/23 AC: 8 Str: 7 XL: 3 Next: 52% Magic: 6/6 EV: 13 Int: 17 God: Gold: 93 SH: 0 Dex: 13 Spells: 3/6 levels left rFire + . . SeeInvis . n - +0 dagger (protect) rCold x . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . f - ring of fire rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: under a protective aura A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +1 dagger n - a +0 dagger of protection (weapon) Missiles d - 14 bolts j - 15 poisoned darts p - 8 javelins Jewellery f - a ring of fire (left tentacle) Scrolls b - a scroll of magic mapping {unknown} e - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} i - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} o - a scroll of amnesia {unknown} q - a scroll of identify {unknown} r - a scroll of brand weapon {unknown} Potions c - a potion of attraction {unknown} g - a potion of curing {unknown} l - a potion of might {unknown} m - a potion of haste {unknown} s - a potion of degeneration {unknown} Skills: + Level 1.5 Fighting - Level 1.0 Short Blades - Level 2.0 Dodging + Level 4.8 Stealth - Level 2.0 Spellcasting + Level 3.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 14% N/A 4% 1 b - Ensorcelled Hibernat Hex/Ice 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 14% 3 Tukima's Dance Hex 13% N/A 14% 3 Dazzling Flash Conj/Hex 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 (: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your weapon exudes an aura of protection. You kill the orc! You start resting. Magic restored. You start resting. HP restored. Things that are here: a +0 short sword; a +0 ring mail There is a stone staircase leading down here. Things that are here: a +0 dagger; an orc skeleton There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. The orc priest shouts! You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You barely miss the orc priest. You grab the orc priest. You constrict the orc priest. The orc priest barely misses you. You barely miss the orc priest. The orc priest is lightly wounded. You constrict the orc priest. The orc priest barely misses you. You hit the orc priest but do no damage. Your weapon exudes an aura of protection. The orc priest is lightly wounded. You constrict the orc priest. The orc priest hits you with a +0 club! You hit the orc priest but do no damage. The orc priest is moderately wounded. You constrict the orc priest. The orc priest hits you with a +0 club. You hit the orc priest. The orc priest is moderately wounded. You constrict the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ####### #.....# #.###.######## ######.# #........# #)....)###.######^# ##########.#..#.@o..# #.# ...........#.∩####### #.# ..............###.## ##.# ...######...#.##...######..###### .#.........<....................# ...#######..#.##...###........#.# .### ####..#.###.####....###.#.# .######...#.#...................# ............###########.#........ You could see an orc priest. Vanquished Creatures 2 worms (D:2) A dart slug (D:3) 3 orcs 3 ball pythons 4 bats 2 endoplasms (D:1) 3 giant cockroaches 2 hobgoblins (D:2) 2 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) A goblin (D:2) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boysha the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 349 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 352 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 715 | D:1 | Reached skill level 1 in Fighting 745 | D:2 | Found Ykkutiqe's Weapon Emporium. 853 | D:2 | Found Zerhaz's Book Shoppe. 1087 | D:2 | Reached XP level 3. HP: 12/23 MP: 3/6 1492 | D:2 | Found a faded altar of an unknown god. 2178 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_cross D:2: layout_loops_ring, shapermc_ecumenical_altar_notcrosses, serial_shops, shop, nicolae_shop_behind_doors, kennysheep_generic_room_3 D:3: layout_rooms, hangedman_decor_clover_reticule Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Short Blades | | 1.0 Dodging | | 2.0 Stealth | | 4.8 Spellcasting | | 2.0 Hexes | | 3.5 Action || total -------------------------++------- Melee: Dagger || 72 Constrict || 17 Tentacles || 9 Cast: Ensorcelled Hiber || 2 Corona || 1 Stab: Sleeping || 13 Armor: Skin || 12 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2177 | 2153 | 24 | 701 | 1065 | 3 | 725.7 | Dungeon | 2177 | 2153 | 24 | 701 | 1065 | 3 | 725.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1222 daAuts D:1: 743 daAuts D:3: 210 daAuts