Dungeon Crawl Stone Soup version 0.27-a0-1154-gfdeffcb720 (webtiles) character file. Game seed: 14366708688750628454 107 boysha the Skirmisher (level 4, 0/31 HPs) Began as an Octopode Hedge Wizard on May 14, 2021. Killed by nerve-wracking pain ... invoked by an orc priest (8 damage) ... on level 3 of the Dungeon. The game lasted 00:08:13 (2342 turns). boysha the Skirmisher (Octopode Hedge Wizard) Turns: 2342, Time: 00:08:14 Health: 0/31 AC: 1 Str: 9 XL: 4 Next: 86% Magic: 8/8 EV: 13 Int: 16 God: Gold: 86 SH: 0 Dex: 12 Spells: 4/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls g - a scroll of noise {unknown} i - a scroll of identify {unknown} j - a scroll of magic mapping {unknown} k - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} Potions c - a potion of attraction {unknown} d - 2 potions of curing {unknown} e - a potion of might {unknown} f - a potion of haste {unknown} h - 3 potions of brilliance {unknown} m - a potion of mutation {unknown} Skills: + Level 3.3 Fighting + Level 2.3 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations * Level 2.2 Summonings - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 b - Blink Tloc N/A N/A 19% 2 c - Call Imp Summ 9% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 2% N/A 28% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the orc priest but do no damage. You constrict the orc priest. The orc priest hits you with a +0 club. You hit the orc priest but do no damage. The orc priest is lightly wounded. You constrict the orc priest. The orc priest closely misses you. You hit the orc priest. You squeeze the orc priest, but do no damage. The orc priest is moderately wounded. You constrict the orc priest. The orc priest hits you with a +0 club. You release your grip on the orc priest. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. There is an open door here. Okay, then. Okay, then. The orc priest begins to cast a cantrip, but forgets the words! You barely miss the orc priest. You grab the orc priest. You squeeze the orc priest! The orc priest is almost dead. You constrict the orc priest, but do no damage. The orc priest escapes! You hit the orc priest but do no damage. Your grab misses the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Something hits you. You hit the orc priest but do no damage. You grab the orc priest. The orc priest is almost dead. You constrict the orc priest, but do no damage. The orc priest miscasts a cantrip. Something hits you. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. You squeeze the orc priest, but do no damage. The orc priest is almost dead. You constrict the orc priest, but do no damage. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... #.# #.# #.##'######### #............# ##.....†.....# #...†.†.....# #...........# #...........# #..........@#####.# ............o{..)..# ####..........####### ...#####.... #.#### #. #. .. . You could see an orc priest. Vanquished Creatures 6 adders (D:2) An orc (D:3) 3 bats 4 endoplasms 3 giant cockroaches 3 goblins 7 hobgoblins 8 jackals 2 quokkas 2 ball pythons (D:1) 2 frilled lizards (D:1) 5 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boysha the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 75 | D:1 | Reached skill level 1 in Fighting 134 | D:1 | Reached XP level 2. HP: 16/18 MP: 6/6 296 | D:1 | Found a faded altar of an unknown god. 658 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/7 1209 | D:2 | Learned a level 2 spell: Blink 1212 | D:2 | Learned a level 2 spell: Call Imp 1771 | D:2 | Reached XP level 4. HP: 31/31 MP: 8/8 1983 | D:2 | You fall into a shaft and drop 2 floors! 2002 | D:4 | Noticed a scorpion 2342 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, basic_ecumenical_altar, amethyst_killhole D:2: minmay_chambers_of_twos, layout_loops_ring D:3: layout_basic D:4: layout_basic, minmay_temple_entry_stoned_glass, gammafunk_ghost_arena, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Fighting | 1 2 3 | 3.3 Summonings | 2 | 2.2 Dodging | | 2.3 Spellcasting | | 3.0 Conjurations | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 72 | 45 || 117 Constrict | 16 | 13 || 29 Tentacles | 13 | 7 || 20 Cast: Magic Dart | 28 | 2 || 30 Stab: Sleeping | 8 | 4 || 12 Armor: Skin | 5 | 1 || 6 Dodge: Dodged | 32 | 30 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2341 | 2341 | 0 | 1025 | 845 | 4 | 585.2 | Dungeon | 2341 | 2341 | 0 | 1025 | 845 | 4 | 585.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1062 daAuts D:2: 920 daAuts D:3: 332 daAuts D:4: 25 daAuts