Dungeon Crawl Stone Soup version 0.27-a0-1154-gfdeffcb720 (webtiles) character file. Game seed: 17919416354192253259 0 boysha the Skirmisher (level 1, -3/19 HPs) Began as a Demigod Wanderer on May 14, 2021. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (47 turns). boysha the Skirmisher (Demigod Wanderer) Turns: 47, Time: 00:00:31 Health: -3/19 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 13 God: Gold: 0 SH: 7 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) d - a +0 dagger Missiles c - 13 poisoned darts (quivered) Armour b - a +0 kite shield (worn) e - a +0 robe (worn) Skills: + Level 3.6 Fighting + Level 1.0 Axes + Level 1.7 Crossbows + Level 1.0 Throwing + Level 1.0 Armour + Level 1.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka bites you. The rat barely misses you. The quokka twitches its whiskers. The quokka bites you. * * * LOW HITPOINT WARNING * * * You block the rat's attack. The quokka barely misses you. You block the quokka's attack. You block the rat's attack. The quokka bites you but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. The quokka bites you but does no damage. You block the rat's attack. The quokka bites you. * * * LOW HITPOINT WARNING * * * You block the rat's attack. The quokka bites you. You die... ######### .# ##.......## .## ##.#######.##..# ##.##.....##.##.# #.'#.'#### ##.'.# #.#.##...## #.#.# #.#≈#.###.# #(#.# #.#.#.#<#≈# #.#.###..# #.#.#.#'#.# #.#@r....# #.#.##...## #.#r....... #.##.##### #.#........ ## # .##........ .......#. ........( #.####### ... You could see a quokka and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boysha the Demigod Wanderer began the quest for the Orb. 0 | D:1 | boysha set off with the following items: a +0 mace, a +0 | kite shield, 13 poisoned darts, a +0 dagger, a +0 robe 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 3/3 47 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, ebering_ecumenical_altar_rust Action || total -------------------------++------- Melee: Mace || 5 Armor: Robe || 3 Dodge: Dodged || 5 Block: Kite shield || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 31 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 31 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts