Dungeon Crawl Stone Soup version 0.27-a0-1154-gfdeffcb720 (webtiles) character file. Game seed: 8481369636728197273 1 boysha the Sneak (level 1, -1/11 HPs) Began as an Octopode Wanderer on May 14, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (24 turns). boysha the Sneak (Octopode Wanderer) Turns: 24, Time: 00:00:54 Health: -1/11 AC: 1 Str: 14 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) e - a +0 dagger Scrolls b - a scroll of immolation {unknown} c - a scroll of teleportation Skills: + Level 1.0 Throwing + Level 1.0 Dodging + Level 4.0 Stealth + Level 2.0 Unarmed Combat + Level 2.0 Spellcasting + Level 1.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 4% 1d3 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 3% N/A 30% 2 Blink Tloc N/A N/A 43% 2 Passwall Tmut/Erth 0% N/A 43% 2 Slow Hex 1% N/A 43% 2 Wereblood Tmut 1% N/A 43% 2 Conjure Flame Conj/Fire 1% 6-21 67% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You constrict the hobgoblin. You kill the hobgoblin! The jackal barely misses you. The jackal closely misses you. The jackal closely misses you. The jackal closely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... .................. ................... ................... ..................... #..........#...#....## #....................# #................###.. #...hh............#... #....@###..........P.. ......†.###............. ...............###.....< ......#.........###..... .....................P.. ...≈≈...............#... ..≈≈≈..........(.#.###.. ...≈..........(..#...... ............####### You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boysha the Octopode Wanderer began the quest for the Orb. 0 | D:1 | boysha set off with the following items: a +0 club, a | scroll of teleportation, a +0 dagger; and the following | spell memorised: Magic Dart; and the following spells | available to memorise: Call Imp, Blink, Passwall, Slow, | Wereblood, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 24 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, moated_statue, chequers_serial_rivers_micro_b, lemuel_old_faithful Action || total -------------------------++------- Melee: Club || 2 Constrict || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 15 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 15 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts