Dungeon Crawl Stone Soup version 0.27-a0-1154-gfdeffcb720 (webtiles) character file. Game seed: 15882962439374112733 113 boysha the Conjurer (level 4, -6/38 HPs) Began as a Draconian Conjurer on May 14, 2021. Killed from afar by Sigmund (12 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:09:15 (2239 turns). boysha the Conjurer (Draconian Conjurer) Turns: 2239, Time: 00:09:15 Health: -6/38 AC: 10 Str: 15 XL: 4 Next: 65% Magic: 1/7 EV: 12 Int: 19 God: Gold: 114 SH: 0 Dex: 16 Spells: 4/7 levels left rFire . . . SeeInvis . n - +0 battleaxe rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . m - +2 hat rElec . Harm . j - +2 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn c - +6 ring of dexterity MPRegen 0.10/turn d - +6 ring of strength @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons g - a +0 dagger n - a +0 battleaxe (weapon) Armour j - a +2 cloak (worn) m - a +2 hat (worn) Jewellery c - a +6 ring of dexterity (left hand) d - a +6 ring of strength (right hand) l - an amulet of guardian spirit Scrolls a - 3 scrolls of identify {unknown} e - a scroll of fog {unknown} f - 2 scrolls of magic mapping {unknown} h - a scroll of immolation {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of heal wounds {unknown} k - a potion of curing {unknown} o - 2 potions of ambrosia {unknown} Skills: + Level 3.2 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 2% N/A 17% 1 Apportation Tloc 2% N/A 17% 1 Corona Hex 1% N/A 17% 1 Summon Small Mammal Summ 4% N/A 17% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. The magic dart hits you. The searing ray hits Sigmund! Sigmund is moderately wounded. The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channeling your searing ray. Sigmund closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! Without enough magic to sustain it, your searing ray dissipates. Sigmund hits you but does no damage. Sigmund casts a spell at you. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Okay, then. Sigmund gestures at himself while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * A puff of flame appears from out of thin air! The puff of flame hits you! You die... .# .<............# .###..........##...# รท(...........# ##.## .####.......# ###{# .####......####...# .#................####### ........................# ......... .#####.###.##.# #####... #@# #.##.# # #... #.# #.##.# # ... #.# #.##.# # #.# ##.###.##.##### # #.########.#.##.##.....# #.........###...######.# ######.########.#.#### #.# .......# ##.## #.# ######.# #.# #.# There were no monsters in sight! Vanquished Creatures Natasha (thrice) (D:2) A gnoll (D:1) 3 ball pythons 4 bats 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 2 quokkas 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boysha the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 311 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 359 | D:1 | Learned a level 2 spell: Searing Ray 817 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1265 | D:2 | Noticed Natasha 1277 | D:2 | Killed Natasha 1278 | D:2 | Reached skill level 1 in Fighting 1278 | D:2 | Reached skill level 5 in Conjurations 1452 | D:2 | Found a faded altar of an unknown god. 1638 | D:2 | Noticed Sigmund 1706 | D:2 | Noticed Natasha 1710 | D:2 | Killed Natasha 1711 | D:2 | Reached XP level 4. HP: 32/37 MP: 2/7 2007 | D:2 | Noticed Natasha 2014 | D:2 | Killed Natasha 2239 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, chequers_serial_rivers_micro_c D:2: layout_loops_ring, ebering_ecumenical_altar_mist, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 2 3 | 3.2 Conjurations | 5 | 5.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 16 | 1 || 17 Searing Ray | 15 | 3 || 18 Armor: Skin | | 1 || 1 Dodge: Dodged | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2236 | 2186 | 50 | 598 | 735 | 2 | 1118.0 | Dungeon | 2236 | 2186 | 50 | 598 | 735 | 2 | 1118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1262 daAuts D:2: 974 daAuts