boysha Level 1 of the Dungeon [Shop] Cewkua's Antique Weapon Shop a +0 mace (90 gold) a +0 dagger (60 gold) a +3 shortbow of flaming (672 gold) the +4 broad axe of Bloody Death {flame, Contam rElec rCorr} (1236 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It causes magical contamination when unequipped. It protects you from acid and corrosion. a +0 whip (75 gold) a +2 quick blade (810 gold) a +0 club (30 gold) a +0 war axe (105 gold) a +0 short sword (90 gold) a +0 flail (105 gold) a +0 dagger (60 gold) (17, 2, D:1) a +0 hunting sling (18, -2, D:1) 3 stones (18, -1, D:1) a +0 dagger (20, 29, D:1) a +0 robe (24, -4, D:1) 14 arrows (27, 31, D:1) a +0 hand axe (31, 29, D:1) a +0 leather armour (33, 25, D:1) a +0 robe (38, 18, D:1) a +0 tower shield (47, 26, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Diwaom's Jewellery Shop a +4 ring of evasion (360 gold) a ring of flight (175 gold) a ring of flight (175 gold) the amulet of Jof Peor {Faith Fly Will+ Int+5} (652 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+5). It grants you flight. It increases your willpower. a ring of protection from fire (250 gold) a +4 ring of protection (360 gold) a ring of poison resistance (200 gold) a ring of flight (175 gold) an amulet of the acrobat (300 gold) a +6 ring of dexterity (585 gold) a ring of magical power (200 gold) (0, 0, D:2) 22 stones (3, -19, D:2) a +0 mace (21, -5, D:2) a +0 robe (29, -20, D:2) 11 bolts (29, -6, D:2) a +0 club (30, -21, D:2) a +0 dagger 2 stones (36, -36, D:2) a +0 dagger (48, -29, D:2) a +0 hand axe (52, -43, D:2) a +0 club Level 3 of the Dungeon (17, 4, D:3) a +0 whip (17, 20, D:3) a +0 dagger (19, 32, D:3) 11 stones (25, -3, D:3) a +0 short sword (37, 31, D:3) a +0 short sword a +0 leather armour (57, 5, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 49, D:4) a +0 dagger (6, 5, D:4) a +0 dagger (8, 14, D:4) a +0 club a +0 leather armour of poison resistance (10, 46, D:4) a +0 short sword (19, 61, D:4) a throwing net (25, 52, D:4) 14 stones (27, 11, D:4) a +0 dagger (38, 41, D:4) a +0 chain mail (55, 6, D:4) a +0 mace (60, 57, D:4) 27 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (10, -11, D:5) 18 stones (17, 2, D:5) 25 stones (18, 5, D:5) a +0 giant club (unseen) (19, -20, D:5) a +0 whip (23, 6, D:5) a +0 mace of draining (28, 0, D:5) a +0 giant club (50, -4, D:5) a +0 spear (53, -8, D:5) a +0 spear (55, -6, D:5) 15 stones Level 6 of the Dungeon (2, 18, D:6) a +0 leather armour (8, 2, D:6) a +1 dagger of speed a +0 dagger a +0 falchion a +0 shortbow 10 arrows (12, 1, D:6) a +0 leather armour a +2 vampiric war axe a +0 hand axe a +0 dagger (21, 16, D:6) a +0 mace (22, -6, D:6) a +0 hand axe of freezing (26, 19, D:6) a +0 club (27, -5, D:6) 12 stones (34, -8, D:6) 5 gold pieces (35, -7, D:6) 13 gold pieces (36, -6, D:6) 17 gold pieces (40, -11, D:6) a +1 hand axe of freezing a +0 leather armour (41, -11, D:6) a +0 robe (41, -10, D:6) a +0 club a +0 ring mail a +0 short sword of venom a +0 hand axe a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, 1, D:7) 3 boomerangs a +0 club (2, 1, D:7) a +0 robe a +0 dagger a +0 ring mail a +0 morningstar a +0 leather armour a +0 whip (4, 24, D:7) the +1 robe of Card Tricks {rPois rF++} It greatly protects you from fire. It protects you from poison. (6, 5, D:7) a +0 club (6, 21, D:7) a +0 ring mail (18, 31, D:7) a +0 trident +0 swamp dragon scales (20, 5, D:7) 26 stones (20, 19, D:7) 12 gold pieces (20, 20, D:7) 20 gold pieces (20, 21, D:7) a potion of brilliance (21, 20, D:7) a +0 ring mail (22, 30, D:7) a +0 flail (24, -4, D:7) a +2 leather armour of cold resistance (26, 2, D:7) a +0 robe a +0 dire flail (30, 43, D:7) a +0 short sword (31, 9, D:7) 11 arrows a +0 shortbow (36, 7, D:7) a +0 robe (36, 8, D:7) a +0 robe (36, 23, D:7) 4 scrolls of noise a +0 short sword of electrocution a +2 dagger of venom (41, 26, D:7) a +0 robe a +0 mace (48, 16, D:7) a +0 shortbow 17 arrows (48, 25, D:7) a +0 trident a +0 robe Level 8 of the Dungeon [Shop] Konec's Book Emporium the Volume of Igneous Contamination (990 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Inner Flame Hexes/Fire 3 yes c - Fireball Conjuration/Fire 5 yes d - Eringya's Noxious Bog Transmutation/Poison 6 no a book of Power (585 gold) a book of Conjurations (390 gold) a manual of Slings (1435 gold) a book of the Sky (845 gold) a book of Callings (390 gold) a Fen Folio (975 gold) A Primer on Spellcasting (390 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 yes b - Confusing Touch Hexes 3 yes c - Vampiric Draining Necromancy 3 no d - Gell's Gravitas Translocation 3 no e - Spider Form Transmutation/Poison 3 no a book of Conjurations (390 gold) (0, 0, D:8) a +0 robe a +0 whip of freezing (5, 17, D:8) a +2 great sword a +0 robe (7, 22, D:8) a +0 hand axe a +0 robe (8, 14, D:8) a +0 short sword a +0 robe (11, 1, D:8) a +0 morningstar (12, 18, D:8) a +0 war axe (21, 0, D:8) a -1 spear 32 stones a +0 animal skin (27, 25, D:8) 10 sling bullets (30, 8, D:8) 15 arrows a +0 shortbow (33, -5, D:8) a +0 giant spiked club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) 22 arrows (3, -8, D:9) a +0 flail (4, -47, D:9) a +0 ring mail (6, -47, D:9) a +0 club a +0 flail a +0 club a +0 leather armour (7, -47, D:9) a +0 halberd (9, -33, D:9) a +0 dagger (still there?) a +0 robe (still there?) (10, -35, D:9) a +0 hunting sling (11, -27, D:9) a potion of curing (12, -34, D:9) a +0 shortbow (still there?) a +0 whip (still there?) 3 poisoned darts (still there?) 10 gold pieces (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 shortbow (still there?) 39 arrows (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) a centaur corpse (still there?) a howler monkey corpse (still there?) an orc corpse (still there?) (28, -34, D:9) a +0 robe (30, -18, D:9) a +0 dagger a +0 robe (33, -11, D:9) a +0 dagger (37, -43, D:9) a +0 dagger a +0 robe (38, -44, D:9) a +0 hand axe a +0 war axe 8 boomerangs a +10 plate armour of ponderousness (38, -33, D:9) 7 arrows (42, -20, D:9) a +0 trident a +0 shortbow 24 arrows (43, -41, D:9) a +0 ring mail 8 arrows (43, -22, D:9) a +0 dagger a +0 robe (43, -20, D:9) a +0 club an orc corpse (skeletalised by now) (43, -16, D:9) a +0 dagger a +0 robe an orc skeleton (43, -15, D:9) a +0 short sword (47, -21, D:9) a +0 whip a kobold corpse (skeletalised by now) (48, -20, D:9) a +0 hand axe (49, -20, D:9) a +2 short sword of venom a +0 ring mail a +0 short sword (50, -22, D:9) a +0 dire flail a +0 chain mail a +0 dagger a +0 war axe a +0 scale mail an orc corpse (skeletalised by now) (51, -22, D:9) a +0 mace a +0 mace a +0 chain mail a +0 dagger a +0 flail a human corpse (skeletalised by now) an orc corpse (skeletalised by now) a warg corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, -46, D:9) a +0 hand axe a +0 leather armour (54, -36, D:9) a +0 dagger a +0 club (54, -35, D:9) a +0 club a +0 club a +0 club a +0 flail a +0 whip a +0 robe (54, -23, D:9) a +0 short sword a +0 dagger 9 stones a +0 short sword a +0 dagger a +4 flail a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) the Ecumenical Temple