boysha Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 9, D:1) a +0 hunting sling (1, -3, D:1) a +0 short sword a +0 chain mail (3, 9, D:1) a +0 club 3 stones (9, -14, D:1) 19 stones (11, 9, D:1) a +0 dagger (15, -5, D:1) 14 stones (15, 0, D:1) a +0 whip (32, -11, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Zoxoj's Antique Weapon Shop the +5 dagger "Otta" {pain, rC+ rN+} (1012 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from negative energy. a +0 hunting sling (31 gold) a +0 dagger (42 gold) a +0 hand axe of distortion (199 gold) a +0 hand axe (63 gold) a +0 long sword (73 gold) a +0 hand axe (63 gold) a +0 mace (63 gold) a +1 mace of protection (222 gold) a +0 dagger of freezing (117 gold) (0, 0, D:2) 25 stones (1, 5, D:2) a +0 dagger (16, 22, D:2) a +0 dagger (29, 15, D:2) 17 bolts (32, 18, D:2) a +0 scale mail (33, 17, D:2) a +0 club 2 stones (39, 0, D:2) a +0 dagger (39, 24, D:2) a +0 dagger (41, 37, D:2) a +0 robe (43, 33, D:2) a +0 whip (54, 28, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 2, D:3) a +0 short sword (4, 2, D:3) a +0 club (7, 39, D:3) a +0 dagger (12, -2, D:3) a +0 ring mail (21, 7, D:3) a +0 club (23, 9, D:3) 20 sling bullets (26, 26, D:3) a +0 club (27, 19, D:3) a +0 dagger (30, 36, D:3) a +0 ring mail (35, 31, D:3) a +0 flail a +0 leather armour (37, 27, D:3) 21 stones Level 4 of the Dungeon [Shop] Eckych's Antique Weapon Shoppe a +0 morningstar (116 gold) the +7 great mace "Firestarter" {inner flame, rF++} (2064 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 dagger (58 gold) a +0 morningstar (116 gold) a +1 flail of holy wrath (385 gold) a +0 long sword (101 gold) a +0 quarterstaff (116 gold) a +4 vampiric scythe (899 gold) a +0 hand axe (87 gold) (0, 0, D:4) 4 stones a +0 dagger (2, -1, D:4) a +0 robe (7, 17, D:4) a +0 chain mail (13, 5, D:4) 20 bolts (19, -12, D:4) 18 stones (20, -9, D:4) a +4 hand axe a +0 short sword a +0 hand axe (24, 3, D:4) 18 bolts (31, 3, D:4) 23 stones (34, 20, D:4) 25 stones (35, 18, D:4) 7 boomerangs (36, -21, D:4) a +0 scale mail (36, 21, D:4) a +0 robe (37, 9, D:4) 20 stones (37, 17, D:4) a +0 short sword 3 stones (37, 18, D:4) a +0 robe (37, 20, D:4) 10 stones (38, -20, D:4) a +0 hand axe (38, 17, D:4) a +0 club a +0 whip a +0 dagger (41, -7, D:4) a +0 hunting sling (42, 1, D:4) a +0 dagger (42, 19, D:4) the +1 chain mail of Disappointment {rElec} It insulates you from electricity. (45, -26, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (3, 11, D:5) a +2 robe of positive energy (5, -8, D:5) a +0 short sword (6, -13, D:5) a +0 falchion (6, -9, D:5) 20 stones (15, -10, D:5) a +0 shortbow 12 arrows (19, 16, D:5) a +0 giant club (24, 20, D:5) a +0 whip (25, 8, D:5) 12 stones (26, 17, D:5) a +0 flail (27, 19, D:5) a +0 flail (29, 13, D:5) a +0 club (29, 14, D:5) a +0 antimagic trident (31, 15, D:5) a +0 club a +0 leather armour (32, 23, D:5) a +0 quarterstaff (36, -9, D:5) a +0 shortbow 25 arrows (38, 18, D:5) a +0 flail 30 stones a +0 ring mail a +0 club a +0 leather armour (47, 11, D:5) a +0 hand axe of distortion (50, -12, D:5) a +0 plate armour Level 6 of the Dungeon (2, -40, D:6) 20 arrows (7, -39, D:6) 20 sling bullets (9, 11, D:6) a +0 leather armour (47, -2, D:6) a +0 hand axe (51, 0, D:6) a +0 giant club (55, -1, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (1, -2, D:7) a staff of fire (4, -3, D:7) 11 stones (9, 8, D:7) a +0 dagger the Ecumenical Temple