Dungeon Crawl Stone Soup version 0.27-a0-1182-gee19b5822f (webtiles) character file. Game seed: 6323893608231433578 37 boysha the Ducker (level 3, -4/30 HPs) Began as a Demigod Gladiator on May 17, 2021. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:13 (1285 turns). boysha the Ducker (Demigod Gladiator) Turns: 1285, Time: 00:04:14 Health: -4/30 AC: 4 Str: 15 XL: 3 Next: 7% Magic: 5/5 EV: 13 Int: 10 God: Gold: 35 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . i - scarf {+Inv} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn h - ring of protection from cold MPRegen 0.09/turn (no ring) @: confused A: high mp 1, forlorn a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) e - a +1 mace of holy wrath Missiles d - 2 throwing nets (quivered) j - 5 silver javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - a scarf of invisibility (worn) Jewellery h - a ring of protection from cold (left hand) Scrolls k - a scroll of magic mapping {unknown} l - a scroll of identify {unknown} n - a scroll of holy word {unknown} Potions f - a potion of haste {unknown} g - 2 potions of degeneration {unknown} m - a potion of cancellation {unknown} o - a potion of ambrosia {unknown} Skills: + Level 2.7 Fighting - Level 3.0 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 43% 1 Call Imp Summ 0% N/A 56% 2 Call Canine Familiar Summ 0% N/A 80% 3 Summon Guardian Golem Hex/Summ 0% N/A 80% 3 Summon Ice Beast Ice/Summ 0% N/A 99% 4 Summon Lightning Spire Summ/Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History You bump into the rock wall. Sigmund misses you. You're too confused to move! Sigmund barely misses you. Sigmund hits you from afar with a +0 scythe! You feel less confused. Sigmund misses you. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of the Archmagi (heavily wounded, 60% to hit) You throw a throwing net. The throwing net hits Sigmund. Sigmund is caught in the net! Sigmund is heavily wounded. Sigmund struggles against the net. Sigmund struggles against the net. Found a leather armour and a ring mail. Found an escape hatch in the floor. You hit Sigmund but do no damage. Sigmund is heavily wounded. Sigmund gestures at you while chanting. The magic dart hits you. Sigmund struggles against the net. You hit Sigmund but do no damage. Sigmund is heavily wounded. You hit Sigmund. Sigmund is heavily wounded. Sigmund struggles against the net. x2 The net rips apart, and Sigmund comes free! You hit Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. You are confused. A ball python comes into view. The ball python hisses angrily. Sigmund hits you with a +0 scythe! You closely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Sigmund casts a spell at you. You resist with some effort. You bump into the rock wall. Sigmund hits you with a +0 scythe! You die... .........#### ............# .# ............# .# ........#.#.# .# ........._..# .# .. ....)...#.#.# .# ... ............# ##S##.(.. ........###.# #........ ..#####..#(.####@!....># ..# ####........@....... ..# #......####........# ..# #......# ##......[# ..###......# #.......# ..)##......# #.......# ...........# #.......# ...........# #......[# #####......# ##.#### You could see Sigmund and a ball python. Vanquished Creatures 3 endoplasms A giant cockroach (D:1) A goblin (D:2) 3 hobgoblins 7 jackals 5 quokkas 4 ball pythons (D:2) 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boysha the Demigod Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 624 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 1150 | D:2 | Reached XP level 3. HP: 30/30 MP: 5/5 1266 | D:2 | Noticed Sigmund 1285 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms D:2: cheibrodos_old_hovel, layout_rooms, basic_altar, chequers_ecumenical_altar_simple, kennysheep_generic_room_5, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.7 Throwing | 2 | 2.0 Long Blades | 3 | 3.0 Dodging | 3 | 3.0 Action || total -------------------------++------- Melee: Long sword || 80 Throw: Javelin || 3 Throwing net || 1 Armor: Leather armour || 34 Dodge: Dodged || 47 Rpst.: Long sword || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1305 | 1284 | 21 | 449 | 597 | 2 | 652.5 | Dungeon | 1305 | 1284 | 21 | 449 | 597 | 2 | 652.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 839 daAuts D:2: 466 daAuts