brandma555 Level 1 of the Dungeon [Shop] Yfeul's Antique Armour Emporium a +0 helmet (144 gold) a +2 robe of resistance (1206 gold) the +1 robe of Autumn {rElec Will+ Dex+4} (1078 gold) Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Will: It increases your willpower. a +2 barding of stealth (1280 gold) a +2 robe of willpower (566 gold) the +6 scale mail of the Turtle {Will++ Str-3 Dex-3 Stlth+} (1267 gold) Str: It affects your strength (-3). Dex: It affects your dexterity (-3). Will: It greatly increases your willpower. Stlth: It makes you more stealthy. a +0 cloak (144 gold) a +0 ring mail (128 gold) a +0 pair of boots (144 gold) [Shop] Xaekluu's General Store a potion of ambrosia (88 gold) a scroll of teleportation (33 gold) a potion of magic (88 gold) a +0 hand axe of freezing (81 gold) an orb of light (176 gold) [Shop] Ziobotag's Antique Armour Emporium a +0 robe (17 gold) a +0 chain mail (112 gold) a +4 chain mail of willpower (787 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 helmet of intelligence (287 gold) a +0 pair of gloves (112 gold) a +0 helmet (112 gold) [Shop] Usairch's Distillery a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of attraction (42 gold) a potion of mutation (112 gold) a potion of degeneration (14 gold) a potion of heal wounds (70 gold) a potion of flight (42 gold) a potion of curing (42 gold) (0, 0, D:1) a +0 club (2, -3, D:1) a +0 dagger 4 stones (3, -21, D:1) a +0 dagger (9, 13, D:1) 27 stones (12, 13, D:1) a +0 mace (22, 8, D:1) a +0 falchion (28, 4, D:1) a +0 dagger (29, -5, D:1) 32 bolts (37, -15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +2 vampiric short sword (4, -5, D:2) a +0 dagger a +0 hunting sling 19 stones (19, 4, D:2) 13 stones (20, 6, D:2) a +0 dagger (32, -29, D:2) a +0 ring mail (33, -10, D:2) a +0 robe (35, -26, D:2) a +0 dagger (39, 14, D:2) a +0 dagger 2 stones (44, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (10, -10, D:3) a +0 robe (12, -29, D:3) a +0 dagger 2 poisoned darts (13, -9, D:3) 5 large rocks (16, -11, D:3) the +8 dagger of Tunicuru {protect, Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). (23, -17, D:3) a +0 ring mail (30, 0, D:3) a +0 club (31, -8, D:3) 21 arrows (32, 0, D:3) 4 poisoned darts a +0 club a kobold corpse (33, -13, D:3) 17 sling bullets (36, -23, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) 20 bolts