brim Level 1 of the Dungeon (6, -12, D:1) a +0 buckler (15, -8, D:1) a +0 club (17, 3, D:1) a +0 robe (21, 18, D:1) 11 arrows (25, 24, D:1) a +0 leather armour (29, -15, D:1) 10 sling bullets (31, 3, D:1) a +0 short sword (32, 4, D:1) a stone (41, 20, D:1) 12 stones (42, 26, D:1) a rat corpse (skeletalised by now) (44, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 11, D:1) a +0 whip (56, 3, D:1) 8 stones Level 2 of the Dungeon (0, 2, D:2) a jackal corpse (skeletalised by now) (2, 5, D:2) a bat corpse (skeletalised by now) (2, 6, D:2) 2 stones (2, 7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (4, 7, D:2) a +0 whip a kobold corpse (skeletalised by now) (9, 18, D:2) 18 stones (15, 29, D:2) a ration (17, -1, D:2) a +0 short sword a kobold corpse (17, 0, D:2) a goblin corpse (19, -5, D:2) 21 arrows (23, 16, D:2) a bat corpse (24, 12, D:2) 11 gold pieces (24, 18, D:2) 13 gold pieces (25, 5, D:2) a +0 short sword (28, 29, D:2) a scroll of enchant armour (40, 30, D:2) a +0 dagger a goblin corpse a ball python corpse