brk the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 36, D) a tin of tremorstones (3/3) (50, 25, D) a book of the Earth (50, 36, D) a +1 ring mail of magic resistance (50, 37, D) a +3 chain mail of magic resistance (51, 24, D) a tin of tremorstones (3/3) (51, 25, D) a +0 kite shield a +0 scale mail a +0 war axe (51, 29, D) a +3 whip of holy wrath (still there?) a +2 ring mail of magic resistance (still there?) (51, 36, D) the +4 falchion of Watchfulness {speed, Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). (51, 37, D) a +0 demon trident (51, 41, D) a hell hound corpse (52, 18, D) a +0 trident (52, 24, D) a +0 robe (52, 25, D) a condenser vane (2/2) (52, 28, D) a +3 flail of flaming a +0 longbow 23 arrows a +0 robe (52, 29, D) a +4 long sword of holy wrath a +2 tower shield +0 pearl dragon scales a pearl dragon corpse (52, 32, D) an arrow (52, 36, D) an uncursed staff of fire (52, 37, D) a +2 ring mail of positive energy (53, 24, D) a +2 vorpal spear (53, 25, D) the +7 glaive of Okawaru's Regard {holy, rC++} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from cold. (53, 28, D) a +4 scimitar of holy wrath a +0 tower shield (53, 30, D) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (53, 36, D) a +4 plate armour of poison resistance (54, 24, D) the +3 dire flail "Fiser" {drain, +Blink MR+ SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you blink. (54, 25, D) a +4 ring mail of positive energy (54, 36, D) a phantom mirror (55, 24, D) a book of Flames (58, 41, D) a shapeshifter corpse (59, 36, D) a phial of floods (59, 37, D) a phial of floods (59, 41, D) a glowing shapeshifter corpse (60, 36, D) an uncursed staff of death (60, 41, D) an ugly thing corpse a shapeshifter corpse (61, 3, D) a cursed +0 dagger (still there?) a +0 robe (still there?) (61, 4, D) a +0 rapier (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (61, 11, D) a rime drake corpse (skeletalised by now) (61, 16, D) an uncursed staff of death (61, 36, D) a cursed amulet of inaccuracy (61, 41, D) a glowing shapeshifter corpse (62, 3, D) a wolf corpse (skeletalised by now) (62, 9, D) a book of Callings (62, 10, D) a swamp drake corpse (skeletalised by now) (62, 11, D) a rime drake corpse (skeletalised by now) (still there?) a rime drake corpse (skeletalised by now) (still there?) (62, 17, D) a phantom mirror (62, 30, D) a +0 whip (still there?) a +0 robe (still there?) a water moccasin corpse (still there?) (62, 40, D) the amulet "Hutezuov" {Spirit rC- MR++ Str+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. the ring of Coedghimy {Ice Int+4} [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. an uncursed ring of protection from cold an uncursed ring of stealth a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (63, 3, D) a wolf corpse (skeletalised by now) (63, 8, D) a +1 hunting sling of freezing (63, 16, D) a phantom mirror (63, 26, D) a +0 flail (63, 30, D) a +2 long sword of freezing an adder corpse (63, 36, D) a +3 hunting sling of flaming (63, 37, D) a phial of floods (64, 16, D) a lightning rod (4/4) (64, 17, D) a lightning rod (4/4) (64, 27, D) a +1 chain mail of cold resistance (64, 30, D) a +0 scimitar (still there?) a ball python corpse (still there?) (64, 31, D) an adder corpse (67, 0, D) an uncursed staff of air (70, 8, D) a +1 vorpal great sword (70, 9, D) a cursed staff of earth (70, 11, D) a +4 long sword a +0 robe (70, 37, D) an uncursed staff of fire (71, 16, D) a +0 mace (71, 17, D) an uncursed ring of stealth (71, 20, D) a +0 dire flail a +0 robe a naga corpse (skeletalised by now) (71, 36, D) a +0 great mace of holy wrath (71, 37, D) the +2 dire flail of the Lesser Evil {flame, *Drain rPois rN+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from poison. It protects you from negative energy. It causes draining when unequipped. (71, 40, D) the +8 long sword "Zyngauj" {venom, Str+4 Int-4} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (-4). (72, 8, D) an uncursed staff of death (72, 9, D) a phial of floods (72, 16, D) an uncursed staff of fire (72, 17, D) a +0 longbow of flaming (72, 19, D) the cursed +0 broad axe "Zefi" {speed, rPois rF- rC+++ Int-2} Attacks with this weapon are significantly faster. It affects your intelligence (-2). It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from poison. It has a curse placed upon it. a naga corpse (skeletalised by now) (72, 26, D) a cursed staff of fire (72, 36, D) a tin of tremorstones (3/3) (73, 1, D) a cursed staff of poison (73, 16, D) a phantom mirror (73, 17, D) an uncursed staff of death (73, 20, D) a ball python corpse (skeletalised by now) (73, 26, D) a +2 robe of cold resistance (73, 27, D) a +2 robe of magic resistance (73, 36, D) a +1 vorpal long sword (73, 37, D) a phial of floods (75, 3, D) a +4 flail a +0 robe