brob1 Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (6, -55, D:1) a book of the Wilderness (14, -12, D:1) a +0 mace (15, -17, D:1) 6 boomerangs (17, -52, D:1) a +0 leather armour (19, -23, D:1) a +0 dagger (23, -10, D:1) a +0 whip 3 stones (31, -20, D:1) a +2 dagger of protection (39, -9, D:1) a scarf of harm (40, -46, D:1) a +0 robe (42, -40, D:1) a +0 whip (51, -50, D:1) 3 poisoned darts (61, -51, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 20 stones (7, 6, D:2) 6 poisoned darts (10, 0, D:2) a book of Flames (11, 56, D:2) a +0 animal skin (16, 45, D:2) a +0 ring mail (24, 0, D:2) a +0 ring mail (41, 53, D:2) a +0 dagger (42, 1, D:2) 18 stones (44, 53, D:2) 5 boomerangs (46, 45, D:2) a +0 spear (54, 32, D:2) 16 bolts (56, 11, D:2) a +0 buckler Level 3 of the Dungeon [Shop] Peati's Antique Armour Shoppe the +2 pair of gloves of Mezcal {Stlth+} (558 gold) Stlth: It makes you more stealthy. a +2 chain mail of cold resistance (494 gold) a +0 scale mail (92 gold) a +2 robe of cold resistance (407 gold) a +4 chain mail of poison resistance (655 gold) a +0 crystal plate armour (1840 gold) a +0 leather armour (46 gold) a +0 chain mail (103 gold) a +1 helmet of see invisible (379 gold) a +0 robe (16 gold) [Shop] Biempadai's Armour Shop a +1 leather armour of willpower (140 gold) a +0 ring mail (40 gold) a +1 pair of boots (115 gold) the +2 shield of Resistance {rF++ rC++ Will++} (649 gold) rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. a +0 pair of boots (45 gold) a +2 scale mail of willpower (210 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (414 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 scale mail (40 gold) a +3 leather armour of poison resistance (210 gold) [Shop] Xareimeg's Book Shop a book of Maledictions (442 gold) Disesoeh's Tome of Dislocation (312 gold) Spells Type Level Known a - Teleport Other Translocation 3 no b - Malign Gateway Summoning/Translocation 7 no Trog disapproves of the use of such an item. Great Wizards, Vol. II (494 gold) a book of Decay (390 gold) a book of Power (546 gold) an Everburning Encyclopedia (338 gold) a book of Minor Magic (234 gold) Great Wizards, Vol. VII (390 gold) [Shop] Zeyf's Weapon Shop a +1 scimitar of protection (118 gold) a +0 dagger (20 gold) 18 sling bullets (90 gold) a +0 mace (30 gold) a +0 dagger (20 gold) a +0 morningstar of protection (68 gold) the +5 great sword of the Hand {freeze, Dex+4 Stlth+} (549 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. the +5 hand crossbow of Conversion {venom, Str+2 Int+4 Dex-3} (425 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+2). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-3). (0, 0, D:3) a +3 quarterstaff of chaos (0, 15, D:3) a +0 club a +0 leather armour (0, 16, D:3) a +0 hand axe a +0 dagger a +0 leather armour (7, 24, D:3) a +0 scale mail (13, 24, D:3) 31 arrows (18, -1, D:3) a book of Changes (21, 31, D:3) a +0 whip (21, 32, D:3) a +0 dagger (26, -7, D:3) a +0 chain mail (31, 7, D:3) a +0 scythe of venom a +0 robe (34, 22, D:3) a +0 flail a +0 ring mail (34, 24, D:3) a +0 hand axe a +0 dagger a +0 whip (35, 9, D:3) a +0 dagger a +0 robe (35, 24, D:3) a +0 short sword a +0 leather armour (46, 45, D:3) 11 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 36, D:4) a +0 rapier a +0 leather armour (4, 26, D:4) a +0 plate armour (7, 32, D:4) 14 stones (8, 40, D:4) a +0 dagger (8, 41, D:4) a +0 dagger a +0 robe (18, 4, D:4) a +0 dagger of freezing (20, 7, D:4) a +0 rapier (22, 28, D:4) a +0 short sword (23, 18, D:4) a +0 dagger (24, 4, D:4) a +0 club (27, 8, D:4) a +0 chain mail (29, 15, D:4) 5 stones (29, 24, D:4) a +0 trident (30, 12, D:4) a +0 robe (31, 11, D:4) a +0 leather armour (34, 12, D:4) a +0 mace (35, 15, D:4) a +0 buckler (37, 21, D:4) a +0 hand axe (38, 19, D:4) a +0 club a +0 leather armour (38, 21, D:4) a +0 hand axe (39, 21, D:4) a +0 short sword a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 16 arrows (4, -10, D:5) a +0 club (16, 6, D:5) a +0 hand axe (20, -22, D:5) a +0 scale mail (23, 1, D:5) a +1 vorpal great mace a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, 0, D:6) a +0 leather armour a +0 trident (1, 11, D:6) a +0 club (2, -1, D:6) a +0 ring mail a +0 flail a +0 leather armour a +0 club (2, 0, D:6) a +0 mace a +0 hand axe (3, -1, D:6) a +0 ring mail a +0 club a +0 flail a +0 flail (3, 0, D:6) a +0 leather armour a +0 club (6, 10, D:6) a +0 mace (16, -6, D:6) 5 bolts (18, -3, D:6) a +0 ring mail (24, 14, D:6) 16 stones (26, -7, D:6) a +0 scale mail (27, 16, D:6) a +0 dagger a +0 ring mail (33, 0, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 mace a +0 club (2, 0, D:7) a +0 flail a +0 war axe a +0 giant club (2, 2, D:7) a +0 long sword (4, 1, D:7) a +0 giant club (6, 2, D:7) a scroll of immolation 2 potions of brilliance 2 scrolls of vulnerability (7, 2, D:7) a +0 ring mail a +0 vorpal hand axe (8, -13, D:7) a +0 shortbow (10, 10, D:7) a +0 chain mail a +0 short sword (11, 2, D:7) a +0 ring mail (11, 11, D:7) a +0 robe a +2 dagger of protection (11, 13, D:7) a +0 leather armour a +0 dagger (12, 14, D:7) a +0 leather armour a +0 dagger a +0 robe (16, 2, D:7) a +0 chain mail a +0 hand axe (20, 34, D:7) 18 bolts (31, 14, D:7) a +1 shortbow of flaming (33, 14, D:7) a +0 quarterstaff (35, -1, D:7) a +0 plate armour a +0 flail (36, -2, D:7) a +0 robe a +0 dagger (36, -1, D:7) 21 arrows a +0 shortbow a +0 whip a +2 flail of protection a +0 leather armour a +0 short sword (38, -22, D:7) 8 bolts (39, 35, D:7) a +0 dagger a +0 leather armour a +0 flail a +0 ring mail (41, 35, D:7) a +0 whip a +0 club a +0 halberd (43, 7, D:7) 20 arrows (48, 34, D:7) a book of the Hunter (49, 34, D:7) a +0 plate armour (55, 22, D:7) a +0 rapier Level 8 of the Dungeon (1, -3, D:8) a +0 short sword a +0 ring mail (2, -13, D:8) a +0 falchion (4, 45, D:8) a +0 ring mail (11, 2, D:8) a +0 flail a +0 chain mail (11, 3, D:8) a +0 club 3 boomerangs a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (11, 4, D:8) a +0 hand axe a +0 ring mail (14, 8, D:8) a +0 barding (14, 38, D:8) 17 stones (24, 20, D:8) 14 sling bullets (25, 11, D:8) 24 sling bullets (30, 13, D:8) a +0 flail (30, 15, D:8) a +0 hand axe 17 stones (32, 21, D:8) a +0 short sword 8 poisoned darts (33, -11, D:8) a +0 giant spiked club a +0 giant club (33, 20, D:8) a +0 glaive 3 boomerangs a +0 plate armour (36, 4, D:8) 24 sling bullets (37, 26, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a book of the Dragon (8, -16, D:9) a +3 shortbow 15 arrows (17, 3, D:9) 9 arrows a +0 shortbow (21, -26, D:9) a staff of cold (28, 0, D:9) a +0 dagger of chaos a +2 robe of positive energy (38, -15, D:9) a +0 club (44, -24, D:9) a +0 leather armour (45, -12, D:9) a +0 chain mail (52, 7, D:9) 3 boomerangs Level 10 of the Dungeon (0, 0, D:10) the +1 robe of Boredom {Harm rCorr Dex-4} Dex: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (8, -15, D:10) a +0 giant club a +0 giant club (11, -23, D:10) 3 large rocks (11, -5, D:10) 25 bolts (18, -11, D:10) a +1 pair of boots of rampaging (25, 13, D:10) a +0 pair of boots (26, -5, D:10) a +0 war axe (30, -10, D:10) a staff of air (31, 14, D:10) a scroll of immolation (33, -10, D:10) a +3 short sword of electrocution (35, -16, D:10) a +0 spear (35, -11, D:10) a +0 quarterstaff of freezing (41, -34, D:10) a +0 flail (45, -10, D:10) a +0 mace (49, -22, D:10) a +0 spear (50, -29, D:10) a +0 hand axe a +0 ring mail (50, -28, D:10) a +0 club a +0 scale mail (50, -27, D:10) a +0 club (50, -24, D:10) a +0 long sword a +0 plate armour (50, -23, D:10) a +0 halberd (51, -22, D:10) a +0 halberd (51, 13, D:10) 12 gold pieces (54, 11, D:10) the +2 helmet of Hedging {Harm} Harm: It increases damage dealt and taken. (55, 9, D:10) 15 gold pieces (55, 10, D:10) a scroll of identify (55, 11, D:10) a +1 pair of boots (55, 12, D:10) a book of the Spheres (56, 14, D:10) a +0 robe (57, -9, D:10) 15 stones Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (2, 11, D:11) a +0 shortbow 11 arrows (2, 12, D:11) a +0 shortbow 10 arrows a centaur corpse (3, 11, D:11) a +0 shortbow 15 arrows a centaur corpse