Dungeon Crawl Stone Soup version 0.32-a0-312-g1d7162e751 (webtiles) character file. Game seed: 393468569983145696 30 brrff the Conjurer (level 3, 26/26 HPs) Began as a Draconian Conjurer on Feb 15, 2024. Got out of the dungeon alive. The game lasted 00:09:12 (1859 turns). brrff the Conjurer (Draconian Conjurer) Turns: 1859, Time: 00:09:12 Health: 26/26 AC: 5 Str: 9 XL: 3 Next: 3% Magic: 6/6 EV: 12 Int: 20 God: Gold: 96 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . d - +2 dagger (venom) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +2 dagger of venom (weapon) Armour e - a +2 leather armour of cold resistance g - a +0 scale mail Jewellery h - an amulet of guardian spirit (around neck) Potions c - a potion of cancellation f - 2 potions of curing {unknown} Skills: + Level 2.0 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You don't have enough magic to cast this spell. Sorry, I don't know how to traverse that place. Sorry, I don't know how to traverse that place. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Sorry, I don't know how to get there. Sorry, I don't know how to get there. Sorry, I don't know how to traverse that place. Sorry, I don't know how to traverse that place. Sorry, I don't know how to get there. Sorry, I don't know how to get there. You see here a bat skeleton. You see here a frilled lizard skeleton. You see here a +0 dagger. There is a stone staircase leading down here. You see here a +0 whip. You see here a bat skeleton. You see here a frilled lizard skeleton. There is a stone staircase leading down here. You see here a frilled lizard skeleton. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. You see here a bat skeleton. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. You see here a +0 whip. You see here a +0 dagger. You see here a +0 whip. There is a staircase leading out of the dungeon here. You have escaped! ....##.# #..........#####...... ....##.# ##..........# ##.###.. ..####.# #....####.### #..#.... ..####.####.#.## #..# #.##.... ..............##############).... .####........).##................ .#####.........#.....§§≈≈≈§...... ...............#....≈§§≈§§§§§.÷.. #.###..........#@...§§(>(§§.....) #.# #.###......#...§§≈≈≈≈≈§§..÷.÷ #.# #.# #####..#...§.§≈≈≈≈....... #.# #.# #..##..§§.§........## #.# #.# ###...############...#. #.###.# #...#.### ##.... #.##..# #...#...##### #.... #.#..## #...###.....### ###.. #..>## #...#######...#######.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 4 goblins (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brrff the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 43 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/5 396 | D:1 | Reached XP level 3. HP: 15/26 MP: 3/6 1859 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_rooms, supply_closet_lemuel Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 10 Tailslap || 7 Dagger || 29 Cast: Magic Dart || 19 Use: Potion || 1 Scroll || 2 Armour: Skin || 34 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1860 | 288 | 1572 | 0 | 76 | 1 | 1860.0 | Dungeon | 1860 | 288 | 1572 | 0 | 76 | 1 | 1860.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1860 daAuts