Dungeon Sprint DCSS version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 6111583948122834061 0 brrff the Shooter (level 1, -1/18 HPs) Began as a Minotaur Hunter on Feb 18, 2024. Slain by a merfolk siren ... wielding a +0 trident (19 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:30 (23 turns). brrff the Shooter (Minotaur Hunter) Turns: 23, Time: 00:00:31 Health: -1/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 0/0 EV: 12 Int: 6 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies i - a scroll of blinking Potions d - a potion of curing f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 2.4 Fighting + Level 4.3 Ranged Weapons + Level 2.1 Dodging + Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (lightly wounded, mesmerising, 53% to hit) You shoot an arrow. The arrow barely misses the merfolk siren. The merfolk siren chants its luring song. You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You shoot an arrow. The arrow hits the merfolk siren but does no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. x2 You shoot an arrow. The arrow closely misses the merfolk siren. The merfolk siren chants its luring song. You shoot an arrow. The arrow barely misses the merfolk siren. The merfolk siren chants its luring song. You shoot an arrow. The arrow hits the merfolk siren but does no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You shoot an arrow. The arrow hits the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You shoot an arrow. The arrow hits the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 trident!! Ouch! That really hurt! You die... ## ##.###+# #...##.## #@'.<.+ #.m.##.## ##.###+# ## You could see a merfolk siren (mesmerising). Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | brrff the Minotaur Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 1 | D | Noticed a merfolk siren 12 | D | Killed a crocodile 23 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Fire: Shortbow || 19 Use: Potion || 1 Armour: Leather armour || 2 Dodge: Dodged || 1