brucemayne Level 1 of the Dungeon (11, 32, D:1) 29 stones (21, 31, D:1) a stone a kobold corpse (skeletalised by now) (24, 30, D:1) a stone (25, 7, D:1) a +0 dagger (26, 29, D:1) a stone (27, 12, D:1) 21 bolts (29, -7, D:1) a +0 club (47, 9, D:1) 23 sling bullets (50, -8, D:1) a scroll of fear (50, -7, D:1) a potion of curing (50, -6, D:1) a scroll of remove curse (51, -8, D:1) a scroll of enchant weapon (51, -7, D:1) an uncursed ring of stealth (51, -6, D:1) a potion of magic (51, 44, D:1) a +0 whip (52, -8, D:1) 10 stones (52, -7, D:1) a scroll of identify (52, -6, D:1) a potion of heal wounds (52, 2, D:1) a bat corpse Level 2 of the Dungeon (0, 0, D:2) a leopard gecko skeleton (1, -2, D:2) a goblin skeleton (1, -1, D:2) 20 bolts (1, 3, D:2) a frilled lizard skeleton (9, 13, D:2) a +0 leather armour (13, 15, D:2) 11 gold pieces (14, 1, D:2) a ration (16, 5, D:2) 12 gold pieces (17, 14, D:2) a +0 dagger (18, 10, D:2) 13 arrows (19, 6, D:2) a +0 short sword (22, 0, D:2) a +0 club (unseen) (34, 2, D:2) 15 gold pieces