brucemayne Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 16, D:1) a +0 club (3, 2, D:1) a stone (4, 2, D:1) a stone (6, 3, D:1) 2 stones (6, 4, D:1) a stone (8, 8, D:1) a +0 club (14, 25, D:1) 14 stones (17, 22, D:1) a +0 hunting sling (21, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces (3, -3, D:2) 20 poisoned needles (8, -3, D:2) a +0 arbalest (30, -15, D:2) a +0 robe (34, 7, D:2) a +0 club (unseen) (38, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 hand axe a +0 scale mail (4, 11, D:3) a +0 falchion (4, 12, D:3) a +0 flail a +0 chain mail a +0 dagger a +0 leather armour (5, 10, D:3) a +0 flail (17, 19, D:3) a +0 flail (unseen) (19, 19, D:3) a +0 spear (unseen) (20, 27, D:3) a +0 whip a +0 ring mail a cursed -2 hand axe a +0 leather armour (21, 27, D:3) a +0 chain mail a +0 flail (22, 32, D:3) 18 sling bullets (41, -7, D:3) a +0 dagger (43, -6, D:3) a +0 short sword (44, -3, D:3) a +0 giant club (45, -4, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Juahob's Weapon Emporium a +0 flail of draining (91 gold) the +3 hand axe of Infinity {holy, *Slow rElec Str+2} (363 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It insulates you from electricity. It may slow you when you take damage. 16 arrows (35 gold) a +0 dagger (22 gold) a +0 war axe (38 gold) the cursed +1 mace "Befof" {crush, rC+ MP+9 Dex+5} (548 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. the +3 dire flail "Hoiduky" {freeze, rN+} (367 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. the +3 dagger of the Iron City of Dis {pierce, +Blink rElec rF- MR+} (413 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. a +0 mace (33 gold) 21 stones (23 gold) (0, 0, D:5) a ration (7, -6, D:5) 32 stones (17, -4, D:5) a +0 dagger (21, 12, D:5) an arrow (22, 28, D:5) a +0 falchion of holy wrath (23, 13, D:5) 23 arrows a +0 shortbow (26, 2, D:5) 9 stones (26, 26, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail (6, -4, D:6) a +0 hand axe (13, -16, D:6) 24 stones (19, -20, D:6) an uncursed staff of fire (21, -37, D:6) a +0 leather armour (26, -34, D:6) 24 arrows (26, -33, D:6) 2 needles of confusion (26, -14, D:6) a +0 quarterstaff (28, -22, D:6) 14 arrows (29, -37, D:6) 11 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 leather armour (4, -4, D:7) a ration (4, 25, D:7) 13 arrows (5, -3, D:7) 25 stones (15, 19, D:7) a +0 robe (15, 27, D:7) a cursed +0 whip (16, 18, D:7) a +0 trident (unseen) (21, 26, D:7) a +0 robe (23, 18, D:7) a +0 robe (23, 27, D:7) 23 stones (30, 0, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (11, -7, D:8) the +2 robe of the Trombone {rPois Int+4} It affects your intelligence (+4). It protects you from poison. (26, -38, D:8) a +0 blowgun (31, -32, D:8) a +0 chain mail (unseen) (31, -20, D:8) an arrow (32, -32, D:8) a cursed +0 ring mail (unseen) (32, -20, D:8) 2 arrows (33, -20, D:8) an arrow (36, -21, D:8) a cursed -2 giant club (36, -19, D:8) a +0 shortbow (unseen) Level 9 of the Dungeon (0, 0, D:9) 24 sling bullets (4, -9, D:9) a +0 short sword a +0 shortbow 18 arrows (6, -9, D:9) an arrow (9, -10, D:9) 2 arrows (9, 0, D:9) 10 stones (10, -9, D:9) an arrow (13, -30, D:9) a +0 dagger a +0 scale mail (15, -30, D:9) a +0 shortbow 11 arrows (15, -10, D:9) 7 stones (20, -29, D:9) an arrow (21, -30, D:9) 2 arrows (21, -29, D:9) an arrow (37, -1, D:9) a +0 ring mail (38, -2, D:9) a +0 trident a +0 plate armour (44, -17, D:9) a +0 rapier Level 10 of the Dungeon [Shop] Ratex's Antique Weapon Emporium the +9 sword of Zonguldrok {reap} (2080 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +0 club (26 gold) a +0 spear (78 gold) a +0 war axe (91 gold) a +0 morningstar (104 gold) a +0 flail (91 gold) a +0 falchion (78 gold) the +5 hand axe of Yredelemnul {chop, SInv} (1058 gold) It inflicts extra damage upon your enemies. It lets you see invisible. (0, 0, D:10) a troll corpse (skeletalised by now) (8, -9, D:10) a +0 scale mail (still there?) 16 stones (still there?) (9, -9, D:10) a +0 dagger a +0 robe a cursed -3 hand axe a +0 robe an orc corpse (10, -9, D:10) a +0 short sword a +0 leather armour an orc corpse (10, 7, D:10) a +0 dagger a +0 robe (10, 8, D:10) a +0 hand axe a +0 glaive a +0 chain mail of cold resistance (11, -12, D:10) a cursed +0 dagger a +0 robe an orc corpse (12, -13, D:10) a +0 dagger a +0 robe an orc corpse (12, -3, D:10) an iguana corpse (skeletalised by now) (13, -17, D:10) a +0 hand axe (unseen) (14, -17, D:10) a +3 short sword (unseen) (23, 26, D:10) a +0 spear a +0 shortbow 26 arrows (25, 25, D:10) a +0 dagger a +1 robe of the Archmagi (28, 25, D:10) a +0 leather armour (33, 25, D:10) a +0 ring mail (35, -21, D:10) a steam dragon corpse (37, -19, D:10) a hound skeleton (45, 22, D:10) 3 tomahawks (51, -9, D:10) 18 arrows (59, -21, D:10) a cursed -2 dagger a +0 robe a +0 dagger a +0 robe (59, -20, D:10) a +0 hand axe a +0 mace (59, -19, D:10) a +0 dagger a cursed +0 robe (59, 4, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a book of the Sky (0, 4, D:11) 17 gold pieces (2, 1, D:11) a +0 chain mail (9, 11, D:11) a +0 giant spiked club a +0 giant club (11, 9, D:11) a potion of brilliance (21, -5, D:11) a troll skeleton (29, -10, D:11) a +0 battleaxe (unseen) (29, 6, D:11) a +0 ring mail (32, 2, D:11) a +0 short sword (unseen) (33, 2, D:11) a +0 short sword (unseen) (34, 1, D:11) a +0 club (unseen) the Ecumenical Temple