brucemayne Level 1 of the Dungeon (0, 0, D:1) a stone (18, 33, D:1) a +0 whip (unseen) (19, 36, D:1) a stone (20, 36, D:1) a stone (25, 41, D:1) a +0 robe (26, 39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -9, D:2) 7 gold pieces (10, 12, D:2) a scroll of fear (14, 7, D:2) a +0 club (unseen) (32, -19, D:2) 11 stones (32, -12, D:2) 14 stones (37, 8, D:2) a +0 club (unseen) (45, 0, D:2) a stone (45, 16, D:2) a stone (46, 1, D:2) a stone (46, 3, D:2) 6 stones 5 gold pieces (47, 4, D:2) a +0 robe (49, 7, D:2) a stone (51, 8, D:2) a cursed +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (34, -5, D:3) a +0 club Level 5 of the Dungeon (0, 0, D:5) a ration (6, -1, D:5) a ration (60, -1, D:5) 16 gold pieces (66, -15, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) the +5 long sword of Big Damage {flame, *Noise rC- Int+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+9). It makes you vulnerable to cold. It may make noises in combat. (22, -29, D:6) an adder skeleton (26, -31, D:6) a +0 chain mail (26, -12, D:6) a +0 robe (29, -24, D:6) 20 stones the Ecumenical Temple