brucemayne Level 1 of the Dungeon (0, 0, D:1) a stone (2, 1, D:1) a +0 short sword (16, 28, D:1) 12 stones (23, 1, D:1) a +0 dagger (23, 2, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) 23 arrows (4, 11, D:2) a +0 robe (6, 5, D:2) 10 stones (24, 10, D:2) a cursed -1 short sword a +0 dagger a stone (24, 11, D:2) 2 stones (24, 12, D:2) a +0 dagger (24, 14, D:2) a +0 hand axe (27, 15, D:2) 13 stones Level 3 of the Dungeon (1, 1, D:3) a +0 falchion (1, 7, D:3) 26 sling bullets (12, -2, D:3) a +0 flail (22, 2, D:3) 4 gold pieces (41, -1, D:3) a +0 dagger (42, -11, D:3) a +0 dagger (55, -5, D:3) a cursed -3 short sword Level 4 of the Dungeon [Shop] Zytyab's Weapon Emporium the +5 rapier "Vusurch" {elec, *Contam MR+ Dex+4} (554 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +0 mace (33 gold) a +0 flail (38 gold) a +0 whip (27 gold) a +0 arbalest (49 gold) a +0 whip (27 gold) 11 poisoned darts (48 gold) a +1 flail of protection (123 gold) a +0 trident (38 gold) [Shop] Qunood's Jewellery Shoppe the ring "Ocybb" {rPois Str+3 Dex-3 Stlth+} (315 gold) [ring of stealth] It affects your strength (+3). It affects your dexterity (-3). It protects you from poison. It makes you more stealthy. a cursed -2 ring of strength (22 gold) a +3 ring of strength (172 gold) an uncursed amulet of regeneration (330 gold) a +3 ring of dexterity (172 gold) a +3 ring of dexterity (172 gold) a +4 ring of dexterity (297 gold) an uncursed ring of fire (275 gold) an uncursed amulet of faith (440 gold) an uncursed ring of wizardry (330 gold) an uncursed amulet of the acrobat (330 gold) the ring of Derouch {*Contam +Blink rC+ MR++ Int+2} (344 gold) [ring of intelligence] It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. It causes magical contamination when unequipped. (0, 0, D:4) a +0 dagger (28, -46, D:4) 17 stones (30, -34, D:4) a cursed -3 dagger (unseen) (39, -44, D:4) a wand of scattershot (5) (39, -9, D:4) a +0 leather armour (49, -44, D:4) a ration (50, -45, D:4) 17 gold pieces (50, -43, D:4) 18 gold pieces (52, -45, D:4) a +0 hand axe (65, -46, D:4) 19 bolts Level 5 of the Dungeon (0, 11, D:5) a +0 dagger a +0 robe (8, 13, D:5) a +0 shortbow 11 arrows (8, 15, D:5) an arrow (8, 16, D:5) 2 arrows (9, 16, D:5) an arrow (10, 16, D:5) an arrow (27, 40, D:5) 24 arrows Level 6 of the Dungeon (0, 0, D:6) an arrow (1, 2, D:6) an arrow (1, 3, D:6) an adder skeleton (1, 4, D:6) a cursed -1 shortbow 19 arrows (6, 7, D:6) a +2 short sword of speed (6, 17, D:6) a leopard gecko corpse (8, -4, D:6) 13 gold pieces (32, 2, D:6) 24 stones (53, -7, D:6) a potion of flight Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, -2, D:7) a +0 dagger of venom 2 boomerangs a +0 scale mail a +0 club (13, 0, D:7) a +0 robe a +0 dagger (14, 1, D:7) a +0 leather armour a +0 trident a +0 flail (14, 2, D:7) a +0 ring mail a +0 short sword (15, 1, D:7) a +0 robe a +0 dagger (18, -4, D:7) a hound corpse (skeletalised by now) (18, -3, D:7) a +0 robe a +0 dagger (18, -2, D:7) a +0 robe an orc corpse (skeletalised by now) (18, 3, D:7) 17 bolts (19, -3, D:7) a +0 leather armour a +0 whip a +0 whip (24, -5, D:7) a +0 giant spiked club a +0 giant spiked club a necrophage corpse (skeletalised by now) (26, 3, D:7) 12 sling bullets (37, -7, D:7) a +4 flail an orc corpse (skeletalised by now) the Ecumenical Temple