brucemayne Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 34, D:1) a cursed -1 club (12, -1, D:1) a +0 club (12, 4, D:1) a +0 club (36, 33, D:1) a +0 club (48, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (15, 3, D:2) a +0 mace (23, -3, D:2) 15 arrows (39, -29, D:2) 17 stones (41, -43, D:2) 13 bolts (44, -40, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (unseen) (3, 2, D:3) a +0 hand axe a +0 short sword (3, 3, D:3) a +0 mace (4, 2, D:3) a +0 leather armour (4, 3, D:3) a +0 flail (16, -2, D:3) 21 stones (17, 8, D:3) a cursed -1 hand axe (20, 20, D:3) a +0 club (21, 19, D:3) a +0 ring mail (31, -2, D:3) a +0 club (still there?) 20 arrows (still there?) (38, 16, D:3) a +0 whip (38, 21, D:3) a +0 club (45, 10, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 22 arrows (9, -14, D:4) 19 stones (18, -31, D:4) a +0 leather armour (21, -34, D:4) 12 sling bullets (22, -7, D:4) a +0 ring mail (22, -1, D:4) 13 arrows (31, -8, D:4) a +0 mace (33, -44, D:4) a +0 leather armour (35, -52, D:4) 19 arrows (36, -47, D:4) 16 sling bullets (39, -54, D:4) 14 arrows (39, -47, D:4) the +1 robe of the Furrier {rN+ Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). It protects you from negative energy. Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (7, 32, D:5) a +0 ring mail (7, 33, D:5) a +0 dagger (8, -3, D:5) a +0 robe (11, 8, D:5) a +0 leather armour (18, -13, D:5) a +0 leather armour (21, -9, D:5) a +0 dagger a +0 robe (27, 7, D:5) a +0 leather armour (29, 4, D:5) a +0 ring mail (54, 27, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of teleportation (16, 23, D:6) a +0 leather armour (18, -2, D:6) a +0 mace a +0 robe (19, 16, D:6) a +0 giant club (24, 4, D:6) a +0 scale mail (24, 12, D:6) a +0 spear (30, 11, D:6) a +0 chain mail (32, 18, D:6) a +0 scale mail (35, 11, D:6) the cursed +1 robe "Ogeipt" {*Slow Will+ SInv Stlth+} It affects your willpower, your defense against some magical effects. It lets you see invisible. It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. (37, 6, D:6) a +0 giant spiked club (41, 5, D:6) a +0 halberd (42, 9, D:6) a +0 whip (43, 9, D:6) a +0 trident 4 boomerangs (45, 1, D:6) a +0 robe (45, 11, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) 17 arrows (19, 5, D:7) 6 sling bullets (32, 26, D:7) 20 bolts (35, 4, D:7) a +0 hand axe (37, 3, D:7) a +0 dagger a +0 flail a +0 leather armour a +0 dagger a +0 robe (40, 23, D:7) a +0 robe (47, 27, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 29 arrows (4, -18, D:8) a +0 falchion (9, -9, D:8) an uncursed staff of fire (10, -49, D:8) a cursed -2 club (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (10, -48, D:8) a cursed -1 leather armour (still there?) a +0 robe (still there?) a +0 dagger (still there?) (15, -28, D:8) a potion of brilliance (16, -50, D:8) a +0 dagger of distortion a +0 robe (21, -40, D:8) a +1 morningstar of flaming +0 swamp dragon scales a wand of acid (9) (45, -51, D:8) 13 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 broad axe a cursed -1 plate armour a +0 dagger a +0 robe (6, 14, D:9) a +0 flail (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (6, 15, D:9) a +0 flail (unseen) (7, 5, D:9) a +0 robe a +0 scimitar (7, 15, D:9) a +0 chain mail (still there?) a +0 hand axe (still there?) (10, 3, D:9) a +0 robe a +0 robe a +3 flail (11, 4, D:9) a +0 robe (still there?) a cursed +2 short sword (still there?) (18, 5, D:9) a +0 robe a +2 halberd (20, 24, D:9) a +0 long sword (21, 9, D:9) a +0 robe (still there?) 10 stones (still there?) (27, 14, D:9) a +0 club (29, 38, D:9) a +0 giant club (30, 24, D:9) 19 arrows (40, 42, D:9) a +0 cloak a +0 ring mail a +0 chain mail a +0 cloak a +0 robe (43, 11, D:9) a +0 scale mail (43, 35, D:9) a +0 flail (48, -6, D:9) the +10 tower shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (49, 25, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) an arrow (1, -10, D:10) 6 gold pieces (2, -1, D:10) a +0 spear (2, 18, D:10) 17 poisoned darts (3, 14, D:10) an arrow (5, 0, D:10) an arrow (5, 1, D:10) a +0 whip (5, 18, D:10) 21 arrows a +0 shortbow (7, 0, D:10) 22 arrows a +0 shortbow (12, -6, D:10) a +0 club (15, -9, D:10) a +0 chain mail (16, 3, D:10) a +0 robe (still there?) a +0 dagger (still there?) (21, 28, D:10) a +0 dagger a +0 robe (26, -1, D:10) an uncursed amulet of reflection (31, 24, D:10) a +0 animal skin a -1 spear Level 11 of the Dungeon (0, 0, D:11) 18 stones (9, 11, D:11) 17 stones (9, 20, D:11) a +0 hand axe (10, 21, D:11) a +0 hand axe (10, 30, D:11) 29 arrows (11, 20, D:11) a +0 hand axe (16, 29, D:11) a +0 buckler (17, 13, D:11) a +0 hand axe (21, -4, D:11) 18 stones (49, -26, D:11) a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a large rock (0, 2, D:12) a large rock (4, -7, D:12) a large rock (7, 13, D:12) a large rock (14, -30, D:12) a +3 quarterstaff of chaos a +1 hand axe of draining a +2 dire flail of draining 104 stones a +0 hand axe (31, 5, D:12) 2 arrows (33, 3, D:12) an arrow (35, -10, D:12) 6 atropa-tipped darts (35, 1, D:12) an arrow (36, 0, D:12) an arrow (37, 16, D:12) 18 stones (38, -2, D:12) a +0 shortbow 13 arrows (41, -5, D:12) an arrow (45, 20, D:12) 12 bolts Level 13 of the Dungeon (0, 5, D:13) a +0 whip (7, 34, D:13) a cursed amulet of inaccuracy (8, -2, D:13) a +0 rapier (unseen) (10, -1, D:13) a +0 flail (10, 9, D:13) a +0 dagger (still there?) a cursed +0 robe (still there?) a scroll of identify (still there?) (11, 29, D:13) 20 stones (12, 18, D:13) a +0 spear (13, 33, D:13) 26 bolts (27, 15, D:13) a +2 vorpal hunting sling (31, 2, D:13) a +0 leather armour (40, 4, D:13) a +0 dagger (still there?) a +0 robe (still there?) (41, 5, D:13) a +0 dagger (still there?) a +0 robe (still there?) (42, 4, D:13) a +0 whip (42, 5, D:13) a +0 dire flail a +0 plate armour (44, 6, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +0 short sword (2, 8, D:14) an arrow (4, 2, D:14) an arrow (5, -2, D:14) a +0 arbalest (still there?) 16 bolts (still there?) (5, -1, D:14) a -3 dagger (still there?) a +0 shortbow (still there?) 17 arrows (still there?) a +0 leather armour (still there?) 13 gold pieces (still there?) (5, 1, D:14) a bolt (5, 5, D:14) a +0 rapier (still there?) a +0 leather armour (still there?) (5, 6, D:14) a +0 arbalest (still there?) 19 bolts (still there?) (6, 4, D:14) a +0 arbalest 18 bolts (6, 6, D:14) a +0 dagger (7, -1, D:14) a bolt a stone (7, 0, D:14) an arrow (7, 2, D:14) a bolt (7, 3, D:14) a +0 whip (9, -11, D:14) a stone (9, -2, D:14) a bolt (10, -4, D:14) an arrow (10, -3, D:14) an arrow (10, -2, D:14) 2 arrows (11, -9, D:14) a stone (11, -6, D:14) a +0 rapier a +0 leather armour a bolt (11, -5, D:14) an arrow a stone (12, -10, D:14) a +0 arbalest (still there?) 12 bolts (still there?) 17 gold pieces (still there?) (12, -9, D:14) a +0 dagger a +0 robe 27 gold pieces (12, -8, D:14) a bolt (12, -6, D:14) a +0 short sword (still there?) a +0 whip (still there?) a stone (still there?) (12, -3, D:14) a stone (14, -11, D:14) a bolt (18, 0, D:14) 14 gold pieces (19, 0, D:14) a potion of mutation (20, 0, D:14) a potion of resistance (20, 1, D:14) a +6 ring of dexterity (21, 0, D:14) a +2 quarterstaff of speed (21, 14, D:14) the cursed +1 short sword "Huraur" {drain, Fragile +Inv rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It lets you turn invisible. It will be destroyed if unequipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (22, 0, D:14) a scroll of enchant armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (13, -6, Lair:1) 21 bolts (20, -23, Lair:1) a wand of paralysis (8) (21, -23, Lair:1) 9 gold pieces (44, 29, Lair:1) a +2 robe of cold resistance (53, 21, Lair:1) a potion of invisibility a +0 cloak an uncursed amulet of the acrobat a +0 plate armour a +6 ring of intelligence (55, 14, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (13, 7, Lair:2) 17 arrows (15, 17, Lair:2) a scroll of immolation (23, 23, Lair:2) a +0 spear (33, -22, Lair:2) a manual of Earth Magic the +11 hand axe "Derop" {drain, rElec rF+ Str-3 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. The Shining One disapproves of the use of such an item. (36, 15, Lair:2) a +0 falchion (51, -23, Lair:2) 21 stones (52, 11, Lair:2) (unseen) (59, -3, Lair:2) a +0 dagger (59, 15, Lair:2) (unseen) (63, 14, Lair:2) a +0 scale mail (65, 16, Lair:2) a wand of random effects (18) Level 3 of the Lair of Beasts (0, 0, Lair:3) 23 sling bullets (17, -28, Lair:3) a +2 halberd of venom (17, -12, Lair:3) 8 gold pieces (23, -36, Lair:3) 18 arrows (24, 3, Lair:3) a +0 short sword (25, 1, Lair:3) 10 sling bullets (25, 4, Lair:3) a +0 hand axe (25, 5, Lair:3) a +0 plate armour (26, 5, Lair:3) an uncursed staff of death (27, 0, Lair:3) (unseen) (28, -21, Lair:3) a wand of random effects (12) (43, -8, Lair:3) +0 steam dragon scales Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier of speed (16, -13, Lair:4) 28 bolts (39, 24, Lair:4) a +0 flail (41, -10, Lair:4) a +0 leather armour (53, 9, Lair:4) a +2 chain mail of willpower the +2 scale mail of Midnight {rC+ Str-4 Int+3} It affects your strength (-4). It affects your intelligence (+3). It protects you from cold. a +1 ring mail of cold resistance a +0 battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) 24 stones (9, 15, Lair:5) a +0 robe (13, -4, Lair:5) a phial of floods (21, 5, Lair:5) a +0 robe (22, 6, Lair:5) a scroll of random uselessness (33, 3, Lair:5) 11 bolts Level 6 of the Lair of Beasts (0, 6, Lair:6) 20 stones (1, 6, Lair:6) a wand of flame (24) (2, 5, Lair:6) a +2 morningstar of holy wrath (2, 6, Lair:6) 12 stones (4, -16, Lair:6) 23 bolts (4, 3, Lair:6) a scroll of immolation (13, 9, Lair:6) a +0 plate armour (24, 18, Lair:6) a +2 spectral quarterstaff the +12 long sword "Dosefot" {flame, rElec rC- rN+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. a +0 leather armour of fire resistance a +2 whip of electrocution (48, -8, Lair:6) a +0 trident (58, 5, Lair:6) a +2 vorpal hand axe a +0 war axe +0 steam dragon scales a +4 rapier of venom Level 1 of the Swamp (0, 0, Swamp:1) a book of Maledictions (5, 1, Swamp:1) a scroll of random uselessness (5, 5, Swamp:1) a +0 hand axe (6, -3, Swamp:1) 21 arrows (10, -15, Swamp:1) a +0 spear Level 1 of the Snake Pit (0, 0, Snake:1) a +0 halberd (unseen) (0, 28, Snake:1) a +0 trident (0, 30, Snake:1) 22 stones (1, 27, Snake:1) 2 arrows a +0 dire flail (1, 28, Snake:1) a +0 trident a +0 longbow a +0 short sword 18 arrows (2, 27, Snake:1) a +0 shortbow (still there?) a -2 battleaxe (still there?) a cursed +0 robe (still there?) 15 arrows (still there?) (2, 28, Snake:1) 11 arrows a +0 war axe (3, 28, Snake:1) a +0 mace (still there?) a +0 robe (still there?) a +0 spear (still there?) a +0 robe (still there?) (3, 29, Snake:1) a cursed -2 flail a scroll of identify a +0 dire flail a +0 halberd a +2 robe of willpower an arrow (3, 30, Snake:1) a +0 halberd (3, 31, Snake:1) a +0 trident (still there?) a +0 robe (still there?) a +0 whip (still there?) (4, 40, Snake:1) a +0 leather armour (9, 28, Snake:1) 12 stones (21, 6, Snake:1) a +0 short sword (22, 11, Snake:1) a +0 trident a +0 robe (35, 17, Snake:1) a +0 halberd Level 2 of the Snake Pit (0, 0, Snake:2) 13 gold pieces (37, 5, Snake:2) 26 gold pieces (41, -8, Snake:2) a scroll of acquirement Level 3 of the Abyss (0, 0, Abyss:3) a death drake corpse (7, -1, Abyss:3) a basilisk corpse (still there?) a basilisk corpse (still there?) (8, -7, Abyss:3) a +0 robe (11, -7, Abyss:3) an apocalypse crab corpse a raiju corpse (12, -6, Abyss:3) a raiju corpse (12, -5, Abyss:3) a raiju corpse (12, -2, Abyss:3) a raiju corpse (12, 1, Abyss:3) a +0 scimitar a yellow draconian corpse