brucemayne Level 1 of the Dungeon [Shop] Wimnen's Assorted Antiques +0 fire dragon scales (1440 gold) a potion of lignification (72 gold) the +1 robe "Diumoadd" {rF+} (472 gold) It protects you from fire. a +0 spear (72 gold) a +0 hunting sling (36 gold) a +3 shortbow of freezing (537 gold) a +2 plate armour of cold resistance (960 gold) a +0 quarterstaff (96 gold) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 5, D:2) a +0 spear (5, 0, D:2) a bat corpse (skeletalised by now) (13, -4, D:2) a +0 robe (16, -7, D:2) a ball python corpse (skeletalised by now) (17, -6, D:2) a +0 dagger (21, 5, D:2) 3 stones a +0 dagger (22, 5, D:2) a +0 dagger (24, -8, D:2) a bat corpse (skeletalised by now) (36, 1, D:2) an adder corpse (skeletalised by now) (41, 3, D:2) a +0 great sword Level 3 of the Dungeon [Shop] Diaxue's Weapon Emporium a +0 mace (39 gold) 20 stones (26 gold) a +0 dagger (26 gold) a +2 mace of protection (202 gold) a +0 whip (32 gold) a +0 great sword (84 gold) a +0 mace (39 gold) 32 arrows (83 gold) a +4 vorpal hand crossbow (353 gold) the +10 morningstar "Eos" {elec, Halo rElec} (962 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It insulates you from electricity. a +0 spear (39 gold) a +6 hand axe of electrocution (513 gold) a +4 war axe (331 gold) (0, 1, D:3) a +0 spear (2, -1, D:3) 20 stones (2, 1, D:3) 17 stones (4, 1, D:3) 16 stones (11, -1, D:3) a jackal corpse (13, -9, D:3) a jackal corpse (37, -4, D:3) a +0 dagger a +0 hunting sling 25 sling bullets a goblin corpse (43, -5, D:3) 8 arrows (45, 13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (46, -18, D:3) a +0 dagger (52, 2, D:3) a hobgoblin corpse (skeletalised by now) (54, -4, D:3) a +0 ring mail (60, 11, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (16, 14, D:4) 16 gold pieces (17, 7, D:4) a scroll of enchant armour (32, 1, D:4) a scroll of identify (40, 15, D:4) 22 stones