Dungeon Crawl Stone Soup version 0.22-a0-422-g9628fc87f1 (webtiles) character file. 8 brujo666 the Grave Robber (level 2, 15/19 HPs) Began as a Demonspawn Necromancer on May 16, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:52 (520 turns). brujo666 the Grave Robber (Demonspawn Necromancer) Turns: 520, Time: 00:01:52 Health: 15/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 16 God: Gold: 12 SH: 0 Dex: 13 Spells: 3/5 levels left rFire . . . SeeInvis . d - +0 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons d - a cursed +0 dagger (weapon) e - a +0 dagger of venom Armour a - a +0 robe (worn) Comestibles b - 3 chunks of flesh c - a ration Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 4.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... b - Animate Skeleton Necr N/A 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 28% 4 #####.. Vampiric Draining Necr ###....... 9% 3 ###.... Regeneration Chrm/Necr #......... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History The bat hits you but does no damage. Casting: Animate Skeleton (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 87%) The bat barely resists. The bat barely misses you. x2 Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You swap places. The bat hits your goblin skeleton. x3 Your goblin skeleton hits the bat with a dagger. The bat dies! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #...# ............ #.# #...# ............ #.######...# ............ #..........# ............ ########...##########.#### #(................. #....#########.#.## #....# ###...#... #.@..# #.....#.#. ##Z#.# #.#.#.#.## #.#... .. #.#[#.# #.###### #.#.#.# #.# # #.#'## #.# #..... #.# #..... #.# #..... #.# #..... You could see a friendly goblin skeleton. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brujo666 the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 519 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 519 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 520 | D:1 | Quit the game Vault maps used: D:1: tarquinn_simple_flora_water_f Action || total -------------------------++------- Melee: Unarmed || 6 Dagger || 4 Cast: Pain || 14 Animate Skeleton || 1 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 520 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 520 +---------+---------+-------+---------+---------+-------+---------