brujo666 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 22, D:1) a +0 short sword 3 stones (1, 16, D:1) 17 stones (4, 22, D:1) a stone (6, -25, D:1) 13 arrows (6, 11, D:1) a +0 dagger (14, -26, D:1) 20 stones (19, -29, D:1) 6 stones (29, 9, D:1) a scroll of random uselessness (30, 0, D:1) a +0 dagger (33, -26, D:1) a +0 spear (34, 8, D:1) 13 stones (48, -13, D:1) a +0 spear (50, -24, D:1) a +0 club (52, -19, D:1) 19 arrows (53, -19, D:1) a +0 club (58, -32, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (2, -2, D:2) a stone (3, -3, D:2) a stone (4, -3, D:2) a stone (7, -22, D:2) a +0 chain mail (11, -40, D:2) a +0 dagger (11, -21, D:2) 16 stones (14, 2, D:2) a +0 dagger (17, -36, D:2) a +0 hand axe (18, -15, D:2) 25 stones (37, -42, D:2) 14 bolts (39, -10, D:2) 12 arrows (46, -39, D:2) a +0 club (49, -45, D:2) a +0 dagger Level 3 of the Dungeon (18, 5, D:3) a +0 club (20, -5, D:3) a +0 ring mail (20, 0, D:3) 12 gold pieces (24, -2, D:3) a +0 club 3 stones a +0 club a +0 club a +0 club a +0 club (25, -2, D:3) a +0 helmet a +0 ring mail a +0 leather armour a +0 spear a +0 animal skin (26, -3, D:3) a +0 club a +0 club a +0 hunting sling 10 stones (32, 7, D:3) a +0 club (32, 8, D:3) a +0 club (33, -1, D:3) a +0 dagger (33, 27, D:3) a +0 club (38, 11, D:3) 13 gold pieces (47, 7, D:3) a +0 war axe (52, 16, D:3) a +0 leather armour (60, 11, D:3) 12 sling bullets (60, 21, D:3) a +0 hand axe a cursed +0 ring mail (62, 11, D:3) 10 poisoned darts Level 4 of the Dungeon (0, 13, D:4) 16 stones (1, -5, D:4) a +0 leather armour (4, 6, D:4) 19 stones (4, 16, D:4) 8 gold pieces (6, -13, D:4) 17 stones (6, -7, D:4) a +0 club (7, -7, D:4) a +0 short sword (8, 5, D:4) 4 large rocks (11, 15, D:4) 12 poisoned darts (15, -13, D:4) a +0 ring mail (21, -8, D:4) a +0 hunting sling (21, -7, D:4) 7 boomerangs (26, -11, D:4) a +0 trident (32, -5, D:4) a +0 chain mail (38, 2, D:4) the +7 flail "Yhuveiv" {elec, *Contam +Fly rN+++ Dex-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-4). It renders you almost immune to negative energy. It lets you fly. It causes magical contamination when unequipped. Level 5 of the Dungeon (0, 0, D:5) 22 arrows (3, 15, D:5) a +0 long sword (17, 13, D:5) a +0 dagger a cursed +0 robe a +0 mace a +0 ring mail a +0 hand axe (18, 13, D:5) a +0 flail (21, -18, D:5) a +0 whip (27, 10, D:5) 2 arrows (28, 9, D:5) an arrow (29, 8, D:5) an arrow (30, 7, D:5) 2 arrows (31, 3, D:5) a +0 dagger a +0 robe a +0 club (31, 5, D:5) a +0 shortbow 2 arrows (32, 7, D:5) a +0 halberd (34, 5, D:5) a +0 flail (40, 16, D:5) a +0 club (43, -13, D:5) a +0 hand axe (44, -12, D:5) 32 stones (47, -12, D:5) a +0 pair of gloves (54, 11, D:5) a +0 robe (59, -12, D:5) a +0 short sword (61, -25, D:5) 23 stones (62, -20, D:5) 8 arrows (63, -25, D:5) an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (unseen) (0, 2, D:6) a +0 dagger (1, 5, D:6) a +0 giant spiked club Level 8 of the Dungeon (26, 1, D:8) a +0 short sword (26, 3, D:8) a +0 war axe (unseen)