brujo666 Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -5, D:1) 27 stones (18, 3, D:1) a +0 short sword 5 stones (20, -12, D:1) a +0 scale mail (26, 26, D:1) a +0 club (27, -5, D:1) 14 stones (29, 25, D:1) a +0 whip 3 stones (47, 12, D:1) a +1 whip of venom (48, 11, D:1) a +0 whip (50, 14, D:1) a +0 club (55, 14, D:1) a +0 dagger (56, 5, D:1) a +0 short sword (56, 14, D:1) 5 silver boomerangs Level 2 of the Dungeon (0, 0, D:2) 24 stones (8, 18, D:2) a +0 whip 5 stones (38, 29, D:2) 15 stones (45, 21, D:2) a +0 hand axe (46, 0, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (5, -1, D:3) a +0 flail (14, 14, D:3) 24 stones (20, 6, D:3) a +3 dagger (23, 1, D:3) a +0 dagger a +0 robe (24, 30, D:3) a +0 robe (29, -10, D:3) a +0 spear (32, -1, D:3) a +0 short sword 2 stones (32, 4, D:3) a +0 club a +0 hunting sling (40, 33, D:3) 6 boomerangs (41, 3, D:3) a +0 dagger 4 stones (46, 30, D:3) a +0 short sword 3 stones (57, 16, D:3) 20 stones (57, 24, D:3) 4 datura-tipped darts Level 4 of the Dungeon (0, 0, D:4) 8 stones (9, 5, D:4) a +0 leather armour (10, -5, D:4) a +0 short sword a stone (15, -16, D:4) a +0 dagger (17, -5, D:4) a +0 hunting sling (18, -10, D:4) a +0 club (19, -12, D:4) a +0 flail 3 boomerangs (19, 10, D:4) a +0 leather armour (22, -5, D:4) a +0 ring mail (23, -5, D:4) a +0 mace (23, -1, D:4) a +0 dagger (25, -12, D:4) a +0 club a +0 leather armour (25, -5, D:4) 11 stones (26, -12, D:4) a +0 club (26, 9, D:4) a +0 dagger a +0 ring mail (27, -11, D:4) a +0 club a +0 leather armour (27, 7, D:4) a +0 ring mail (30, 2, D:4) a +0 club (30, 10, D:4) a +0 hand axe (47, -18, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 7, D:5) a +0 scale mail (11, 4, D:5) a +0 scale mail (13, 25, D:5) a +0 club (15, -10, D:5) 19 stones (19, 5, D:5) a +0 whip (21, 3, D:5) a +5 war axe a +0 robe (23, 8, D:5) 21 stones (26, 7, D:5) a +0 robe (28, 15, D:5) a +0 whip (28, 16, D:5) a +0 club (28, 17, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 dagger (1, 3, D:6) a +0 robe a +0 dagger (2, 4, D:6) a +0 morningstar a +0 ring mail a +0 dagger (12, -12, D:6) a +0 shortbow (13, -12, D:6) a +0 great sword a +0 robe (13, 17, D:6) a +0 spear (13, 19, D:6) a +0 flail (17, 22, D:6) a +0 whip (20, -4, D:6) a +0 robe a +0 dire flail (21, -3, D:6) a +0 ring mail a +4 battleaxe (22, -14, D:6) a +0 lajatang (23, 15, D:6) a +0 club (25, 18, D:6) a +0 buckler a +0 scale mail a +5 trident of venom (30, 5, D:6) a +0 quarterstaff a +0 leather armour (35, 21, D:6) a +0 long sword (39, 21, D:6) a +0 robe Level 7 of the Dungeon [Shop] Dufiklez's Antique Armour Boutique a +1 helmet of intelligence (544 gold) a +3 chain mail of cold resistance (874 gold) a +1 leather armour of fire resistance (462 gold) a +3 scale mail of cold resistance (858 gold) the +1 plate armour of the Delightful God {Harm Int+3} (1362 gold) Int: It affects your intelligence (+3). Harm: It increases damage dealt and taken. a +3 scale mail of fire resistance (858 gold) +1 ice dragon scales (2211 gold) a +0 robe (23 gold) a +1 buckler of poison resistance (445 gold) a +3 ring mail of willpower (858 gold) (0, 0, D:7) a +0 rapier a +0 chain mail (5, 6, D:7) a +0 dagger a +0 robe (7, -22, D:7) a potion of attraction (8, -3, D:7) 5 stones (11, -9, D:7) a +2 halberd of pain +0 acid dragon scales (27, 6, D:7) a +0 robe a +2 short sword (28, -20, D:7) a +0 shortbow (50, -11, D:7) a +1 vorpal hunting sling (55, 2, D:7) a +1 ring mail of fire resistance a +2 robe of positive energy Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (1, -12, D:8) 16 stones (3, -16, D:8) a +0 spear (7, -31, D:8) 21 stones (9, -18, D:8) a +0 ring mail a +0 quarterstaff a +0 hunting sling (10, -31, D:8) the +3 flail of Xyigeips {drain, Drain rElec Int+3 Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (12, -27, D:8) a +0 robe (12, -18, D:8) a +0 ring mail a +0 spear (13, 14, D:8) a +0 ring mail (14, 4, D:8) a +1 scimitar of flaming a +0 robe (15, -7, D:8) a +0 morningstar (19, 9, D:8) a +0 shortbow (20, -22, D:8) a +0 chain mail a +0 battleaxe (22, -17, D:8) a +0 short sword (22, -15, D:8) a +0 robe a +2 dire flail (22, 6, D:8) a +0 robe a +0 trident (26, -13, D:8) a +0 flail (32, -1, D:8) a +0 leather armour a +0 flail (33, -7, D:8) a +0 robe a +3 short sword (33, -1, D:8) a +0 ring mail a +0 flail (34, -7, D:8) a +0 robe a +3 trident (34, -3, D:8) a potion of attraction a +0 robe 2 boomerangs a +0 flail (35, -7, D:8) a +0 ring mail (35, -4, D:8) a +0 leather armour a +0 hand axe (35, -3, D:8) a +0 leather armour a +0 dagger Level 9 of the Dungeon [Shop] Cits's Antique Weapon Shoppe a +0 rapier (124 gold) a +0 rapier (124 gold) a +0 hand axe (93 gold) the +7 great mace of the Gnat {distort, rElec rC- rN+++ Int+3} (2650 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. a +0 dagger (62 gold) a +0 war axe (108 gold) a +3 quarterstaff of pain (837 gold) a +0 club (31 gold) (0, 0, D:9) a +0 short sword a +0 shortbow 2 poisoned darts a +0 cloak (2, -32, D:9) a potion of degeneration (6, 3, D:9) a +0 spear (8, -36, D:9) a +0 scythe (8, 2, D:9) a +0 spear a +0 scale mail (10, 1, D:9) a +0 flail a +0 club (11, 0, D:9) a +0 club (12, -23, D:9) a +0 robe (17, -12, D:9) a +0 hand axe (19, -38, D:9) a +0 club a +0 robe (28, -30, D:9) a +0 leather armour a +0 dagger (32, -18, D:9) a +0 animal skin a -1 halberd (32, -4, D:9) a +0 chain mail a +0 long sword (33, -4, D:9) a +0 robe a +0 dagger (33, -3, D:9) a +0 leather armour a +0 flail (34, -35, D:9) 3 boomerangs a +0 ring mail a +0 whip (36, -5, D:9) a +0 trident (38, -36, D:9) a +0 glaive a +0 plate armour (40, -34, D:9) a +0 helmet (40, -13, D:9) a +0 long sword (44, -16, D:9) 13 stones (48, -20, D:9) a +0 ring mail (49, -18, D:9) a +0 robe a +0 dagger a +0 whip (49, -17, D:9) a +0 trident a +0 leather armour a +0 glaive a +0 plate armour Level 10 of the Dungeon [Shop] Lecwium's Jewellery Emporium a ring of wizardry (450 gold) a ring of fire (375 gold) the amulet "Kaetrice" {Spirit Str+5 Slay-2} (586 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). the ring of Moeskir {Wiz Int+4 Dex+3} (775 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). a ring of see invisible (225 gold) the amulet of Skepticism {Acrobat +Blink rN+ Dex-2} (660 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (-2). rN: It protects you from negative energy. +Blink: It lets you blink. a ring of magical power (300 gold) a ring of magical power (300 gold) the amulet "Ruise" {RegenMP rPois rF- rCorr Str-3} (502 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (-3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a ring of see invisible (225 gold) (0, 0, D:10) a +0 scimitar of flaming (2, -20, D:10) a +0 shortbow (5, 6, D:10) 21 stones (14, -2, D:10) a +0 longbow (15, -2, D:10) 5 large rocks (21, -34, D:10) 21 stones (21, -4, D:10) the +5 quarterstaff "Xezocov" {holy, rPois Str+10 Int-4 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+10). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rPois: It protects you from poison. (26, -35, D:10) an orb of energy (31, -20, D:10) the +0 pair of gloves of the Hall of Blades {rF+++ Str+3 Slay-6} Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rF: It renders you almost immune to fire. (38, 5, D:10) a +0 short sword (42, -26, D:10) 23 stones (56, -26, D:10) a +0 giant club a +0 dire flail (57, -40, D:10) 27 stones Level 11 of the Dungeon [Shop] Qesiuq's Book Shop a book of Callings (280 gold) a book of Spatial Translocations (364 gold) the Tome of Conjuration (308 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Stone Arrow Conjuration/Earth 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 a book of Beasts (532 gold) a book of Geomancy (252 gold) a book of the Moon (560 gold) a book of Spatial Translocations (364 gold) a book of Vapours (168 gold) a book of the Tundra (476 gold) Great Wizards, Vol. VII (420 gold) (0, 0, D:11) a scroll of noise (10, -42, D:11) a +0 flail a +0 ring mail a +0 flail a +0 flail a +0 war axe (10, -9, D:11) 3 scrolls of noise (12, -42, D:11) a +0 dagger a +0 robe (12, -18, D:11) the +0 glaive of Death {flame, rC+ Int+5 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+5). rC: It protects you from cold. Stlth: It makes you more stealthy. (12, -8, D:11) a ring of flight (15, -13, D:11) a +0 spear a +0 robe (15, -3, D:11) a +0 ring mail (18, -12, D:11) a +0 longbow (19, -32, D:11) 17 stones (19, -13, D:11) a +0 robe a +0 halberd (22, -18, D:11) a +2 robe of the Archmagi (22, -8, D:11) a +1 scale mail of cold resistance (23, -27, D:11) a +0 pair of boots (30, -33, D:11) a +0 war axe (40, -20, D:11) a +0 flail (47, 3, D:11) a +0 giant club a +0 dire flail (48, -28, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 15 gold pieces (1, 2, D:12) an Everburning Encyclopedia (4, -1, D:12) 24 stones (4, 0, D:12) a +0 mace Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe (3, -25, D:14) 21 stones (4, 7, D:14) a +0 hunting sling (8, 6, D:14) 7 gold pieces Level 1 of the Orcish Mines [Shop] Mwumekhle's Merry Market a book of Maledictions (544 gold) a +0 morningstar (64 gold) a scroll of magic mapping (56 gold) a book of the Moon (640 gold) a potion of magic (128 gold) a wand of mindburst (8) (192 gold) (0, 0, Orc:1) a +0 long sword of holy wrath a +0 chain mail (1, -22, Orc:1) a +0 whip (1, -4, Orc:1) a +0 short sword a +0 flail (1, -3, Orc:1) a +0 dagger a +0 robe (1, 1, Orc:1) a +0 dagger a +0 robe a +0 hand axe (2, -23, Orc:1) a +0 short sword a +0 chain mail (2, -22, Orc:1) a +0 dagger a +0 robe (2, 0, Orc:1) a +0 dagger a +0 ring mail (2, 1, Orc:1) a +0 dagger a +0 robe a +0 giant club a +2 vorpal great mace a +0 dire flail of venom (2, 2, Orc:1) a +0 battleaxe a boomerang a +0 plate armour (2, 3, Orc:1) a +0 halberd a +0 scale mail (3, -23, Orc:1) a +0 club a +0 leather armour (3, -3, Orc:1) a +0 dagger a +0 robe (3, 1, Orc:1) a +0 flail (3, 3, Orc:1) a +0 long sword a +0 chain mail (4, 5, Orc:1) a +0 dire flail a +0 plate armour (4, 13, Orc:1) a +0 dagger a +2 robe (5, 8, Orc:1) a +0 dagger a +0 robe (8, 9, Orc:1) a +0 scimitar a +0 plate armour (8, 10, Orc:1) a +0 dagger a +0 robe (9, 10, Orc:1) a +0 war axe a +0 scale mail (34, -3, Orc:1) a +0 hand axe (35, -13, Orc:1) a +0 falchion (35, -6, Orc:1) a +0 ring mail a +0 falchion (36, -14, Orc:1) a +0 battleaxe a boomerang a +0 plate armour a +1 flail of holy wrath a +0 short sword a +0 halberd a +0 chain mail a +0 short sword (36, -4, Orc:1) a +0 club (36, -2, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Juetos's Magic Scroll Shop a scroll of amnesia (56 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) [Shop] Unus's General Store a staff of cold (325 gold) a scroll of identify (26 gold) 3 poisoned darts (15 gold) a potion of cancellation (104 gold) a scroll of teleportation (39 gold) a +2 robe of willpower (230 gold) a potion of magic (104 gold) [Shop] Kamicryghir's Antique Weapon Emporium a +2 great mace of protection (316 gold) a +0 dagger (32 gold) a +2 vorpal falchion (264 gold) a +0 longbow (72 gold) a +0 hand crossbow (56 gold) a +0 rapier (64 gold) a +0 rapier (64 gold) a +0 rapier of speed (224 gold) [Shop] Atannot's Jewellery Shoppe a ring of positive energy (240 gold) a +4 ring of evasion (432 gold) a +6 ring of dexterity (702 gold) a +6 ring of strength (702 gold) a ring of protection from fire (300 gold) a +6 ring of strength (702 gold) a ring of fire (300 gold) (0, 0, Orc:2) a +0 giant club (16, -3, Orc:2) a +0 giant club (21, 10, Orc:2) a +0 plate armour a +3 war axe of freezing (21, 12, Orc:2) a +0 giant spiked club (23, -1, Orc:2) a +0 long sword a +0 chain mail (23, 10, Orc:2) 4 large rocks (24, -2, Orc:2) a +0 club a +0 ring mail (24, -1, Orc:2) a +0 trident (26, -3, Orc:2) a +0 hand axe (32, -7, Orc:2) a +3 long sword a +0 chain mail (33, -6, Orc:2) a +0 trident (36, -11, Orc:2) a +0 long sword a +0 chain mail (37, 4, Orc:2) a +0 vampiric hand axe (38, -8, Orc:2) a +0 scimitar (38, -4, Orc:2) a +0 hand axe (39, 0, Orc:2) a +0 halberd a +0 chain mail (40, -10, Orc:2) a +0 glaive a +0 leather armour (40, -9, Orc:2) a +0 dagger a +0 robe (40, 2, Orc:2) a +0 flail a +0 plate armour (41, -4, Orc:2) a +0 dagger a +1 robe of willpower (41, 5, Orc:2) a +1 hand axe of flaming (42, -13, Orc:2) a +0 war axe (42, -11, Orc:2) a +0 dagger a +2 robe of fire resistance (43, -12, Orc:2) a +0 trident of freezing (43, -9, Orc:2) a +0 dagger a +0 robe (44, -7, Orc:2) a +1 glaive of venom (45, -11, Orc:2) a +0 long sword a +0 plate armour (45, 3, Orc:2) a +0 short sword a +0 scale mail (46, 3, Orc:2) a +0 club (47, -4, Orc:2) a +0 short sword a +0 mace a +0 chain mail (47, 2, Orc:2) a +0 scimitar a +0 chain mail a +0 scimitar 5 boomerangs a +0 plate armour (47, 3, Orc:2) a +0 flail (48, -8, Orc:2) a +0 club (48, -3, Orc:2) a +0 short sword (48, 1, Orc:2) a +0 short sword (48, 2, Orc:2) a +4 short sword a +0 trident a +0 plate armour (49, -8, Orc:2) a +2 vorpal scimitar a +0 plate armour a +0 great sword a +0 chain mail (49, -6, Orc:2) a +1 glaive of venom a +0 chain mail a +0 mace a +0 plate armour (49, 0, Orc:2) a +0 trident a +0 plate armour a +0 war axe a +0 short sword a +0 plate armour a +0 flail a +0 plate armour a +0 short sword a +0 falchion a +0 leather armour (49, 1, Orc:2) a +0 hand axe a +0 ring mail a +0 whip a +0 leather armour a +0 falchion a +0 leather armour a +0 hand axe a +0 leather armour a +0 long sword a +0 plate armour (50, -7, Orc:2) a +0 whip a +0 scale mail a +1 dagger of venom a +0 robe (50, -6, Orc:2) a +0 club (50, 0, Orc:2) a +1 battleaxe of flaming a +0 plate armour (51, -2, Orc:2) a +0 scimitar a +0 chain mail (51, -1, Orc:2) a +0 short sword (55, -2, Orc:2) a +0 war axe a +2 leather armour of fire resistance (57, -2, Orc:2) a +0 battleaxe a +0 plate armour (57, -1, Orc:2) a +0 hand axe a +0 plate armour (58, -1, Orc:2) a staff of earth a +0 robe Level 1 of the Lair of Beasts [Shop] Ikhloq's Antique Weapon Shop the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1717 gold) It is more effective when stabbing unaware enemies, treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. a +2 vorpal trident (464 gold) a +1 antimagic hand axe (432 gold) a +4 battleaxe of electrocution (1031 gold) a +1 antimagic mace (432 gold) the +7 mace "Xaul" {vorpal, rElec rPois Str+4 Dex-3} (1614 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. a +6 whip of venom (945 gold) a +3 spear of venom (556 gold) (0, 0, Lair:1) a +0 club (0, 12, Lair:1) a +0 chain mail (15, -1, Lair:1) a potion of degeneration (27, 13, Lair:1) a +0 robe (31, 20, Lair:1) 23 stones (38, 4, Lair:1) a +0 robe (40, -1, Lair:1) 15 stones (44, 19, Lair:1) a +0 club (57, 0, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (4, 20, Lair:2) a +0 robe (6, 10, Lair:2) a +0 rapier a +0 robe (6, 13, Lair:2) 27 stones (13, 6, Lair:2) 2 large rocks (13, 29, Lair:2) 3 atropa-tipped darts (14, 6, Lair:2) 6 javelins (28, 8, Lair:2) a lightning rod (4/4) (28, 9, Lair:2) a potion of mutation (28, 10, Lair:2) a scroll of identify (33, 15, Lair:2) 7 stones (49, -19, Lair:2) a +0 dagger (60, 29, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (7, -16, Lair:3) a +0 quarterstaff (11, -5, Lair:3) a +0 war axe (25, 23, Lair:3) a +0 chain mail (57, -1, Lair:3) 13 stones Level 4 of the Lair of Beasts (2, 18, Lair:4) 16 stones (7, 20, Lair:4) a +0 broad axe (13, 8, Lair:4) a +0 chain mail (17, 24, Lair:4) a book of Frost (28, 5, Lair:4) a +0 short sword (31, -3, Lair:4) a +0 helmet (32, -5, Lair:4) 23 stones (36, 6, Lair:4) the +4 quarterstaff "Qopreyq" {freeze, Int+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). (42, 8, Lair:4) a +0 shortbow a +0 short sword (45, -3, Lair:4) a +0 quarterstaff a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (2, 31, Lair:5) 2 atropa-tipped darts (3, 33, Lair:5) a +0 club (5, 31, Lair:5) 35 stones (11, -2, Lair:5) 9 stones (13, 17, Lair:5) a +0 dagger (15, 9, Lair:5) a +0 plate armour (16, 26, Lair:5) a +0 halberd (31, 4, Lair:5) a +0 club (32, 13, Lair:5) a scroll of noise (48, 18, Lair:5) a +0 rapier (57, 11, Lair:5) 4 silver javelins (63, 10, Lair:5) 18 stones (65, 29, Lair:5) a +0 trident Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (4, -33, Lair:6) 25 stones (40, -12, Lair:6) a +0 hand axe of venom (41, -11, Lair:6) the +10 great sword of Proximity {vorpal, Dex+7} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+7). (41, -10, Lair:6) a +0 flail (42, -12, Lair:6) 19 stones (46, -34, Lair:6) 2 atropa-tipped darts an ice cave (0, 0, IceCv) a +3 scale mail of cold resistance (1, -1, IceCv) a +1 morningstar of freezing a +0 cloak