brujo666 Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, -10, D:1) 5 stones (13, 25, D:1) a +0 long sword (14, 0, D:1) 17 stones (18, 6, D:1) a +0 dagger (18, 25, D:1) 28 stones (19, -12, D:1) 20 stones (21, 8, D:1) a +0 dagger (24, -8, D:1) a +2 spear of venom (24, 12, D:1) a +0 hand axe (26, 14, D:1) a +0 dagger 2 stones (27, -5, D:1) a +0 spear (27, 27, D:1) a +0 club (29, -12, D:1) 6 poisoned darts (29, 18, D:1) 25 stones (44, -13, D:1) a +0 robe (48, -11, D:1) 11 stones Level 2 of the Dungeon (4, 10, D:2) a +0 chain mail (7, 14, D:2) a +0 short sword (16, 8, D:2) 15 stones (18, 5, D:2) a +0 whip (22, -11, D:2) a +0 rapier (23, 7, D:2) a +0 whip a +0 club (23, 13, D:2) a +0 dagger (29, 3, D:2) a +0 club (32, -3, D:2) a +0 short sword (36, 30, D:2) a +0 robe (42, -6, D:2) a +0 leather armour (42, 27, D:2) 17 stones (46, 12, D:2) a +0 dagger (46, 14, D:2) a +0 club a +0 club a +0 animal skin a +0 club (47, 14, D:2) a +0 dagger a +0 dagger (54, 15, D:2) a +0 robe (58, 16, D:2) a scarf of invisibility Level 3 of the Dungeon (0, 0, D:3) a +0 mace (4, -3, D:3) a +0 club (6, -19, D:3) a +0 dagger a +0 dagger a +0 robe (7, -19, D:3) a +0 mace (8, -19, D:3) a +0 mace (8, -18, D:3) a +0 helmet (8, -2, D:3) a +0 short sword (9, 8, D:3) a +0 dagger 3 stones (17, 9, D:3) a +0 dagger (23, -15, D:3) a +0 robe (23, -4, D:3) 16 stones (29, -7, D:3) a +0 whip (32, 17, D:3) a +0 spear (35, -1, D:3) a +0 club (36, -3, D:3) a +0 robe (39, -7, D:3) a +0 tower shield (39, 5, D:3) a +0 hunting sling a +0 club (40, -20, D:3) a +0 halberd (40, -13, D:3) a +0 club (40, -12, D:3) a +0 club (41, -22, D:3) a +1 dagger of protection (41, -20, D:3) a +0 club a +0 flail a +0 halberd (43, 12, D:3) 11 stones (47, -10, D:3) a staff of poison (50, -4, D:3) a +0 robe (59, -21, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) 3 boomerangs (4, 20, D:4) a ball python corpse (skeletalised by now) (8, 28, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (10, 4, D:4) a +0 whip an orc corpse (skeletalised by now) (11, 8, D:4) a jackal corpse (skeletalised by now) (12, 7, D:4) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (12, 20, D:4) a +0 glaive (13, 6, D:4) a jackal corpse (skeletalised by now) (25, -13, D:4) 28 stones (25, -12, D:4) a +0 whip (25, 30, D:4) a hound corpse (skeletalised by now) (28, 2, D:4) a +0 club (28, 20, D:4) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. The Shining One disapproves of the use of such an item. (30, 5, D:4) a +0 spear (31, 6, D:4) a +0 flail (32, 10, D:4) a +0 club 4 stones (34, -4, D:4) a +0 giant club (37, 10, D:4) 23 stones (43, -4, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (1, -1, D:5) a +0 whip (1, 5, D:5) a +0 club (still there?) a gnoll corpse (still there?) (2, 10, D:5) a +0 club (2, 12, D:5) a +0 mace